Is the new “Legendary” criteria going to be the “new normal”? Will we get more Legendary versions of ships, and if so, which ones? Anyone looking forward to Legendary versions of their favorite ships? If so, what ships would you recommend get the Legendary status?
> @somtaawkhar said: > Cryptic has previously stated there are no plans to make all, or even most, ships into Legendary ships. And their criteria for Legendary is usually based around it being a famous ship, or a ship that carried an episode. > > Hence all the hero ships from the shows, the various Enterprises, and some major alien ones like the Romulan TOS BoP, or the main Klingon ships.
Thanks for the info. I was just curious as to what the criteria was. Personally, I’d love for them to either make more than just the “famous” ships Legendary. If not, at least allow more customization. I wish they’d allow more or customizable ships weapon slotting. If I could turn my 4/3 into a 5/2 would work wonders from a pinch standpoint. Or add a experimental weapon slot in lieu of a weapon slot. But I’m sure that’s a coding nightmare to tackle but one can dream.....
> @somtaawkhar said:
> Cryptic has previously stated there are no plans to make all, or even most, ships into Legendary ships. And their criteria for Legendary is usually based around it being a famous ship, or a ship that carried an episode.
>
> Hence all the hero ships from the shows, the various Enterprises, and some major alien ones like the Romulan TOS BoP, or the main Klingon ships.
Thanks for the info. I was just curious as to what the criteria was. Personally, I’d love for them to either make more than just the “famous” ships Legendary. If not, at least allow more customization. I wish they’d allow more or customizable ships weapon slotting. If I could turn my 4/3 into a 5/2 would work wonders from a pinch standpoint. Or add a experimental weapon slot in lieu of a weapon slot. But I’m sure that’s a coding nightmare to tackle but one can dream.....
Allwing for the addition or reformatting of weapons slots would almost remove the need to buy ships, and there's option enough to make a 4/3 into an effective 8/3, so it's not really necessary.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
> @leemwatson said: > Allwing for the addition or reformatting of weapons slots would almost remove the need to buy ships, and there's option enough to make a 4/3 into an effective 8/3, so it's not really necessary.
Is the new “Legendary” criteria going to be the “new normal”?
Probably so, yes. Many countries are discussing moves against gambling mechanics in video games, and while it may still be years before it ever effects this game, I think Cryptic is experimenting with alternate ways to appeal to the same whales that currently support the game through lockboxes. Regular releases of massively priced 'legendary' bundles will probably be one of those ways.
For a Cannon build... Turrets in the back. 360 arc.
For a beam build... 1 Crafted Omni, 1 Rep/Mission Omni, and 1 Kinetic Cutting Beam in the back. 360 arc.
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
normal text = me speaking as fellow formite colored text = mod mode
Is the new “Legendary” criteria going to be the “new normal”? Will we get more Legendary versions of ships, and if so, which ones? Anyone looking forward to Legendary versions of their favorite ships? If so, what ships would you recommend get the Legendary status?
It's a sales gimmick to avoid to use the Term T7 ship it is that simple. It works and that all there is to it.
C-Store Inc. is still looking for active members on the fed side. If you don't have a fleet feel free to contact me in game @stegi.
For a Cannon build... Turrets in the back. 360 arc.
For a beam build... 1 Crafted Omni, 1 Rep/Mission Omni, and 1 Kinetic Cutting Beam in the back. 360 arc.
For a Cannon build... Turrets in the back. 360 arc.
For a beam build... 1 Crafted Omni, 1 Rep/Mission Omni, and 1 Kinetic Cutting Beam in the back. 360 arc.
SHHH that build recipe is suppose to be a secret.
Pfft - the KCB is a complete waste of time. Just about anything would be better in the slot that deadweight excuse for a weapon would occupy.
I still have a fond memory for it. Wasn't it along with another or two other pieces that created that Borg tractor-beam & if you timed it well it would do extra damage? Might be remembering it incorrectly. I mostly just go turrets in the aft nowadays anyways unless broad-siding.
For a Cannon build... Turrets in the back. 360 arc.
For a beam build... 1 Crafted Omni, 1 Rep/Mission Omni, and 1 Kinetic Cutting Beam in the back. 360 arc.
SHHH that build recipe is suppose to be a secret.
There are no 'secret' builds.. all the builds that people think are some big secret held only by a select few are actually published on web sites with build advice for anyone to use anytime they want.
> @rattler2 said: > For a Cannon build... Turrets in the back. 360 arc. > For a beam build... 1 Crafted Omni, 1 Rep/Mission Omni, and 1 Kinetic Cutting Beam in the back. 360 arc.
Every time I ask a question I end up learning something new. Thanks for the tip!
