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Dual Specializations

So im the kind of player that likes to go from my big battle cruiser geared for tanking down to my much smaller Bird of Prey geared for max DMG, but in order to get the most out of each ship type i have to respec each time and that's rather expensive in RW money, would a 2nd spec be possible pretty much all other mmo's do it why not here, just makes the game more interesting to take out a different type of ship over being specc'd just for one type.

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  • inferiorityinferiority Member Posts: 4,398 Arc User
    edited October 6
    kriesus wrote: »
    ...pretty much all other mmo's do it...
    I play 3 MMO's regularly and dip into a few others whenever I feel the mood. Of those, only one gives me the ability to have more than one skill tree setup where I can switch between them.
    Thus, I question the validity of your broadly swept statement.
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  • phoenixc#0738 phoenixc Member Posts: 5,840 Arc User
    STO already has something like that: Specializations. They are for fine tuning and diversifying the character's skills and you can run two of those trees at once, a primary with full access to all the tree's features, and a secondary with access to the tree's first two levels of special abilities along with up to the full tree's worth of passive ability. And you can fill out more than two of them and freely switch between them whenever you are in a social zone.

    The basic skill tree is broad and generic enough that a lot of people, even some of those going for DPS records, often use the same setup for all of their characters, so respecs are not particularly useful when you have so much else to tune that gets you more in the long run. The basic skill tree lays the foundation, but spec trees, consoles, and traits, along with weapon synergies and system sets are what really makes a ship deadly (or tanky, or whatever they are going for with a particular ship).
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