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Gama recruit killing team mates

omnittronomnittron Member Posts: 5 Arc User
Hello
There is a bug. At first I am sorry for my english( it is not my language)
I don’t know how but when gama recruit fire torpedos, it randomly switch sides, you can kill not only yourself but every member of your team. This is not only once, it does really often
There is another bug doing the same , and it is… again not everytime but randomly, my team mates deployed turrets are hostile too.
Next one in mission Skirmish, your photonic jem hadar fleet is hostile also.

Comments

  • darkbladejkdarkbladejk Member Posts: 3,807 Community Moderator
    Can you be a little more specific? Which kind of recruit is this? Gamma, Delta, Temporal or Klingon? Is it only one type of torpedo that does it, or is it all types of torpedoes doing it? What kind of turrets are your teammates deploying and what foes are you fighting when this happens?
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
  • omnittronomnittron Member Posts: 5 Arc User
    ^^ It is in title Gama recruit.
    Not only one torpedo, it doesn’t matter what torpedo , it does ramdomly when you fire any torpedo.
    Not only my gama recruit.
    I can see while ago another gama recruit in my team, he killed 3 members of our team and then himselves. In combat log it is only writen kinetic dmg , but not from who.

    Do not remeber what turret he used.
    Deffend turret,.. when he deployed then, they were red, and shooting me, when I shoot them back, they change collor to blue, like when you diseable ship in story mission.
  • omnittronomnittron Member Posts: 5 Arc User
  • drnicket#1308 drnicket Member Posts: 46 Arc User
    I suspect this is when you're under the influence of a confuse ability. It swaps friend and foe tags for your sensors.

    Try the same scenario with a different character and see if it still happens.
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