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Star Trek Online: Andromeda

yuki109yuki109 Member Posts: 92 Arc User
forget this discovery stuff cryptic it isn't real star trek. instead be more star trek and go where no star trek has gone before.

use the iconian gateway network to get to andromeda like it was hinted at, and you can add exploration missions, first contact missions, new alien races, AND you can design your own ships that people won't hate because they are alien ships and won't break current canon by putting them in.

this would take star trek online back to true star trek where exploration is key and since there will just be small outposts of the alliance that we build there there could be new threats against us since we will be small and weak there compared to anyone established over there.

you could even make missions revolve around trying to find out why the milky way has a barrier around it blocking escape by normal means, and also uncover why the races in the shows from andromeda said the galaxy is dieing and becoming uninhabitable, there is so much that the writing team and design teams could flex their creativity on
Post edited by baddmoonrizin on
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  • davefenestratordavefenestrator Member Posts: 10,661 Arc User
    edited March 2021
    Just as long as Kevin Sorbo isn't involved, he's gone off the deep end.

    Cryptic could bring in the other actors like Lexa Doig and Lisa Ryder as an in-joke.
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  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited March 2021
    > @davefenestrator said:
    > Just as long as Kevin Sorbo isn't involved, he's gone off the deep end.
    >
    > Cryptic could bring in the other actors like Lexa Doig and Lisa Ryder as an in-joke.

    Lexa doig and michael shanks. They're married, or at least they were. And he was in the other series with a portal to elsewhere.
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  • thay8472thay8472 Member Posts: 6,162 Arc User
    sorry my face isn't tired enough to go to Andromeda yet.
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  • crm14916crm14916 Member Posts: 1,532 Arc User
    Before Andromeda, I always wanted to stumble upon an Iconian Gateway that took me to the Large Magellanic Cloud... Another "quadrant" with give-or-take 9 Sectors of never before seen original story telling with new aliens and new planets... With the whole Milky Way Galaxy in the background field of view...
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  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    Whether we should have gone to Andromeda or the LMC, it doesn't really matter. They're both nothing but missed opportunities now.

    Just like the Iconian gateways, which apparently have disappeared as we don't hear anything about those anymore - even though thousands of them were opened and the Iconians themselves have retreated to a single planet.

    That being said, the Lukari arc wasn't disappointing. Some story elements that came after the Iconian War, were good. (Some, because I don't consider the one-sided and hypocritical propaganda told by the temporal agents very good.)
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  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    Andromeda is just to big of an unknown IMO. Maybe some day if the game hangs around long enough. Personally, I'd like to see more sector space added to the Delta Quadrant. And give us more to do in the Gamma Quadrant as well. More patrols, more adventure zones and battle zones etc.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • jonsillsjonsills Member Posts: 10,460 Arc User
    Whether we should have gone to Andromeda or the LMC, it doesn't really matter. They're both nothing but missed opportunities now.
    Has... has something happened to the other galaxies in the Local Cluster? IS GALACTUS ON HIS WAY???

    Or are you under the rather odd impression that no more stories are ever going to be produced for STO?
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  • thay8472thay8472 Member Posts: 6,162 Arc User
    And even following the Iconian War we have found more gateways in places like the Gamma quadrant, giving us full gateway transit between the three major regions of space.

    We found a gateway in the Gamma Quadrant?
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    Thank you for the Typhoon!
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  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    thay8472 wrote: »
    We found a gateway in the Gamma Quadrant?
    There is one in the bottom right hand corner of the GQ map that you can use to travel to the Delta and Beta Quadrants, and those location's gateways were added to include travel to the GQ as well.

    Honestly, I find it better to use then the wormhole since more of the game's content is in the Beta Quadrant compared to the Alpha quadrant, so staying near the Iconian gateway near New Romulus pretty much lets you go anywhere quickly.
    Andromeda is just to big of an unknown IMO. Maybe some day if the game hangs around long enough. Personally, I'd like to see more sector space added to the Delta Quadrant. And give us more to do in the Gamma Quadrant as well. More patrols, more adventure zones and battle zones etc.
    I think the DQ has the most untapped content to work with at this point. We already have stories for all the major Alpha, Beta, and Gamma races, but we are still missing like half the Delta Quadrant.