> @reyan01 said: > Agreed - and 'Mudds' seems as if it's another way.
If that’s the case, then there’s a good chance that they will make more Legendary ships to float the market. If they do, I hope that they at least make them interesting enough to buy and use. Most of the ships in the C-store don’t interest me in one bit except for the Jem’hadar ones but I’m grinding for the pack for that one. I use my Temporal Cross faction Dreadnought for all my alts since it works for me. May grab the T6 Flagship cross faction bundle at some point unless they plan on making a Legendary bundle for them as well. Part of the reason for asking is I don’t want to “invest” in a T6 if there’s the chance of a “upgrade” on the horizon. But I do love and appreciate the insights from the community!
There are no 'secret' builds.. all the builds that people think are some big secret held only by a select few are actually published on web sites with build advice for anyone to use anytime they want.
You have no idea as you still do not belong to the inner circle yet. Neela sold her very soul for a low raking position there! The black forge, the dark fleet called Naeramarth of the secret Armada Set Sail for Fail. So many secrets are kept, so many strings are still pulled by diabolic DPSer long gone.
The path for DPS Diamond is laid out for years in advanced to have players purposely go for wrong items and leave them deliberately clouded towards every meta shift that awaits us.
It is so hard to live with it for just a few K of DPS more, but hey, Neela obviously can!
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
You have no idea as you still do not belong to the inner circle yet. Neela sold her very soul for a low raking position there!
If Neela is already there, I don't want in anyway.
You're just jealous she beat you there
Not agreeing with someone doesn't give you the right to be an TRIBBLE.
Ci sono tre tipi di giocatori:
- quelli a cui non va mai bene niente... e vanno sul forum a trollare;
- quelli che sono talmente imbesuiti da credere a qualunque cosa i dev dicano, perfino che la luna è fatta di formaggio... e vanno sul forum a trollare;
- quelli che credono a quello a cui è giusto credere, sono d'accordo con quello con cui è giusto essere d'accordo e sono critici con quello che non va;
Ai giocatori dei primi due tipi, gratis in omaggio un bello specchio lucente su cui arrampicarsi. E una mazzata in testa per la loro poca intelligenza e compassione verso gli altri giocatori che non la pensano come loro.
Agli appartenenti al terzo tipo, invece, dico grazie. Anche se non sempre si riesce a mantenere la calma, siete quelli per cui vale la pena incazzarsi.
For a Cannon build... Turrets in the back. 360 arc.
For a beam build... 1 Crafted Omni, 1 Rep/Mission Omni, and 1 Kinetic Cutting Beam in the back. 360 arc.
SHHH that build recipe is suppose to be a secret.
Pfft - the KCB is a complete waste of time. Just about anything would be better in the slot that deadweight excuse for a weapon would occupy.
The KCB isn't a waste of time. Using the Quantum Phase Torp (and Tac Beam, even without the Torp) instantly makes KCB powerful and potent, and if you are, like most, using Lorca's Console, the Shield Pen alone bumps it's effectiveness.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
For a Cannon build... Turrets in the back. 360 arc.
For a beam build... 1 Crafted Omni, 1 Rep/Mission Omni, and 1 Kinetic Cutting Beam in the back. 360 arc.
SHHH that build recipe is suppose to be a secret.
Pfft - the KCB is a complete waste of time. Just about anything would be better in the slot that deadweight excuse for a weapon would occupy.
The KCB isn't a waste of time. Using the Quantum Phase Torp (and Tac Beam, even without the Torp) instantly makes KCB powerful and potent, and if you are, like most, using Lorca's Console, the Shield Pen alone bumps it's effectiveness.
The Quantum Phase Torp does nothing directly for the KCB. By 'Tac Beam' if you mean the set bonus 'Quantum Destabilizing Beam' that also does nothing for the KCB.
Nothing helps the KCB.. it's arguably the worst weapon in the game. It's only function is if you have 3 aft slots in a Dual Beam Build and even then you would still do better just putting a turret back there. At least that would be boosted by your tac consoles and + Phaser (or whatever) consoles.
It could have a use on a pure kinetic build, but it makes no sense on a standard energy build.
For a Cannon build... Turrets in the back. 360 arc.
For a beam build... 1 Crafted Omni, 1 Rep/Mission Omni, and 1 Kinetic Cutting Beam in the back. 360 arc.
SHHH that build recipe is suppose to be a secret.
Pfft - the KCB is a complete waste of time. Just about anything would be better in the slot that deadweight excuse for a weapon would occupy.
The KCB isn't a waste of time. Using the Quantum Phase Torp (and Tac Beam, even without the Torp) instantly makes KCB powerful and potent, and if you are, like most, using Lorca's Console, the Shield Pen alone bumps it's effectiveness.
