I've seen this happen once or twice before - usually only one or two deaths don't count. But this is by far the worst I've ever seen it... take a look at this scoreboard from the T6 PvP event last night:
Blue team had 28 deaths! And those deaths are even recorded by each player's name, but not in the final score.
For those who don't know what they are looking at, the Kills it is normal to have more because multiple players can share credit for a kill. For example, 4 out of 5 blue team players all deal X% amount of damage to "red player 1" before they die -> that results in 1 death for "red player 1" and a kill is counted for the 4 blue team players that contributed.
What is not working correctly is that each death recorded should increment the score of the opposing team by 1, until it reaches 15.
Thanks
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Haven’t seen this one recently, can anyone comment if anything was changed? I don’t see any mention of it in the patch notes so it’s hard to tell if this was a fluke or not. I observed the scoreboard glitch at least 3 times in the 2nd quarter (apr-July)
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When only one player dies?
I'm hoping I've got that completely wrong...
No - everyone who contributes to a "kill" gets credit on the scoreboard.
The easiest way to think of it - instead of "first team to 15 kills wins the match" it's actually "first team with 15 deaths loses the match"
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Basically, the kill count doesn't matter by each players name, only the death count.
Hope that helps.
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No - look at it closely.
Red team had 12 deaths. That is recorded as Blue team scoring 12/15 in the match. That part is correct.
However Blue team had 28 player deaths. The match should have ended when 15 Blue deaths occurred. This match went on far longer than it should have. A player death is recorded any time a ship explodes and the "respawn" dialog is shown on the scoreboard - but the actual final score is not always incremented by one correctly for each death.
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Here's a more egregious example:
Red Team wins 15 to 14. Or did they?
Look at the deaths column very closely:
Blue team had 15 deaths exactly. Okay, sure.
Red team had 17 deaths though. This match should have ended when Red team died 15 times total - so in reality, Blue team actually won this match.
(I was in this match so I can confirm we got to 15 kills before the Red team did. No deaths occurred after the match "ended").
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Good luck.
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Red team had 25 deaths which means this match dragged out way longer than it should have
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Still happening it seems, not exactly sure the cause though but likely something related to deaths inside backstep, or comp revive consumable, etc
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