    Agreed about the Delta Quadrant though I'll reaffirm that the Gamma quadrant is lacking in terms of things to actually do. Sure, there's a quadrant wide battlezone but it's not that great IMO and I don't many people using it. I'd like to see some patrols or something else to do there.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
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  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    Agreed about the Delta Quadrant though I'll reaffirm that the Gamma quadrant is lacking in terms of things to actually do. Sure, there's a quadrant wide battlezone but it's not that great IMO and I don't many people using it. I'd like to see some patrols or something else to do there.
    I think the big problem with the Gamma quadrant is that we only saw a very small handful of species from there, and none of them were particularly interesting outside the Dominion 3.

    Then there is the problem that the Dominion lorded over the entire GQ with an iron fist, and didn't allow any sort of competition, so none of these races would really have their own military forces, as the Jem'Hadar took care of everything.

    And with the Hur'q invasion, any patrols would likely boil down to "the Hur'q are attacking this system" which is pretty much what the Battlezone already facilitates.

    That's a very narrow view of what's possible. There's dozens or even hundreds of races that can be woven into the Gamma Quadrant map. Anything from a Borg Invasion (totally unoriginal I know) to a Cardassian colony or whatever else you want. Then add to that Cryptic is perfectly capable of creating their own races like the Lukari and Deferi and creating new storylines for them. The Gamma Quadrant need not be the narrow list of possibilities that you came up with.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
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  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    edited March 2021
    That's a very narrow view of what's possible. There's dozens or even hundreds of races that can be woven into the Gamma Quadrant map. Anything from a Borg Invasion (totally unoriginal I know) to a Cardassian colony or whatever else you want. Then add to that Cryptic is perfectly capable of creating their own races like the Lukari and Deferi and creating new storylines for them. The Gamma Quadrant need not be the narrow list of possibilities that you came up with.
    Cryptic themselves have stated they don't like making up new alien races. They tried it with the Deferi, and everyone hated it. They tried it again with the Lukari, and people liked it, but they only made up the Lukari because they needed an alien species in that area of space that was just taking its first steps into the starts for the plot to work.
    Cool. That in no way precludes anything I said.
    They didn't just do it because they could. STO is about Star Trek, and Star Trek species, and Star Trek plot threads. Its not about making up 100% new things that they just shoved into Star Trek's setting. People play licensed games to see the things from the source material they enjoyed, not to see some third party ram their fan fiction characters/species into the setting.
    Cool. Also doesn't preclude anything I said. The point of updating the gamma quadrant wouldn't be to invent a new species. Making up a new species would just be a vehicle for the plot and is only ONE of several options. Thanks for helping to make my point for me.
    And there is about 21 species in the Gamma Quadrant. Less than two dozen. And almost all of them were servant states to the Dominion, or extinct.
    I don't know if you're aware but we have this cool thing called the wormhole that allows us to travel from the alpha quadrant to the gamma quadrant. We also have an iconian gateway that allows travel from the delta quadrant to the gamma quadrant. Thanks to this, we're not limited to the 21 species you mention.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    jonsills wrote: »
    Whether we should have gone to Andromeda or the LMC, it doesn't really matter. They're both nothing but missed opportunities now.
    Has... has something happened to the other galaxies in the Local Cluster? IS GALACTUS ON HIS WAY???

    Or are you under the rather odd impression that no more stories are ever going to be produced for STO?

    I simply doubt they're going back to the Iconian gateway thing and still bring us to Andromeda. If they wanted to do that, they probably would have done it when the Iconian story was still 'hot'.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    Regarding the invention of new species:

    They didn't just invent the Lukari and the Deferi.

