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What endeavors are an auto-pass for you?

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  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    Not an auto-pass, exactly, but destroying Tzenkethi ships in the Gon'cra battlezone can be more of a pain than it has any right to be thanks to the asinine "going critical" mechanic.

    Yes, that's annoying.
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    yeah anything in Gon'cra and nimbus are go there see if there is a low population instance then re roll
    sig.jpg
  • poddlipoddli Member Posts: 173 Arc User
    I tend to reroll the TFO endeavours except for the borg ones. They pop easily unlike Lukari or Iconian.

    Shield and health requirements? I head into Researcher Rescue, stand in the fire and get my engineer boffs to put down generators. Then I go make a coffee. Simple. The place is good for ground damage too as clearing out all the gorn is worth over 20k damage on advanced.
  • phoenixc#0738 phoenixc Member Posts: 5,841 Arc User
    The number one no exceptions automatic pass for me is the "Tholian Captain" one. I tried it several times back when Endeavors first started and every single time it bugged out right at the start and I only have so much patience with that nonsense so I don't bother with it anymore.
  • knightmare#8708 knightmare Member Posts: 297 Arc User
    The number one no exceptions automatic pass for me is the "Tholian Captain" one. I tried it several times back when Endeavors first started and every single time it bugged out right at the start and I only have so much patience with that nonsense so I don't bother with it anymore.

    With automatic enviro suit activation it no longer bugs out leaving you stuck behind the force-field anymore, I've noticed. and it is a fairly quick and easy mission to do, though on console the time waiting for the Q to pop can be substantial.

  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited May 2023
    The current Event. I am not enthused about the rewards for it. I have one ship equipped with all Nukara Reputation gear. Plus a few goodies from the Lobi store which enhance Tetryon damage. While Tetryon is a viable energy weapon type, what I have right now is sufficient for the game as it is. I'll help out anyone who is running it for the gear. But I'm not doing it if I can avoid it.

    Plus, the current Event does not count for Event Campaign Points.
    A six year old boy and his starship. Living the dream.
  • captainkoltarcaptainkoltar Member Posts: 939 Arc User
    > @thunderfoot#5163 said:
    > Plus, the current Event does not count for Event Campaign Points.

    The current event is not an endeavour either.
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    The current event is not an endeavour either.

    My bad. I won't bother you again.
    A six year old boy and his starship. Living the dream.
  • questeriusquesterius Member Posts: 8,487 Arc User
    Storming the Spire is an annoying time gated TFO which i tend to ignore.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • realdarklordrealdarklord Member Posts: 101 Arc User
    Just to let you know, the 10-prisoners endeavour has a different version for KDF characters where you need to turn in 10 tribble carcasses.
    This is much faster (only 1 doff mission) provided you have the carcasses.
    They are easily produced, but "semi-timegated", so just make sure you always have 10 when the endeavour comes up.
  • roninwolf1981#2968 roninwolf1981 Member Posts: 622 Arc User
    If they are the daily endeavors, they would be the Lukari TFOs, and the reason being is that I would wait for hours sitting in a queue, and nothing would happen (and I'm guessing that Lukari TFOs are largely dead outside of the Universal endeavor).
    If they are a Universal endeavor: transferring prisoners as a Starfleet officer. I'll do the endeavor as a KDF, because acquiring prisoners is damn-near difficult to impossible; my only alternative is to deliver dead tribbles. I've since hoarded tribbles on one of my characters, with 5 cannibal tribbles, and just sit for hours waiting for those tribbles to be processed into Tribble Carcasses.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    edited June 2023
    meimeitoo wrote: »
    O, and there's this universal endeavor that's so annoying, I forgot its name even. Where you have to go to New Romulus, have that hyper-irritating transporter system unlocked (which I never bothered with), and do various of those tasks therein.

    That one is especially annoying if you happen to try it on a toon that hasn't met D'Tan yet. Just now I thought I would have enough time, and then I get stuck in a cutscene that takes 4 minutes or so to complete.

    And then, indeed, you realise that you haven't completed the transporter mission on that toon...

    The worst thing is that, next time, this same thing will happen again because the introduction is played every time, until you've accepted the mission from the Romulan ambassador and then watch it.
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  • realdarklordrealdarklord Member Posts: 101 Arc User
    valoreah wrote: »
    I do not believe you need to unlock all the transport locations on New Romulus to complete the New Romulus Alert Universal endeavor. There will be an option to initiate a site-to-site transport from the Red Alert button that will take you to the location the alert is in.

    ..and that site-to-site transport only works if the correct transporter-loacation is unlocked.

    Sure, you technically don't need the unlock to do the endeavour. You can always wait (or get lucky) for an Altert in the staging area.

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  • knightmare#8708 knightmare Member Posts: 297 Arc User
    Drannur beach (sorry spelling) is the one currently on console, 6 hours of waiting in q and it still didn't pop, no one on xbox plays that TFO so that is a hard pass from me. I've never played that TFO even once as no one else does, so I don't even know what it looks like or what I even have to do there.
  • proteus#8097 proteus Member Posts: 255 Arc User
    edited June 2023
    Drannur beach (sorry spelling) is the one currently on console, 6 hours of waiting in q and it still didn't pop, no one on xbox plays that TFO so that is a hard pass from me. I've never played that TFO even once as no one else does, so I don't even know what it looks like or what I even have to do there.

    I've played it before but yeah, I missed that one too this time around. Queued multiple times at different times of day and while occasionally it populated, at the end of the countdown it was always 'cancelled due to player declines.' People seem to be in the queue, but not being attentive enough to spot when the need to accept or decline appears, and so it auto declines.

    Hopefully will fare better with the new 'Binary Circuit' one.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    edited June 2023
    valoreah wrote: »
    ..and that site-to-site transport only works if the correct transporter-loacation is unlocked.

    I had thought the Red Alerts allowed you to transport regardless if the location was unlocked or not, but I am more than likely wrong. I have not tried this in a long while on characters that do not have all locations unlocked.

    Seems a very silly limitation to require that.

    There is a direct transport feature, it's just not working.

    Even if you have the transporters unlocked, the direct site-to-site transport from the Red Alert button will still not take you to where you need to go.

    It thus seems to be more of a bug than an intended limitation.
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