I know we have certain ships with flyable Valkyrie Fighter squadrons now. I understand that STO has steered away from
events based around small craft for lack of players. However, I do have a Delta Flyer that I love and would love to see a
pilotable ship I can equip with the Stealth Fighter Set. That flying box called the Peregrine is just plain ugly. I swear that
I would use those ships in ANY events or missions I could get into if I could acquire one. They look SO much better than
the Peregrine...it's just the difference of night and day. I for one would pay good money for one if they were available in
game. I might not be able to use it in as many scenarios as my capital ships, but not even having it available seems like
a huge loss.
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This really, it's not a "we will never do this" but rather "there's currently not enough interest to justify the effort to make them", remember what in terms of production a small craft will probably take as long as an actual ship to make and no you can't just take the model for the hangar pets and use that it's nowhere close enough to needed level of detail
All I was indicating was that Cryptic evidently has access to the copyright already. Please
don't accuse me of saying things based on assumptions.
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That said personally I wish small craft would have only universal seats since you get max 2 so you could build them however you wish there.
Oh I got shenanigans with some of my small craft. Slap a Point Defense console on a shuttle the thing becomes a deleting machine! Operation Gamma becomes so easy with Point Defense. Getting swarmed? Point Defense! No more swarm.
I might be able to turn my shuttle into a Scatter Pack with the Torpedo Point Defense, Quantum Torpedo Artillery, and Tricobalt Tear Launcher.
With all the consoles we have available the level of shenanigans is limited only by imagination and available ships.
It seemed rather popular at the time. And all those players who joined after the last iteration, have never participated in it and would surely like the new experience too?
To me it seems like it should be a cheap way of creating a new event. The content already exists, after all - they basically just need to flip the switch and turn it on again.
[3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
They didn't retire it, they just never ran the shuttle event again. No real explanation that I recall.
I could try asking Kael if there are any plans to revive it. Honestly it was probably the only 20 man that reliably popped and its just so fun.
Yeah, that's what I meant by 'retired', didn't really know what word to use instead.
If you could ask him, that'd be great. It would be fun to play this again sometime.
[3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
Secondly: I'd like to see other shuttles and small craft too, like the ENT one, Phoenix and/or Delta Engine Prototypes. More futuristic ones as well(Cryptic/DECA designs). Can't remember off-hand; is the TOS one available(If it is I probably have it), if it isn't I want it, cause I try to keep shuttles close to the Era and Ships I'm roleplaying with each character.
Thrirdly: Will more shuttle bridges be included? At least one for each FED era and one per the other factions if they don't have one(I play Human/Fed characters 99% of the time but I imagine other players would want for them too). It kinda breaks the fun with only one for TOS, TNG, DIS and Beyond type of ships.
Having said these; Can we get "Scalable" content? That scales to easier opponents in space and maybe taken from the shuttles in game and/or to be added?(Or otherwise T1 versions of the larger ships) I imagine that would be far easier than to rewrite missions from the ground-up if that is a problem till the team can get larger under DECA to maybe facilitate that.
think that was an AWESOME idea about the "scalable" missions. You're right. They wouldn't have to create new
content, just scale ships down to whatever is being flown in the mission. Capitol ships vs capitol ships and small
craft vs small craft. If Cryptic could work that into things like patrols that would add a lot of desirable content.
I like your train of thought.
> Yeah, I'd like that too. However, firstly: Don't call the Peregrine that. It's a nice looking fighter. I also had much fun with it in the past. And I will probably have again. I haven't used all my fighters and shuttles to do content and lately, after the bridges positive surprise, I'm rethinking it probably within the year(after I re-organize my fleets ships to better accomodate what I wanna see in game in respective eras. The Bridges availability motivated that, for the record).
>
> Secondly: I'd like to see other shuttles and small craft too, like the ENT one, Phoenix and/or Delta Engine Prototypes. More futuristic ones as well(Cryptic/DECA designs). Can't remember off-hand; is the TOS one available(If it is I probably have it), if it isn't I want it, cause I try to keep shuttles close to the Era and Ships I'm roleplaying with each character.
>
> Thrirdly: Will more shuttle bridges be included? At least one for each FED era and one per the other factions if they don't have one(I play Human/Fed characters 99% of the time but I imagine other players would want for them too). It kinda breaks the fun with only one for TOS, TNG, DIS and Beyond type of ships.
>
> Having said these; Can we get "Scalable" content? That scales to easier opponents in space and maybe taken from the shuttles in game and/or to be added?(Or otherwise T1 versions of the larger ships) I imagine that would be far easier than to rewrite missions from the ground-up if that is a problem till the team can get larger under DECA to maybe facilitate that.
Amen brother, much love for the old birds.
Far as I know the only arc that has problems with level scaling is the unique TOS arc for TOS Captains. In my experience, though it has been a while since I tried, space doesn't scale properly and puts you back down to first run level while enemies tend to be max level (still doable with a T6 but rough as hell), but ground tends to level scale just fine.
And since most shuttles have 3 console slots... throw in Tricobalt Tear Launcher?
Personally I find wings of Elite Valkyries going Torp Spread 3 while augmented by SAD granted Scatter Volley pretty scary... for the enemy!