The Quantum Phase Torp does nothing directly for the KCB. By 'Tac Beam' if you mean the set bonus 'Quantum Destabilizing Beam' that also does nothing for the KCB.
Nothing helps the KCB.. it's arguably the worst weapon in the game. It's only function is if you have 3 aft slots in a Dual Beam Build and even then you would still do better just putting a turret back there. At least that would be boosted by your tac consoles and + Phaser (or whatever) consoles.
The KCB is terrible.
The torp does. It strips shields.
The Tachyon Beam does. It also strips shields.
And since you mention it, the QDB actually would as it will take down the shields and resistances of almost every NPC ingame.
My Sci runs this, and I see the KCB as great value in a Sci ship, especially when running a full Assimilated set.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
For a Cannon build... Turrets in the back. 360 arc.
For a beam build... 1 Crafted Omni, 1 Rep/Mission Omni, and 1 Kinetic Cutting Beam in the back. 360 arc.
SHHH that build recipe is suppose to be a secret.
Pfft - the KCB is a complete waste of time. Just about anything would be better in the slot that deadweight excuse for a weapon would occupy.
The KCB isn't a waste of time. Using the Quantum Phase Torp (and Tac Beam, even without the Torp) instantly makes KCB powerful and potent, and if you are, like most, using Lorca's Console, the Shield Pen alone bumps it's effectiveness.
The Quantum Phase Torp does nothing directly for the KCB. By 'Tac Beam' if you mean the set bonus 'Quantum Destabilizing Beam' that also does nothing for the KCB.
Nothing helps the KCB.. it's arguably the worst weapon in the game. It's only function is if you have 3 aft slots in a Dual Beam Build and even then you would still do better just putting a turret back there. At least that would be boosted by your tac consoles and + Phaser (or whatever) consoles.
The KCB is terrible.
The torp does. It strips shields.
The Tachyon Beam does. It also strips shields.
And since you mention it, the QDB actually would as it will take down the shields and resistances of almost every NPC ingame.
My Sci runs this, and I see the KCB as great value in a Sci ship, especially when running a full Assimilated set.
Alright man.. if you say it works for you then great.
I won't touch it, even against unshielded it's damage is next to none.
Main problem with the cutting beam is that it does not get buffed by many (oh, if any?) stuff you can slot. The more stuff we can slot (and its getting more and more) the further it will be left behind.
Reason why the cutter was on DPS builds for so long (well up to 2015 I think) was the 2-piece bonus with the assimilated module having a good impact on weapon’s energy levels. Nowadays that is being take care of via traits & aux2bat for the most part.
Even on DBB ships I’d look out for a turret or other set pieces for the third aft slot to fill. Especially the boff power Mixed Armaments Synergy shines with a single turret and its already available at a Lt. boff ability on more and more ships.
The Assimilated Module on the other hand is still a very prudent option today when lobi or past event ship gear is not available.
Was the first thing I got from reputations for my new recruit.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Comments
> Cryptic has previously stated there are no plans to make all, or even most, ships into Legendary ships. And their criteria for Legendary is usually based around it being a famous ship, or a ship that carried an episode.
>
> Hence all the hero ships from the shows, the various Enterprises, and some major alien ones like the Romulan TOS BoP, or the main Klingon ships.
Thanks for the info. I was just curious as to what the criteria was. Personally, I’d love for them to either make more than just the “famous” ships Legendary. If not, at least allow more customization. I wish they’d allow more or customizable ships weapon slotting. If I could turn my 4/3 into a 5/2 would work wonders from a pinch standpoint. Or add a experimental weapon slot in lieu of a weapon slot. But I’m sure that’s a coding nightmare to tackle but one can dream.....
Allwing for the addition or reformatting of weapons slots would almost remove the need to buy ships, and there's option enough to make a 4/3 into an effective 8/3, so it's not really necessary.
> Allwing for the addition or reformatting of weapons slots would almost remove the need to buy ships, and there's option enough to make a 4/3 into an effective 8/3, so it's not really necessary.
Really? How is that possible?
Probably so, yes. Many countries are discussing moves against gambling mechanics in video games, and while it may still be years before it ever effects this game, I think Cryptic is experimenting with alternate ways to appeal to the same whales that currently support the game through lockboxes. Regular releases of massively priced 'legendary' bundles will probably be one of those ways.
The-Grand-Nagus
Join Date: Sep 2008
For a Cannon build... Turrets in the back. 360 arc.
For a beam build... 1 Crafted Omni, 1 Rep/Mission Omni, and 1 Kinetic Cutting Beam in the back. 360 arc.
normal text = me speaking as fellow formite
colored text = mod mode
It's a sales gimmick to avoid to use the Term T7 ship it is that simple. It works and that all there is to it.
