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Gravity wells in Operation Riposte are a disaster

divvydenddivvydend Member Posts: 131 Arc User
Can people please stop using gravity well in the last stage of this TFO as it causes the Klingon transports to pulled into the whole mass of Klingon ships as they core breach thus destroying them. Really bad practice when the aim of the mission is to capture the transports.
Post edited by baddmoonrizin on
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Comments

  • echattyechatty Member Posts: 5,916 Arc User
    I use TR, not GW.

    Although I haven't seen very many transports get blown away when I play.

    I can see where GW would be detrimental in that part of the TFO.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
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  • centurian821centurian821 Member Posts: 274 Arc User
    nixboox wrote: »
    Your problem is two-fold... No one really cares about the transports because they're just doing the same TFO over and over again to get their coupin and get their ship. Also, there doesn't seem to be anything that happens if you don't capture any of the freighters.

    Except you lose the Marks bonus for them.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,865 Community Moderator
    nixboox wrote: »
    Your problem is two-fold... No one really cares about the transports because they're just doing the same TFO over and over again to get their coupin and get their ship. Also, there doesn't seem to be anything that happens if you don't capture any of the freighters.

    Point of order: you don't speak for anyone other than yourself, so please stop trying to speak for others. I, for one, do care about grabbing the transports. Last night was the first time, though that I've actually experienced multiple transports blowing up, and it was because some yahoo was gravity welling the area and blowing everything up on top of each other.
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  • davefenestratordavefenestrator Member Posts: 10,656 Arc User
    nixboox wrote: »
    Your problem is two-fold... No one really cares about the transports because they're just doing the same TFO over and over again to get their coupin and get their ship. Also, there doesn't seem to be anything that happens if you don't capture any of the freighters.

    Not everyone is as.... unhappy with TFOs? ... as you are.

    In the 8 runs I've done, people did care about protecting our transports and capturing the Klingon ones.
  • poddlipoddli Member Posts: 173 Arc User
    Gravity Well does seem to be an issue. I spam them freely except for that section. After seeing three transports pop because of multiple warp core breaches I figured it was a bad plan. And yeh, I'm going to join in with the "I care about doing stuff right" crowd.
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  • tom61stotom61sto Member Posts: 3,671 Arc User
    I've not had much trouble with Gravity Well killing them, the transports seem to be grabbed just fine by teammates before the warp core breaches become a problem. Though, I usually aim towards the back of the pile of ships and very quickly disable the transport, which means it doesn't fall all the way into the Gravity Well since disabled allies don't fall in.
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  • davefenestratordavefenestrator Member Posts: 10,656 Arc User
    nixboox wrote: »
    nixboox wrote: »
    Your problem is two-fold... No one really cares about the transports because they're just doing the same TFO over and over again to get their coupin and get their ship. Also, there doesn't seem to be anything that happens if you don't capture any of the freighters.

    Except you lose the Marks bonus for them.

    Do you? I hadn't noticed. I don't play this TFO for marks...no one I've played with has indicated this was a concern of theirs - getting the T6 ship coupin is the only thing that matters.

    I've done this event and the previous two as much for marks as for the shinies.

    I don't care that much about the T6 coupon. If I get it this year then fine, if not then next year is fine too.

  • echattyechatty Member Posts: 5,916 Arc User
    Count me in as one who tries to protect the transports and capture Klingon transports.

    So if GW is a problem I won't even bring it into the run. I usually do TR anyway.

    And I do speak only for myself when I post, even if I happen to agree with someone else. I wouldn't dare speak for other people without knowing them very well first.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited April 2019
    nixboox wrote: »
    nixboox wrote: »
    Your problem is two-fold... No one really cares about the transports because they're just doing the same TFO over and over again to get their coupin and get their ship. Also, there doesn't seem to be anything that happens if you don't capture any of the freighters.

    Except you lose the Marks bonus for them.

    Do you? I hadn't noticed. I don't play this TFO for marks...no one I've played with has indicated this was a concern of theirs - getting the T6 ship coupin is the only thing that matters.

    It is weird how people act like they are all goal oriented and optimized, when they are just throwing away good resource income away?

    I mean, if you're completely AFK and in the mean time do you taxes or tuck in your children or whatever, sure, you're really getting a lot of your time.

