When using auto activation with kits they conflict with the combat badgey pet. I have found that the kits activate but badgey never appears. The cooldown timer does start on badgey when this occurs too. When kits are removed or auto activation disabled then badgey is capable of being activated. The kits I found include ball lightening, and v'ger probes. Unsure as to how many other kits may have this conflict with badgey as well.
I have watched enemies to see if they are taking damage from badgey but may just not be visible. This was not the case.
Screenshot simply shows the badgey timer with no badgey.
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