A patch was applied a few weeks ago so that Attack Pattern Lambda's self buff (perception and accuracy) are applied immediately instead of requiring weapons to fire - a great change and a huge improvement!
However, Lambda ranks 1, 2, and 3 now all apply the same self buff. The debuff applied to enemies is unchanged.
Here are the stats prior to the change:
Lambda 1
Self: +250 Perception, +35 Accuracy
To Targets Hit: -250 Perception, -35 Accuracy
Lambda 2*
Self: +350 Perception, +40 Accuracy
To Targets Hit: -350 Perception, +40 Accuracy
Lambda 3*
Self: +450 Perception, +45 Accuracy
To Targets hit: -450 Perception, +45 Accuracy
*Lambda 2/3 were bugged and giving an increase in accuracy to enemies hit. The correct value should've been negative, this was fixed in the patch
Here are the current stats:
Lambda 1
Self: +250 Perception, +35 Accuracy
To Targets Hit: -250 Perception, -35 Accuracy
Lambda 2
Self: +250 Perception, +35 Accuracy <-- bugged/wrong value
To Targets Hit: -350 Perception, +40 Accuracy
Lambda 3
Self: +250 Perception, +35 Accuracy <-- bugged/wrong value
To Targets hit: -450 Perception, +45 Accuracy
This is absolutely CRITICAL to pvp. Perception is required to deal with the absurd amount of stacking stealth allowed with Intel Teams + Exitus. Previously, a player using Lambda 3 would have 200 more perception than they do now (4km further distance to be able to target) which is a HUGE but unintentional nerf.
Please fix these values to be the correct amounts. Thanks
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Co-Founder of OrganizedPvP https://discord.gg/Uf2ywQvfsg
-STO- Community Fleet Officer & Build Advisor (21,000 characters, 3800+ unique players active on discord)
Build Curator for STOBUILDS