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Are there patch notes for today's update?

indysharkindyshark Member Posts: 1,551 Arc User
I thought there would be notes today, but I can't find them. Does anyone have a link?
Post edited by baddmoonrizin on

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  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
    Unfortunately, the patch notes haven't gone out yet. 🤷🏼‍♀️
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  • indysharkindyshark Member Posts: 1,551 Arc User
    I thought there was a large content drop today, but perhaps that's Thursday?
  • indysharkindyshark Member Posts: 1,551 Arc User
    Cool, thanks
  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
    Well, I guess they're finally up.
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  • qultuqqultuq Member Posts: 989 Arc User
    Can someone who is good with numbers tell me what these mean:

    The Universal Console - Hull Image Refractors has been updated to have a cap of total magnitude equal to ship's Hull Capacity instead of 20 stacks.

    The power damage scaling for the Universal Console - Tholian Webspinner Array has been adjusted to bring it more in line with other consoles.

    The Universal Console - Neutronic Eddies has been updated so that Eddies no longer stack their damage and drain with each other against the same target, but instead provide +10% damage and drain for each additional eddy; reduced the shield drain.

    Sounds bad.
  • jonsillsjonsills Member Posts: 10,460 Arc User
    Not sure about the others, but that last sounds like it's intended to avoid having players fire multiple Neutronic Eddies in the same place. Because the damage may no longer stack, but the VFX sure do!
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  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    edited September 2022
    The Hull Image Refractor one sounds like they made it so the amount of THP you can get from it is capped to your hull value - so it essentially doubles your hull at maximum stacks instead of being able to stack endlessly.

    I guess Cryptic FINALLY realized that having potentially millions in THP was just a LITTLE overpowered.​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    Hm, I was hoping they hadn't put them up earlier because they wanted to keep the release of playable Voth (with their own mini-story and unique social zone!) and @Iconians a surprise.
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