The Soveriegn class model and textures for the deflector array and the nacells when using other skins other than the sovereign class, loose consistency and quality.
As an example in the attached images the deflector for the mirror skin has the classic Sovereign deflector however after the anniversary update it changes to a blue, shabby deflector that does not suit the sovereign class, this goes for any hull texture. (MirrorSovereignOriginalDeflector vs MirrorSovereignNewDeflector)
This is the same problem with the Nacells, if you switch to any hull texture other than the Sovereign Texture the Nacell texture is too stretched and Low quality compared to what it was before, again please see attached example images ->. (MirrorSovereignOriginalNacells vs MirrorSovereignNewNacells)
Please can this be fixed so that the classic deflector is returned on all sovereign skins and make sure the texture for the nacells are not stretched in the near future?