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Incorrect engine trait

captaintredegarcaptaintredegar Member Posts: 9 Arc User
Thomas Kenway @captaintredegar
ESD

My Glenn class ship is disconnecting its engines, even though that ship isn't supposed to have that visual trait. I've tried multiple hull and nacelle combinations, it doesn't stop. Please help.

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  • chrian#9670 chrian Member Posts: 622 Cryptic Developer
    When posting please include the following information:
    Charactername@handle
    Last map you were in (if applicable)
    Map you were going to (if applicable)
    What the issue is
    What steps you already tried when attempting to resolve your issue (if applicable)

    After including all that information you are now ready to post.

    Thank you for your cooperation.
  • chrian#9670 chrian Member Posts: 622 Cryptic Developer
    Please rewrite using that format. And possibly include a picture.
  • captaintredegarcaptaintredegar Member Posts: 9 Arc User
    Charactername@handle: Thomas Kenway @captaintreadagar
    Last map you were in (if applicable): Earth Space Dock
    Map you were going to (if applicable): Open Space
    What the issue is: My Crossfield Refit T6, using the Glenn class skin is separating its engines when they're not supposed to because of the skin being used.
    What steps you already tried when attempting to resolve your issue (if applicable): I have used multiple skin combinations to try and combat this issue but nothing has helped.

    Screencap of standard Crossfield Hull with Crossfield Refit nacelles floating when they should be attached.
    xtzvgq2kk9tb.png

    Proof of base hull
    5rmjajg7v5sx.png

  • inferiorityinferiority Member Posts: 4,398 Arc User
    My Crossfield Refit T6, using the Glenn class skin is separating its engines when they're not supposed to because of the skin being used. ...

    Screencap of standard Crossfield Hull with Crossfield Refit nacelles floating when they should be attached.
    I believe the issue is that your confusing the skin with the nacelles.
    The "Crossfield Refit" nacelles are what's causing them to float/detach from the engineering hull, just as the Crossfield Refit nacelles do in the tv show.
    The "Glenn" skin only determines what they look like in the game.
    - - - - I n f e r i o r i t y - C o m p l e x - - - - - - - - - - - - - - - - - - - - - - - - - -
    Everyone has a better name and Youtube Channel than me...  :/
  • captaintredegarcaptaintredegar Member Posts: 9 Arc User
    Can I get an update on this issue please? I'm still having the same issue no matter the hull/engine combo I use.

    nrpx53u87enf.png

    8msj6gmnquy4.png
  • leemwatsonleemwatson Member Posts: 5,469 Arc User
    Can I get an update on this issue please? I'm still having the same issue no matter the hull/engine combo I use.

    nrpx53u87enf.png

    8msj6gmnquy4.png

    This is NOT a bug. It is supposed to happen on that ship. Changing the skin will not stop the engines seperating, and it never has.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • captaintredegarcaptaintredegar Member Posts: 9 Arc User
    I've been using this ship for months now without the nacelles separating, only a couple months ago did it start.

  • eazzieeazzie Member Posts: 4,226 Arc User
    The refit is from 32 C. In 32 C nacelles are detached from the struts / pylons (Discovery Season 3 & 4) Look at Janeway class, Kirk class and USS Nog in game.
  • leemwatsonleemwatson Member Posts: 5,469 Arc User
    I've been using this ship for months now without the nacelles separating, only a couple months ago did it start.

    I've had the ship since it released, on both PC and XB, the struts have always seperated.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
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