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Seams/Gaps in head models (between face + skull) - increasing problem

duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
edited September 2022 in PC Gameplay Bug Reports
Bug: gaps/seams in head models are starting to form on more head models.

New bug: gaps in Female 05 and Male 05 head models (Between face and back of skull, on side). Most visible when looking from behind.
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Old bug (long unfixed): more severe gaps in female 03 head model, side of head and neck
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These gaps make the accompanying head model far less appealing to use, of tailor bugs and clipping issues I would say these are the highest priority for space barbie enthusiasts to fix. Most concerning that more issues are appearing...
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Post edited by baddmoonrizin on

Comments

  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited March 2023
    Trying a bump vs. reposting with the exact same details. Gaps in the models of head types 03 (female) and 05 are still an issue, one of more glaring in the tailor ATM. Female head type 3 nearly unusable, without long hair it's unacceptably janky as the large gaps extend along face and down the sides of the neck. Repro: select head types, rotate head model, look close.

    Changing slider settings does nothing, issue seems to be down to how the face model connects with rest of the head. Mistakes were made and never corrected.
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
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