Got this mission at lvl 62, am now a lvl 65 in a T6 Battlecruiser - I get past the first wave of Jem'Hadar, but on the second part "Defeat reinforcements" - I get a Jem'Hadar battleship that has over 150k in hull points. Have tried for days, he knocks me out in about 2 good volleys. Is there a trick to this mission? Can't progress without finishing it.
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What kind of ship do you have, what defensive consoles and traits are equipped, what bridge powers do you have? Is your captain tac, sci or eng?
There is no such thing as a Beam or Torpedo Turret. There are omni beams, but nothing even close to that for Torps.
This is essentially piloting + build + experience.
Yours truly, from a multi-faction fleet leader that somehow as of late has ended up repeating this, sometimes for what seems to be hours per day, to many members as of late who've ended up in the same predicament as you. or ...laugh or cry, sometimes I'm not sure
p.s. good of ya to post in the Academy for advice ^^ - people here help make things work better so you can have more fun (we do Tier 6 Battle Cruiser builds to).
Platforms. Device-slot items that you launch into a location in space near your opponent. Sorry if I miss-named them.
You didn't, I knew what you were referring to.
Turrets are beams and platforms are torpedoes.
Both are great distractions when you need them.
Apologies, I misunderstood what you said.
I tried those once a long time ago and found them woefully ineffective, but that was a very long time ago. If they provide a useful distraction then that's a solid tip, thanks for the clarification.
I've gotten a lot better and don't blow up near as much but the tip someone else gave me still works.
As soon as my health gets really low, I drop a turret/platform, or launch Scorpions. Although they tend to not survive all that long, they do survive and keep doing damage long enough for me to respawn and get back to the fight without the timer restoring the NPC back to full health.