SHHH that build recipe is suppose to be a secret.
I still have a fond memory for it. Wasn't it along with another or two other pieces that created that Borg tractor-beam & if you timed it well it would do extra damage? Might be remembering it incorrectly. I mostly just go turrets in the aft nowadays anyways unless broad-siding.
There are no 'secret' builds.. all the builds that people think are some big secret held only by a select few are actually published on web sites with build advice for anyone to use anytime they want.
And @reyan01 is right, the KCB is awful.
> For a Cannon build... Turrets in the back. 360 arc.
> For a beam build... 1 Crafted Omni, 1 Rep/Mission Omni, and 1 Kinetic Cutting Beam in the back. 360 arc.
Every time I ask a question I end up learning something new. Thanks for the tip!
> @reyan01 said:
> Agreed - and 'Mudds' seems as if it's another way.
If that’s the case, then there’s a good chance that they will make more Legendary ships to float the market. If they do, I hope that they at least make them interesting enough to buy and use. Most of the ships in the C-store don’t interest me in one bit except for the Jem’hadar ones but I’m grinding for the pack for that one. I use my Temporal Cross faction Dreadnought for all my alts since it works for me. May grab the T6 Flagship cross faction bundle at some point unless they plan on making a Legendary bundle for them as well. Part of the reason for asking is I don’t want to “invest” in a T6 if there’s the chance of a “upgrade” on the horizon. But I do love and appreciate the insights from the community!
You have no idea as you still do not belong to the inner circle yet. Neela sold her very soul for a low raking position there! The black forge, the dark fleet called Naeramarth of the secret Armada Set Sail for Fail. So many secrets are kept, so many strings are still pulled by diabolic DPSer long gone.
The path for DPS Diamond is laid out for years in advanced to have players purposely go for wrong items and leave them deliberately clouded towards every meta shift that awaits us.
It is so hard to live with it for just a few K of DPS more, but hey, Neela obviously can!
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
If Neela is already there, I don't want in anyway.
You're just jealous she beat you there
Ci sono tre tipi di giocatori:
- quelli a cui non va mai bene niente... e vanno sul forum a trollare;
- quelli che sono talmente imbesuiti da credere a qualunque cosa i dev dicano, perfino che la luna è fatta di formaggio... e vanno sul forum a trollare;
- quelli che credono a quello a cui è giusto credere, sono d'accordo con quello con cui è giusto essere d'accordo e sono critici con quello che non va;
Ai giocatori dei primi due tipi, gratis in omaggio un bello specchio lucente su cui arrampicarsi. E una mazzata in testa per la loro poca intelligenza e compassione verso gli altri giocatori che non la pensano come loro.
Agli appartenenti al terzo tipo, invece, dico grazie. Anche se non sempre si riesce a mantenere la calma, siete quelli per cui vale la pena incazzarsi.
The KCB isn't a waste of time. Using the Quantum Phase Torp (and Tac Beam, even without the Torp) instantly makes KCB powerful and potent, and if you are, like most, using Lorca's Console, the Shield Pen alone bumps it's effectiveness.
Yeah.. truth hurts.
The Quantum Phase Torp does nothing directly for the KCB. By 'Tac Beam' if you mean the set bonus 'Quantum Destabilizing Beam' that also does nothing for the KCB.
Nothing helps the KCB.. it's arguably the worst weapon in the game. It's only function is if you have 3 aft slots in a Dual Beam Build and even then you would still do better just putting a turret back there. At least that would be boosted by your tac consoles and + Phaser (or whatever) consoles.
It could have a use on a pure kinetic build, but it makes no sense on a standard energy build.
The KCB is terrible.
The torp does. It strips shields.
The Tachyon Beam does. It also strips shields.
And since you mention it, the QDB actually would as it will take down the shields and resistances of almost every NPC ingame.
My Sci runs this, and I see the KCB as great value in a Sci ship, especially when running a full Assimilated set.
Alright man.. if you say it works for you then great.
I won't touch it, even against unshielded it's damage is next to none.
Reason why the cutter was on DPS builds for so long (well up to 2015 I think) was the 2-piece bonus with the assimilated module having a good impact on weapon’s energy levels. Nowadays that is being take care of via traits & aux2bat for the most part.
Even on DBB ships I’d look out for a turret or other set pieces for the third aft slot to fill. Especially the boff power Mixed Armaments Synergy shines with a single turret and its already available at a Lt. boff ability on more and more ships.
The Assimilated Module on the other hand is still a very prudent option today when lobi or past event ship gear is not available.
Was the first thing I got from reputations for my new recruit.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.