    The Tzenkethi and the Hur'q were also nothing but a name before the devs did something with them. True, they drew some inspiration on where to start from others when working out the Tzenkethi, but most of what makes up the species is still Cryptic-original design.
  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    That's a very narrow view of what's possible. There's dozens or even hundreds of races that can be woven into the Gamma Quadrant map. Anything from a Borg Invasion (totally unoriginal I know) to a Cardassian colony or whatever else you want. Then add to that Cryptic is perfectly capable of creating their own races like the Lukari and Deferi and creating new storylines for them. The Gamma Quadrant need not be the narrow list of possibilities that you came up with.
    Cryptic themselves have stated they don't like making up new alien races. They tried it with the Deferi, and everyone hated it. They tried it again with the Lukari, and people liked it, but they only made up the Lukari because they needed an alien species in that area of space that was just taking its first steps into the starts for the plot to work. They didn't just do it because they could. STO is about Star Trek, and Star Trek species, and Star Trek plot threads. Its not about making up 100% new things that they just shoved into Star Trek's setting. People play licensed games to see the things from the source material they enjoyed, not to see some third party ram their fan fiction characters/species into the setting.

    And there is about 21 species in the Gamma Quadrant. Less than two dozen. And almost all of them were servant states to the Dominion, or extinct.

    I think for many people that is utter nonsense. Star Trek is about seeking NEW life and NEW civilizations, boldly going where no one has gone before, not rehashing and recycling the same old stuff.

    Its great to have good stories with familiar faces, but Star Trek has explicitly been about exploring new things and that was something the Foundry helped explore and to some degree the old exploration clusters which are both sorely missed for that aspect.

    Cryptic should make new stuff. The Deferi were terrible because they were written to play both sides, while the Lukari had their own interests and personality that simply aligned with both sides in different ways.
  • angrytargangrytarg Member Posts: 11,008 Arc User
    (...) The Deferi were terrible because they were written to play both sides, while the Lukari had their own interests and personality that simply aligned with both sides in different ways.

    The Deferi are terrible because they are written terribly. I am a bit of a Deferi fan and have Deferi characters (Aliengen) and made up a lot of things like their own fleet, uniforms and such. The race concept of the Deferi is a good one, but it was very badly executed and should be revisited. A 'Neutral' alignment (in the sense of a RPG character alignment, not political one) is very hard to get it right, and Cryptic's take on the Deferi being completely passive regarding everything was the complete wrong way.​​
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  • paradox#7391 paradox Member Posts: 1,800 Arc User
    Might be cool if the Deferi rejected their Balance hat later down the line for a Pragmatism hat.
  • phoenixc#0738 phoenixc Member Posts: 5,841 Arc User
    Might be cool if the Deferi rejected their Balance hat later down the line for a Pragmatism hat.

    Sudden complete reversals like that rarely work out well, it tends to give the story an arbitrary, fairy tale feel that viewers/readers/players/etc. don't really go for outside of children's stories.

    The problem with the Deferi isn't that they live by a philosophy of balance, it is the fact that the philosophy is done as an unnuanced absolute which makes the race come off as a shallow, dull, one trick pony. All it takes is reading a few lines of dialog and there is nothing more to discover about them.

    Vulcans and their logic is a great example of a people driven by a single philosophy but with the nuances that make them come alive for the viewers.
  • davefenestratordavefenestrator Member Posts: 10,661 Arc User
    edited March 2021
    angrytarg wrote: »
    (...) The Deferi were terrible because they were written to play both sides, while the Lukari had their own interests and personality that simply aligned with both sides in different ways.

    The Deferi are terrible because they are written terribly. I am a bit of a Deferi fan and have Deferi characters (Aliengen) and made up a lot of things like their own fleet, uniforms and such. The race concept of the Deferi is a good one, but it was very badly executed and should be revisited. A 'Neutral' alignment (in the sense of a RPG character alignment, not political one) is very hard to get it right, and Cryptic's take on the Deferi being completely passive regarding everything was the complete wrong way.​​