    But if you actually sit in the game and spend your time on it, you cannot just earn some vouchers doing this TFO, you can also earn some extra marks. And don't tell me you need that time for during Admiralty and Duty Officers. That's what the briefings and queue wait times are for.

    Beside that - if people really don't care a tiny it about the resources gained other than those vouchers (I think I could buy something like 15 ships if I'd just sit down and make my taxes, though), then they probably also wouldn't bother popping Gravity Wells, because that click is getting you pretty much nothing. The mission isn't really getting faster with that, but you destroy marks.


    Also, let's face it. You will end up chasing for this free Tier 6 ship and maybe the Dilithium and Marks doing something you bores you, so you can take the ship and do the next thing that bores you, so you get Dilithium and Marks and maybe Vouchers or something else fancy do the same thing again and again, all while you complain about how it's all so grindy and you can't play this game in the manner you actually would not find it boring, because you really must chase the next reward.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • echattyechatty Member Posts: 5,916 Arc User
    I guess I'm one of those people who aren't bored by doing this. I also don't do it on multiple toons, just one character on each acct, of which I have two.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • poddlipoddli Member Posts: 173 Arc User
    nixboox wrote: »
    nixboox wrote: »
    Your problem is two-fold... No one really cares about the transports because they're just doing the same TFO over and over again to get their coupin and get their ship. Also, there doesn't seem to be anything that happens if you don't capture any of the freighters.

    Point of order: you don't speak for anyone other than yourself, so please stop trying to speak for others. I, for one, do care about grabbing the transports. Last night was the first time, though that I've actually experienced multiple transports blowing up, and it was because some yahoo was gravity welling the area and blowing everything up on top of each other.

    I'm surprised you don't see the irony in telling me I don't speak for others by telling me that you speak for others. I wasn't interested in discussing an opinion, but thanks for sharing.

    Saying "I, for one," pretty much means he's speaking for himself, no-one else.

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  • baddmoonrizinbaddmoonrizin Member Posts: 10,865 Community Moderator
    nixboox wrote: »
    nixboox wrote: »
    Your problem is two-fold... No one really cares about the transports because they're just doing the same TFO over and over again to get their coupin and get their ship. Also, there doesn't seem to be anything that happens if you don't capture any of the freighters.

    Point of order: you don't speak for anyone other than yourself, so please stop trying to speak for others. I, for one, do care about grabbing the transports. Last night was the first time, though that I've actually experienced multiple transports blowing up, and it was because some yahoo was gravity welling the area and blowing everything up on top of each other.

    I'm surprised you don't see the irony in telling me I don't speak for others by telling me that you speak for others. I wasn't interested in discussing an opinion, but thanks for sharing.

    No irony at all, because I didn't claim to speak for anyone except myself. I said that I care about it, explicitly stating that I'm only speaking for myself. You said no cares, implicitly stating that you speak for all others. If you're not interested in discussing opinions, then stop offering them up in the forum.
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  • baddmoonrizinbaddmoonrizin Member Posts: 10,865 Community Moderator
    nixboox wrote: »
    nixboox wrote: »
    Your problem is two-fold... No one really cares about the transports because they're just doing the same TFO over and over again to get their coupin and get their ship. Also, there doesn't seem to be anything that happens if you don't capture any of the freighters.

    Not everyone is as.... unhappy with TFOs? ... as you are.

    In the 8 runs I've done, people did care about protecting our transports and capturing the Klingon ones.

    You infer something that doesn't exist. I am not the one parked in the middle of the map spamming BFAW...but I keep playing with people who do exactly that. We're in the middle of a tidal wave of TFO burnout. No one is playing for fun anymore. And please don't try and tell me "you speak for only yourself", I'm bored with that. YOUR experience may be different but since I play these with four other people I can promise you my experience is NOT just me.

    There you go again speaking for other players. Again, I play for fun, so you're not speaking for me, or anyone else. If you're burnt out, then maybe you should take a break. You're correct in that other players' experiences aren't yours, but you can't promise anyone anything about what others' experiences actually are. If you're so "bored" with hearing people disagree with you, then maybe you should take a break from here, too.
    GrWzQke.png
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  • forcefubar#8799 forcefubar Member Posts: 4 Arc User
    Try just doing it with your friends who wont use gravity well and problem solved
  • protoneousprotoneous Member Posts: 3,153 Arc User
    poddli wrote: »
    Gravity Well does seem to be an issue. I spam them freely except for that section. After seeing three transports pop because of multiple warp core breaches I figured it was a bad plan. And yeh, I'm going to join in with the "I care about doing stuff right" crowd.
    echatty wrote: »
    Count me in as one who tries to protect the transports and capture Klingon transports. So if GW is a problem I won't even bring it into the run. I usually do TR anyway.
    +1 each. It may not be the most exciting FTFO for me personally (although some seem to really enjoy it), but I still always try my best to do things reasonably right so that the entire team gets as many marks as possible each run. They seem to add up over time.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    I often GW the transports and they usually don't explode
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    azrael605 wrote: »
    > @markhawkman said:
    > I often GW the transports and they usually don't explode

