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Why In Ship Combat Are Engines Disabled When Under Attack?

praetorniralpraetorniral Member Posts: 60 Arc User
I rarely post here so indulge me if this has already been done to death. One of my bug bears in ship combat is when your under fire you cant use the engines either to get away or keep going where you want to be heading anyway as part of the battle. I've always thought that annoying and stupid. In portrayed battles going back to the original series Scotty doesn't say "a canna give you impulse or warp power Captain" unless the engines in battle have been actually damaged or destroyed. In game they just stop with the Majel Barrett-Roddenberry computer voice saying "ship is under attack" even when shields are still strong.
Post edited by baddmoonrizin on

Comments

  • davefenestratordavefenestrator Member Posts: 10,664 Arc User
    You can use normal engine power 0 - 100%.

    You can't shunt all power away from shields and weapons to the engines. Your ship would get all 'splody doing that.

    You can use evasive maneuvers and similar for a small extra boost without needing to make your own internal fireworks display.
  • nixie50nixie50 Member Posts: 1,343 Arc User
    Evasive maneuvers and a course change away from the enemy usually gets you out of aggro range.
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  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    You are wrong, engines are not disabled, which would mean they are offline. You just can't use full impulse. Put some points into impulse power and use boff skills that give you speed, evasive maneuvers etc. and it won't be an issue.
  • praetorniralpraetorniral Member Posts: 60 Arc User
    You are wrong, engines are not disabled, which would mean they are offline. You just can't use full impulse. Put some points into impulse power and use boff skills that give you speed, evasive maneuvers etc. and it won't be an issue.

    Anything that improves on otherwise just seeming like a sitting duck and when I want to proceed to join others in their attack elsewhere.
  • echattyechatty Member Posts: 5,917 Arc User
    EPtE will give you a burst of speed when you need it too. As well as Engine Batteries
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    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,595 Community Moderator
    Ok... got a few questions.
    • How much power is devoted to engines?
    • What are you flying?
    • What level Impulse Expertise do you have in your skills?
    • What engines do you have equipped on your ship?
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  • davefenestratordavefenestrator Member Posts: 10,664 Arc User
    You are wrong, engines are not disabled, which would mean they are offline. You just can't use full impulse. Put some points into impulse power and use boff skills that give you speed, evasive maneuvers etc. and it won't be an issue.

    Anything that improves on otherwise just seeming like a sitting duck and when I want to proceed to join others in their attack elsewhere.

    By sitting duck do you mean during combat?

    - Run at full (normal) throttle
    - Evasive Maneuvers
    - Increase engine power setting, or (like echatty said) Emergency Power to Engines or an engine battery

    For getting to the next battle

    - Wait for red alert to end
    - Evasive Maneuvers
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    Think of Full Impulse as being analogous to mounts in WoW. If you could use them in combat then you could always escape danger without dieing, so combat prevents you from using them. It's purely for gameplay, nothing else.
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