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Dyson Ground Battlezone doorway issue is back since update

Since the latest update an issue involving doorways has returned to Dyson Ground Battlezone. If anyone remembers, years ago when an update was released it totally broke Dyson Ground Battlezone. If you had a character there, and tried to log into the game, the game would crash. Once it was patched, a few updates after caused the boffs on your away team to stop following you once a doorway to Command was closed. At some point this was fixed (except the City door animation which is still broken). However, the doorway problem has partially returned, at least for my characters. As many of you don't know, I am on Dyson Ground Battlezone every night with 8+ characters. Tonight I tested half of them with the doorway problem. I found that going through the doors for the Park and Outskirts worked ok, but going through the City door, once your boffs our out of view of you or just a bit farther behind, when the door closes, they just stop in their tracks. You have to (as before when this happened) run back to them and escort them through the door with you. I remember the last time this happened if they stopped following you and they were attacked, they wouldn't defend themselves. Something I didn't test.

Just wondering if anyone can confirm on their end if this is happening to them as well. I'm assuming so since there were doffs just standing inside the tunnel to the exit at the City door several times tonight when I was playing.

Comments

  • vansine#0515 vansine Member Posts: 54 Arc User
    I had this happening a couple months ago, but not had it happen recently (in the last week) in the Dyson Ground Battlezone.
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