Would anyone mind seeing what they think of my Starship Trait choices please?
![:3 :3](https://forum.arcgames.com/startrekonline/resources/emoji/blush.png)
Honored Dead
History Will Remember
Target Rich Environment
Numerical Superiority
Emergency Weapon Cycle
I mainly fly my Temporal Heavy Dreadnought (Universe Class, the Ent J in other words) and my Tier 6 Vesta, but I do have others I like to fly, just those are my two most used ships.
Im trying to do a balance of high damage output and ease of survivability and so far this build has worked great, but is there any way that I can improve it trait wise?
Comments
normal text = me speaking as fellow formite
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Actually History Will Remember is an offensive one
Can build up to 30 stacks, infinite duration, at 30 stacks you have 30% all damage, and 30% Hull Regen, and increases hull up to 30% to so I suppose it is defensive and offensive :O
Target Rich Environment gives you a stacking damage buff during Beam Array Fire At Will or Cannon Scatter Volley, the stack builds at a rate of 4 stacks per second that caps at 30% extra directed energy damage.
Numerical Superiority gives you 10 to 50% more damage against a target that your allies are also attacking
Target Rich Environment isn't great, it's not a huge boost and it only happens every so often, still.. it's not bad. If you're running Aux2Bat and have access to the T6 Breen Raider then 'Cold Hearted' is a very good trait. Assuming you're using Beams you could look into Re-Directing Arrays. For Carrier ships, if you can afford it.. then Superior Area Denial is fantastic.
If you want a more comprehensive list of some of the better traits available, please have a look at the DPS League Guide. It's a pretty comprehensive listing.
Hmm, I'll do what I can to get Superior Area Denial
Thanks you
-Improved Temporal Insight (It's nice to have an on-demand immunity to soak mass warp core breaches while flying a ship with a giant hit-box)
-Emergency Response Team
-History Will Remember
-Legacy of Qo'nos (I use disruptors and temp powers on my build; alternative to Emergency Weapon Cycle)
-Automated Shield Alignment
It has little trouble parking(Anchored captain trait) and tanking the full fury of To Hell With Honor's final wave when you get one of 'those' groups. The stun-locking sucks, but it has enough redundancies to hold through it.
(To be fair, it's not as efficient as my evasion tank; but then, what's the point of having a huge ship if you can't just be stupid and park in the middle of a battlefield with it?)
I'll probably pick up Automated Shield Alignment, with how much Im hit the damage bonus will be pretty consistent