    Before thursday's patch they couldn't explode, adter the patch they can.
    That was a graphical change, not a gameplay change. IE they didn't warp core breach before, now they do. Also I had one get destroyed in literally the first run I ever did. So yeah, they've always been destroyable, they just didn't actually go BOOM! when destroyed.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • majorcharvenakmajorcharvenak Member Posts: 231 Arc User
    azrael605 wrote: »
    > @markhawkman said:
    > I often GW the transports and they usually don't explode

    Before thursday's patch they couldn't explode, adter the patch they can.
    That was a graphical change, not a gameplay change. IE they didn't warp core breach before, now they do. Also I had one get destroyed in literally the first run I ever did. So yeah, they've always been destroyable, they just didn't actually go BOOM! when destroyed.

    I noticed this as well. Before the patch you could pretty much lock them in place, have a team mate grab the transport while the other ships died. Now...Just have to be a bit more careful with the power selection though I'm in agreement with @coldnapalm. Let the feds take their prisoners, I just prefer mine to be housed in the vacuum of space.
    ~Shia~

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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    Hah, the Klingons wish they could enjoy the cold vacuum of space! My Romulans incinerate them with plasma fire!
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • trennantrennan Member Posts: 2,839 Arc User
    It's not just Grav Well here. I've seen these explode for no reason at all. Literally, all klingons dead, no grav wells, or any other source of damage, pop a tractor on it and blip, "Klingons have destroyed the transport." Like, "What? Really? Did one just suddenly come back to life and shoot it with a disruptor pistol or something?"

    I've even see these thing get hung up on the nothing on the map, to where you have tractor on it and it doesn't move.

    So, yeah, I've seen all kinds of things with this. As someone who has used Grav Well on this stage, I've seen transports not bothered by it, and transports blow up from nothing. On my character with a slow carrier, I've seen this to where people didn't even bother tractoring them. Just let them sit there.

    PSA: Here. If you haven't noticed. You can tractor one and Evasive Maneveur or Attack Pattern: Omega, for the speed boost and zip back to the fleet. The tractor beam will stay locked on to it and pull it over. Also, you can heal them when they're ready for tractor.
    Mm5NeXy.gif
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  • westx211westx211 Member Posts: 42,316 Arc User
    edited April 2019
    Gonna be honest, I didn't even know that grav welling the last group of enemies can blow some transports, I just figured they'd become invulnerable after that stage.

    Am I going to stop grav welling? Hell no. I don't find this TFO enjoyable at all and would rather get through it as fast as possible even if it means like 10 less marks.

    Edit: Er wait if you mean when people are still capturing the transports, I don't use grav wells at that part. Too few enemies to make it worth popping one.
    Men are not punished for their sins, but by them.
  • feliseanfelisean Member Posts: 688 Arc User
    there is actually another issue with those transporters too. if you shoot with cannons at them and there are still some shots at the "run" when you activate the tractor beam, your ownshots will destroy the transport ;)
  • majorcharvenakmajorcharvenak Member Posts: 231 Arc User
    Hah, the Klingons wish they could enjoy the cold vacuum of space! My Romulans incinerate them with plasma fire!

    LOL. Right there with ya, Boss! ;)
    ~Shia~

    Member - Houseclan t'Charvon (STO)
    Shiarrael e'Tal'Aura t'Charvon, LvL 65, Rom Sci
    S'aana ir'Virinat t'Charvon, Lvl 65, Rom Eng
    T'Lyra, LvL 65, Fed, Vul Sci
    Ta'el, Lvl 63, Rom Tac
    Sukima, Lvl 65, Fed Vul Sci

    House Miliskeera in exile (NW)
    Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
    Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anointed Champion (Faith.)
    Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
    Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
    Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
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