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Would just love a Borg space BZ

chrisevans34chrisevans34 Member Posts: 260 Arc User
Would just love it if Cryptic would just release us a new battlezone a Borg Space Battlezone and would love a map really similar to the TFO - Borg Onslaught, just it looks so nice, and id never leave lol so pleaseeeeeeee cryptic overlords please give us a Borg space battlezone, just do a copy n paste from Badlands/undine battlezones, dont change it too much so it dont bug out like in the past :) wish list would be complete lol.
Post edited by baddmoonrizin on

Comments

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  • sthe91sthe91 Member Posts: 6,051 Arc User
    I would rather they fixed the bugged battlezones for those in that predicament before they add a new Borg battlezone.
    Where there is a Will, there is a Way.
  • chrisevans34chrisevans34 Member Posts: 260 Arc User
    sthe91 wrote: »
    I would rather they fixed the bugged battlezones for those in that predicament before they add a new Borg battlezone.
    well that would be nice but as we all know not gonna happen.
  • lordmerc22lordmerc22 Member Posts: 776 Arc User
    I sometimes like to do enemies of the empire on KDF side, One of them is against Borg
  • ltminnsltminns Member Posts: 12,572 Arc User
    I wish they'd fix the Jarleth System Patrol in the Delta Quadrant already. Was good for Destroy Borg Ships without having to fire up a TFO.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • chrisevans34chrisevans34 Member Posts: 260 Arc User
    lordmerc22 wrote: »
    I sometimes like to do enemies of the empire on KDF side, One of them is against Borg

    where is that?
    is it the thing in the nebula? Tkanis nebula? thanks
  • lordmerc22lordmerc22 Member Posts: 776 Arc User
    lordmerc22 wrote: »
    I sometimes like to do enemies of the empire on KDF side, One of them is against Borg

    where is that?
    is it the thing in the nebula? Tkanis nebula? thanks

    Yes its in the "Availiable tab of your log:

    https://pbs.twimg.com/media/EkzdGZGXUAUqA5N?format=png&name=900x900

    as you can see on the log screenshot above
  • chrisevans34chrisevans34 Member Posts: 260 Arc User
    lordmerc22 wrote: »
    lordmerc22 wrote: »
    I sometimes like to do enemies of the empire on KDF side, One of them is against Borg

    where is that?
    is it the thing in the nebula? Tkanis nebula? thanks

    Yes its in the "Availiable tab of your log:

    https://pbs.twimg.com/media/EkzdGZGXUAUqA5N?format=png&name=900x900

    as you can see on the log screenshot above

    aye yeah i just done it
  • sthe91sthe91 Member Posts: 6,051 Arc User
    sthe91 wrote: »
    I would rather they fixed the bugged battlezones for those in that predicament before they add a new Borg battlezone.
    well that would be nice but as we all know not gonna happen.

    Oh ye of little faith.
    Where there is a Will, there is a Way.
  • chrisevans34chrisevans34 Member Posts: 260 Arc User
    sthe91 wrote: »
    sthe91 wrote: »
    I would rather they fixed the bugged battlezones for those in that predicament before they add a new Borg battlezone.
    well that would be nice but as we all know not gonna happen.

    Oh ye of little faith.

    id love to have faith that they would fix it, but i lost faith ages ago. i have never completed the BZ and i really like the tzenkethi BZ but its uncompleteable so i dont do it. i love space battle zones in this game, so would really welcome for them to fix it but being as its been 4 years this coming january (January 26th 2017) and its unplayable thats along time to get it fixed :(
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  • chrisevans34chrisevans34 Member Posts: 260 Arc User
    see i was just there, and i think could easily fix as it took forever to actually capture a point compared to other locations.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,711 Community Moderator
    I actually got into a Gon'cra that actually completed. Honestly feels like they also should extend the timer for the attack on the Dreads because after the first one you really have to split your forces to try and take down the other two in time. The main factor is that pulling those nodes out of the shield generators doesn't instantly knock the shield down. Its like it has to cycle something to power down, and that can take a minute. And Tzenkethi Dreads are not thin skinned.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • chrisevans34chrisevans34 Member Posts: 260 Arc User
    rattler2 wrote: »
    I actually got into a Gon'cra that actually completed. Honestly feels like they also should extend the timer for the attack on the Dreads because after the first one you really have to split your forces to try and take down the other two in time. The main factor is that pulling those nodes out of the shield generators doesn't instantly knock the shield down. Its like it has to cycle something to power down, and that can take a minute. And Tzenkethi Dreads are not thin skinned.

    ive never gotten to that stage yet
  • jennycolvinjennycolvin Member Posts: 1,100 Arc User
    I did. More than once. No rewards whatsoever. So yeah... it's not fixed by any mean.
    kv1Ohsx.png
    Not agreeing with someone doesn't give you the right to be an TRIBBLE.

