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Maximum Ship & Dry Dock Slots

I’m sure it’s been discussed plenty of times before but, although I’ll never get close, a quick glance at the maximum number of ship and dry dock slots you may have compared to the number of ships there are in the game are far more, why wouldn’t you have/allow enough combined ship and dry dock slots for every ship in the game? Wouldn’t it be a prudent business decision to allow this considering it costs Zen?

Anyway just an idea 🙂
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  • westmetalswestmetals Member Posts: 7,194 Arc User
    edited July 21
    I’m sure it’s been discussed plenty of times before but, although I’ll never get close, a quick glance at the maximum number of ship and dry dock slots you may have compared to the number of ships there are in the game are far more, why wouldn’t you have/allow enough combined ship and dry dock slots for every ship in the game? Wouldn’t it be a prudent business decision to allow this considering it costs Zen?

    Anyway just an idea 🙂

    Database space.

    Also... Zen-purchased and event-reward ships are account unlocks and can be reclaimed at any time, so there is no reason to store them. Most players have no need to keep more than maybe three or four ships that are in this category (and even that is kinda stretching it) in their inventory.

    Once you realize that, the need for extra slots is not as drastic as it may, at first, appear. Because the only ships you actually need slots for (beyond maybe half of the free slots)... are ships that aren't reclaimable.
  • tom61stotom61sto Member Posts: 3,368 Arc User
    If the combination of maximum ship slots and Dry Dock really is lower than the total they might raise up at least the Dry Dock counts if pressed. When first released, the Dry Dock slot maximum was higher than the entirety of all ships in game by itself, with a decent margin on top of that. I think it came up briefly during a Livestream recently, and Kael said they might look into it.
    westmetals wrote: »
    I’m sure it’s been discussed plenty of times before but, although I’ll never get close, a quick glance at the maximum number of ship and dry dock slots you may have compared to the number of ships there are in the game are far more, why wouldn’t you have/allow enough combined ship and dry dock slots for every ship in the game? Wouldn’t it be a prudent business decision to allow this considering it costs Zen?

    Anyway just an idea 🙂

    Database space.

    Also... Zen-purchased and event-reward ships are account unlocks and can be reclaimed at any time, so there is no reason to store them. Most players have no need to keep more than maybe three or four ships that are in this category (and even that is kinda stretching it) in their inventory.

    Once you realize that, the need for extra slots is not as drastic as it may, at first, appear. Because the only ships you actually need slots for (beyond maybe half of the free slots)... are ships that aren't reclaimable.

    Of course, for a whale-targeted game, those tiny number of people that do potentially have issue with running out via non-reclaimable expensive ships are rather important to the monetization of the game.
  • corinthalascorinthalas Member Posts: 1,426 Arc User
    westmetals wrote: »
    I’m sure it’s been discussed plenty of times before but, although I’ll never get close, a quick glance at the maximum number of ship and dry dock slots you may have compared to the number of ships there are in the game are far more, why wouldn’t you have/allow enough combined ship and dry dock slots for every ship in the game? Wouldn’t it be a prudent business decision to allow this considering it costs Zen?

    Anyway just an idea 🙂

    Database space.

    Also... Zen-purchased and event-reward ships are account unlocks and can be reclaimed at any time, so there is no reason to store them. Most players have no need to keep more than maybe three or four ships that are in this category (and even that is kinda stretching it) in their inventory.

    Once you realize that, the need for extra slots is not as drastic as it may, at first, appear. Because the only ships you actually need slots for (beyond maybe half of the free slots)... are ships that aren't reclaimable.

    I'd have to check, but I think dry-docked ships do store some facets of how you had them set up prior to being docked. But freshly reclaimed ships do not. Considering that getting a freshly claimed ship up to speed and ready to run is no small task, it's something to consider.
  • westmetalswestmetals Member Posts: 7,194 Arc User
    edited July 21
    westmetals wrote: »
    I’m sure it’s been discussed plenty of times before but, although I’ll never get close, a quick glance at the maximum number of ship and dry dock slots you may have compared to the number of ships there are in the game are far more, why wouldn’t you have/allow enough combined ship and dry dock slots for every ship in the game? Wouldn’t it be a prudent business decision to allow this considering it costs Zen?

    Anyway just an idea 🙂

    Database space.

    Also... Zen-purchased and event-reward ships are account unlocks and can be reclaimed at any time, so there is no reason to store them. Most players have no need to keep more than maybe three or four ships that are in this category (and even that is kinda stretching it) in their inventory.

    Once you realize that, the need for extra slots is not as drastic as it may, at first, appear. Because the only ships you actually need slots for (beyond maybe half of the free slots)... are ships that aren't reclaimable.

    I'd have to check, but I think dry-docked ships do store some facets of how you had them set up prior to being docked. But freshly reclaimed ships do not. Considering that getting a freshly claimed ship up to speed and ready to run is no small task, it's something to consider.

    True, but how many people have more than three or four (of the reclaimable) ships that they've taken the time to set up like that and are likely to return to?

    (I had in fact already considered this point, which was why I said three or four ships rather than one).
  • corinthalascorinthalas Member Posts: 1,426 Arc User
    edited July 21
    westmetals wrote: »
    westmetals wrote: »
    I’m sure it’s been discussed plenty of times before but, although I’ll never get close, a quick glance at the maximum number of ship and dry dock slots you may have compared to the number of ships there are in the game are far more, why wouldn’t you have/allow enough combined ship and dry dock slots for every ship in the game? Wouldn’t it be a prudent business decision to allow this considering it costs Zen?

    Anyway just an idea 🙂

    Database space.

    Also... Zen-purchased and event-reward ships are account unlocks and can be reclaimed at any time, so there is no reason to store them. Most players have no need to keep more than maybe three or four ships that are in this category (and even that is kinda stretching it) in their inventory.

    Once you realize that, the need for extra slots is not as drastic as it may, at first, appear. Because the only ships you actually need slots for (beyond maybe half of the free slots)... are ships that aren't reclaimable.

    I'd have to check, but I think dry-docked ships do store some facets of how you had them set up prior to being docked. But freshly reclaimed ships do not. Considering that getting a freshly claimed ship up to speed and ready to run is no small task, it's something to consider.

    True, but how many people have more than three or four (of the reclaimable) ships that they've taken the time to set up like that and are likely to return to?

    (I had in fact already considered this point, which was why I said three or four ships rather than one).

    I can't speak for anyone else, but I certainly did -- one ship for most energy types. I used the best ships I had available to keep those options open at a moment's notice (for endeavor purposes) for whichever captain I felt like playing. It also helped keep limited bank space open. That kinda changed once I got LTS since I wasn't as limited anymore.

    I'm also not big on single-captain ships.
  • hightower#2475 hightower Member Posts: 39 Arc User
    I brought this up now because we can use cross faction ships, which pretty much doubles the amount of ships you can obtain but you can’t increase the amount of ship or dry dock slots you can have.
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