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Lohlunat and tropical bird egg not added to inventory due to concurrency on looting spot

ignome#4210 ignome Member Posts: 10 Arc User
- Who : All characters @ignome#4210
- Where : Risa event mapLast map you were in (if applicable)
- When : Risa summer event - Horga'hn hunt
- Bug description :
While interacting with an horga'hn loot spot with no other player around, the loot works and is acknowledge for mission progress.
If two or more players are interacting with it at the same time, chance is high (80%+) that the shown object are not added to inventory, not mentionned in chat as usual with [ItemReceived] flag, BUT the loot is still acknowledged for mission progress. Depending on lag, the progress bar can stutter and progress slower from time to time, taking longer to interact than other players.
Anyway, this issue is clearly due to concurrency on object interaction.
This bug has occured during every session, on almost every run of each character, depending on the concentration of players doing the hunt.
50 players instances might contribute a lot the problem since it's swarming with players doing the hunt at the same time with limited spots on the map. I don't remember it being so prevalent during 20 players instances. It's been happening every day during the whole Risa event.

I'm adding a few screenshots of a hunt chatlog with only 9, entries, sometimes even lower than that with hunt completion message, proving the bug has happened.

Ive uploaded a video of a hunt with a blattant concurrency bug at 1"23 timestamp, an egg and 3xlolnuts not added to inventory, and in the end, 10 validated but only 9 nuts entries in chatlog :
https://youtu.be/J9ymoF8gHos


- What steps you already tried when attempting to resolve your issue (if applicable) :
-> Tried to cancel the loot on the popup showing the objects to pick up if another player comes in, sometimes the loot is still dismissed and mission progress incremented. Sometimes it allows to re-interact with the horga'hn and the shown object are different.
-> The safest solution is to wait for other players to go away, but thats time consuming on a time limited mission and therefore is unacceptable.
-> Also, unrelated to the issue, the horga'hn itself can take several seconds to even appear and being available for interaction, despite they are generated on mission startup since they are all indicated on the map.


I think this issue is related to this topic, despite having less details about the problem :
https://www.arcgames.com/en/forums/startrekonline#/discussion/1267586/not-getting-favors-during-hunt


Hoping it gets addressed before next year event.
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