    Ci sono tre tipi di giocatori:
    - quelli a cui non va mai bene niente... e vanno sul forum a trollare;
    - quelli che sono talmente imbesuiti da credere a qualunque cosa i dev dicano, perfino che la luna è fatta di formaggio... e vanno sul forum a trollare;
    - quelli che credono a quello a cui è giusto credere, sono d'accordo con quello con cui è giusto essere d'accordo e sono critici con quello che non va;

    Ai giocatori dei primi due tipi, gratis in omaggio un bello specchio lucente su cui arrampicarsi. E una mazzata in testa per la loro poca intelligenza e compassione verso gli altri giocatori che non la pensano come loro.
    Agli appartenenti al terzo tipo, invece, dico grazie. Anche se non sempre si riesce a mantenere la calma, siete quelli per cui vale la pena incazzarsi.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,711 Community Moderator
    I think the main issue with Gon'cra is that they tried to do something a bit different from the previous, proven formula for Battlezones. The biggest one being that you can actually prevent a recap of a zone by taking out the enemys that are capping it. In both the Undine and Badlands Battlezones, any zone that is in the process of being recapped have at least 3 enemy frigates in there. Take them out and you prevent the cap, although the zone is still vulnerable as there are no defenders to slow it down. In the Voth Battlezone you COULD summon new defenders based on the number of tokens you have, so in that one you could in theory rebuild a garrison force to secure that zone.

    Gon'cra... there are no ships recapping the zone. Its just on a timer. You can park youself in there to defend it, only for it to just flip red on its own.
    While I do like that the mechanics in Gon'cra emphesize teamwork a bit more than the other battlezones, that inability to actually defend a zone you've taken is one of the major detractions in Gon'cra vs the other Battlezones.

    And frankly the Gamma Quad Battlezone is just glorified group patrols that require teamwork. No zone capping at all.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • chrisevans34chrisevans34 Member Posts: 260 Arc User
    rattler2 wrote: »
    I think the main issue with Gon'cra is that they tried to do something a bit different from the previous, proven formula for Battlezones. The biggest one being that you can actually prevent a recap of a zone by taking out the enemys that are capping it. In both the Undine and Badlands Battlezones, any zone that is in the process of being recapped have at least 3 enemy frigates in there. Take them out and you prevent the cap, although the zone is still vulnerable as there are no defenders to slow it down. In the Voth Battlezone you COULD summon new defenders based on the number of tokens you have, so in that one you could in theory rebuild a garrison force to secure that zone.

    Gon'cra... there are no ships recapping the zone. Its just on a timer. You can park youself in there to defend it, only for it to just flip red on its own.
    While I do like that the mechanics in Gon'cra emphesize teamwork a bit more than the other battlezones, that inability to actually defend a zone you've taken is one of the major detractions in Gon'cra vs the other Battlezones.

    And frankly the Gamma Quad Battlezone is just glorified group patrols that require teamwork. No zone capping at all.

    See i actually really like Goncra and would spend more time there if it worked. whats frustraiting is have cryptic ever given information that they will fix it? have they said they are working on a fix? tho 4 years since release.....yeah
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  • chrisevans34chrisevans34 Member Posts: 260 Arc User
    See i actually really like Goncra and would spend more time there if it worked. whats frustraiting is have cryptic ever given information that they will fix it? have they said they are working on a fix? tho 4 years since release.....yeah
    As far as I have heard Cryptic has no plans on "fixing" Gon'Cra because it isn't broken. You aren't supposed to be able to prevent zone recaptures.

    They did increase the time it takes for a zone recapture in Gon'Cra awhile back, to make it easier. But theres no plans to change it beyond that since thats the way it was designed intentionally.

    but it is broken tho no rewards as people are saying so..
  • jennycolvinjennycolvin Member Posts: 1,100 Arc User
    See i actually really like Goncra and would spend more time there if it worked. whats frustraiting is have cryptic ever given information that they will fix it? have they said they are working on a fix? tho 4 years since release.....yeah
    As far as I have heard Cryptic has no plans on "fixing" Gon'Cra because it isn't broken. You aren't supposed to be able to prevent zone recaptures.

    They did increase the time it takes for a zone recapture in Gon'Cra awhile back, to make it easier. But theres no plans to change it beyond that since thats the way it was designed intentionally.

    but it is broken tho no rewards as people are saying so..

    Exactly. I don't dislike the mechanics of the battlezone, per se. What I dislike is people doing the work only to get to the end, destroy the battleships and get no reward.
    That IS broken.
    kv1Ohsx.png
    Not agreeing with someone doesn't give you the right to be an TRIBBLE.

    Ci sono tre tipi di giocatori:
    - quelli a cui non va mai bene niente... e vanno sul forum a trollare;
    - quelli che sono talmente imbesuiti da credere a qualunque cosa i dev dicano, perfino che la luna è fatta di formaggio... e vanno sul forum a trollare;
    - quelli che credono a quello a cui è giusto credere, sono d'accordo con quello con cui è giusto essere d'accordo e sono critici con quello che non va;

    Ai giocatori dei primi due tipi, gratis in omaggio un bello specchio lucente su cui arrampicarsi. E una mazzata in testa per la loro poca intelligenza e compassione verso gli altri giocatori che non la pensano come loro.
    Agli appartenenti al terzo tipo, invece, dico grazie. Anche se non sempre si riesce a mantenere la calma, siete quelli per cui vale la pena incazzarsi.
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