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character design PS4

ashtin1979ashtin1979 Member Posts: 26 Arc User
I have noticed that anytime during the character design process there is so much interface lag it feels like I am playing on an Apple IIgs. You cannot also swirl or move the character around using the right joystick a majority of the time.

Comments

  • davefenestratordavefenestrator Member Posts: 10,693 Arc User
    Both PS4 and Xbox have this issue.

    The specs of the CPU and RAM are much lower on them than on a modern gaming PC so it might be something they can't change easily but it doesn't hurt to ask.

    Also, I've asked the mods to move this to the PS4 bugs subforum since this is a performance issue.
  • darkbladejkdarkbladejk Member Posts: 3,816 Community Moderator
    edited March 2020
    /moved.

    i'll let them know about it though idk what they can do without knowing more. when exactly during the process do you notice this going on and such? what point does it slow down on etc
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
  • guardian212#9379 guardian212 Member Posts: 1 New User
    I am knew to the game on PS4 and cannot get the cursor to move from left to right on any appearance item. This prevents any changes be made to appearance from default.
  • garaffegaraffe Member Posts: 1,353 Arc User
    /moved.

    i'll let them know about it though idk what they can do without knowing more. when exactly during the process do you notice this going on and such? what point does it slow down on etc

    As was said, this is an issue on xbox as well. For me, it is
    1. anytime I load the tailor it takes forever.
    2. anytime I move from one section of the taylor to another (captain to boffs, moving between boffs, etc.).
    3. when moving from one aspect of outfit to another (head, body, uniform).
    4. within each aspect, going from presets to details.
    5. selecting colors.
    6. scrolling though lists of costume peices (especially long ones like Belts). This is worse for fed characters because there are many times more costume pieces.
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