    You might like the concept of Balance in Sharon Lee & Steve Miller's Liaden novels. There Balance is more like evening the score, t i t -for-tat with a bit of honor in that an individual is expected by society to maintain it. An individual has their balance with others as does their extended family or clan.
  • lianthelialianthelia Member Posts: 7,887 Arc User
    As long as the game and the devs are on autopilot I don't think we will even visit new unexplored parts of the quadrants we have access to unfortunately
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  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    I think for many people that is utter nonsense. Star Trek is about seeking NEW life and NEW civilizations, boldly going where no one has gone before, not rehashing and recycling the same old stuff.
    Except this has been demonstrably untrue for most of Star Trek.
    • Even back in TOS many episodes focused on species the Federation already knew about.
    • They took this even farther in TNG. Starting from episode 1 the show was about a diplomatic mission to a species the Federation had already known about for years. And TNG focused heavily on Klingons and Romulans for MANY MANY episodes. A large number of the "new" species introduced in TNG were introduced as races the Federation had been in talks with for years. Going out a meeting "new" races was rarely the actual mission of the Enterprise in TNG.
    • DS9 took this even FURTHER being on an immobile space station, and focused even MORE heavily then TNG on already existing species such as Cardassians, Klingons, Bajorans, and Ferengi.
    • ENT was largely about "here is how the Humans, Klingons, Vulcans, Andorians, and Tellarites, first met.
    • Voyager could arguably be said to be about seeking new life... except for the fact the plot of Voyager was about a crew trying to get home. They didn't want, much less actively seek out, new life. That they found new life on their way home was an unavoidable effect on their journey home.
    Large amounts of TNG, DS9, and ENT, were all about "lets recycle the same stuff because this is what people actually care about"

    The audience didn't know anything about most of these 'known' species and the crews were still encountering things they had no idea how to deal with because no one dealt with it before or died trying. And even those that were pre-established were explored further to build some culture and customs for them.

    Klingons were basically cartoon badguys until late in the TOS movies, and TNG and DS9 really fleshed them out further. TNG gave us a ton of species we had never seen before. DS9 gave us all the Gamma Quadrant species and built up the Ferengi.

    STO, on the other hand is doing very little new, with new or old species. To some degree it fills in gaps out of necessity, but we aren't learning about Vulcan rituals we've never heard of before, nor new species and their rituals/customs. STO is basically hey, did you like that episode of Star Trek where....?

    Space is big. There is plenty of space for STO to really build something unique and new. Using the Andromeda galaxy or another is basically a clean slate for STO to really be creative and add something new to Trek.
  • joshmauljoshmaul Member Posts: 519 Arc User
    edited March 2021
    jonsills wrote: »
    Or are you under the rather odd impression that no more stories are ever going to be produced for STO?

    I think the impression is that we'll be left hanging with loose ends whenever CBS/Paramount puts out new shows and the like because Cryptic (for some reason) is obligated to put the new content into their game. Before Discovery, it was rumored that the next story content was supposed to involve Leeta and the Terran Empire. It's been three years of heavy Discovery-oriented content with a hint of Picard sprinkled in, and frankly - even with a sizeable Disco-fleet at my disposal - I'd like to move on. No more khest'n time travel shenanigans. I don't think even the AoY content was this pervasive.

    The problem is, going back to the Terran Empire now is inevitably going to involve Captain "Killy" because of the Pahvo brouhaha, and Leeta will end up taking a back seat because she's from the "old" Trek, and "Killy" is "new" Trek.
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  • paradox#7391 paradox Member Posts: 1,800 Arc User
    Might be cool if the Deferi rejected their Balance hat later down the line for a Pragmatism hat.

    Sudden complete reversals like that rarely work out well, it tends to give the story an arbitrary, fairy tale feel that viewers/readers/players/etc. don't really go for outside of children's stories.

    The problem with the Deferi isn't that they live by a philosophy of balance, it is the fact that the philosophy is done as an unnuanced absolute which makes the race come off as a shallow, dull, one trick pony. All it takes is reading a few lines of dialog and there is nothing more to discover about them.

    Vulcans and their logic is a great example of a people driven by a single philosophy but with the nuances that make them come alive for the viewers.

    So the Deferi are just going to sit there and continue with trying to find balance after it failed them in their time of need aka the time when the Breen invaded their home planet and kill a bunch of their population over an artifact, IDK about you but if another species did that to my planet and my people I would do everything in my power to seek revenge.
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