I fly a fancy STO era ship which I have invested quite a bit of time and effort into only to see Enterprise, TOS, and Discovery ships able to stand toe to toe with my "modern" ship. It doesn't make sense to me that a Crossfield ship could match a Galaxy Class ship in weapons, shields, hull, etc. To me, it just detracts from the fun of this game and isn't realistic.
Now that scaling ships will be the in thing, why not just abandon the tiered ship System since it doesn't mean anything anymore? Hell make shuttles T6 level so they can play with the big ships
"Live Long and Prosper but always carry a fully charged phaser, just in case!". Arrr'ow
Co-Leader of Serenity's Grasp
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T6 "old" ships are there so people can stay in character and still complete endgame content. The meaning of T6 hasn't changed, and we were flying "non-standard" endgame ships before T6 even existed.
If you're wondering how he eats and breathes
And other science facts,
Just repeat to yourself "It's just a game,
I should really just relax..."
Co-Leader of Serenity's Grasp
Co-Leader of Serenity's Grasp
Hahahahahaha! Add it to the list of things in STO that aren't "realistic."
Ok, leaving your hilariously ridiculous quote aside, the reason for this is OBVIOUS. REASONS are made up for different era ships to be more or less equal at T6 (on paper) to MAXIMIZE PROFIT. It's done to give those fans of the shows (all potential paying customers) a reason to play the game. If those potential paying customers think that their favorite ship won't be available at max level, then they may not even play.
Well, that's your problem.. not ours.
Fly what you like and stop worrying so much about what other people are doing.
> I fly a fancy STO era ship which I have invested quite a bit of time and effort into only to see Enterprise, TOS, and Discovery ships able to stand toe to toe with my "modern" ship. It doesn't make sense to me that a Crossfield ship could match a Galaxy Class ship in weapons, shields, hull, etc. To me, it just detracts from the fun of this game and isn't realistic.
It’s simple, really.....”Modern” Federation ships are built by Ferengi, naturally as cheaply as possible to maximize their profit, which makes them easy meat for someone flying “old” ships built to standards....while it’s admittedly humiliating to get owned by a 150 year old relic from the ST;D era....think how much the Federation saved by sending you out to die in shoddily built Ferengi trash that they themselves wouldn’t be caught dead in. I just hope for your sake you’ve never eaten “food” out of the replicators......that would be bad. .
But as others have said, many of the "older" ships are replicas using modern technology.
Honestly I don't see how an NX Refit is any more "detracting" than a Fed flying a Vaadwaur ship or a Klingon flying a Son'a ship.
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The rationel outside of the game is:
For many people, it detracts from their fun if their favorite ship can't be used as viable endgame ship.
People are wiling to pay for that privilege. How much would you pay so that no one can play an endgame NX or Crossfield Class?
I've suggested the T6 Small craft before, and even did stat blocks for them
https://www.arcgames.com/en/forums/startrekonline/#/discussion/1241963/t6-fighters-the-pipe-dream
Could they compete with the bigger ships, no. The main reason these don't get a lot of attention, is the content tends to be annoying for them. In the TFO's it turns in to 5 small craft, that are not designed to handle lots of enemies, versus swarms of enemies. Instead of smaller enemy groups with a more dog fighting approach.
As far as how the ships are setup. As others have said, some do so just for the appearance of said ship. Some do so, so that they can have a TOS/TNG/ENT/TRIBBLE era character with a ship from that era.
No need to add DS9 or Voy to that. They're the same era as TNG.
My old boss had a Chevy Nova.. it was a 1960 something and it had Fuel Injection, Anti Lock Brakes, AC, a stereo that could play MP3's from a USB drive.. Needless to say, the car didn't come with that stuff in the 60's.
Oh, and it was also fast enough to eat most new cars for lunch.
Yeah, he paid about as much as he would have spent buying a new car from a lot, but that wasn't really the point.
Retrofitting old craft to make them function as new is not a new concept and it's perfectly feasible.
There is this. As a standard starships are designed with a 100 year life-span. With retrofits that can be extended by far more.
So with that in mind, given Disco happens 10 years before TOS, so the 2250's, they're first refit would have been around 2350.
Ent era ships would have seen their first refit around the start of Discovery.
This is disbarring having to be rebuilt due to damage, or in case of the Enterprise, being destroyed and a new ships in the series coming out.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
The new ships are built with material better than the explodium alloy the Klingon ships were using back when crew numbers were a factor in the game.
Klingon ships? I thought that was the Miranda class that was built out of the stuff.
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Half the time I felt like I was flying a Eludium Q-36 Explosive Space Modulator.
https://www.youtube.com/watch?v=QuUJfYcn3V4
By that reasoning, the 31st Century ships should absolutely destroy everything else in the game, including Elite TFO enemies. Because, after all, they're made with tech that's hundreds of years better, right?
In the end, gameplay trumps "realism". All the T6 ships need to be roughly similar in level of performance, for "game balance". (also, because why would someone spend 3k Zen - or farm ultra-rare promos - on a TOS-era ship that's going to be worthless in actual play?)
If you compare early versions of the Galaxy Class such as the Enterprise D and the Odyssey, they are very "weak" compared to the later revised versions of the Galaxy Class space frame used in the Dominion War.
But yeah, the Crossfield and Constitution Class is a bit weird. Starfleet has shown a skill through the TV series of using outdated ships for a large number of years, just see how many Excelsior Class and Miranda Class ships are still in service during the TNG/DS9 era. Though the Constitution was cut out of service because of it's weak neck and nacelle pylons.
But yeah, it's a game so things are a bit silly. Star Trek Online is very arcade focused unlike other Star Trek space combat games, when it comes to my personal Galaxy Class I pretend it's a ship built brand new in 2409.. But it's exterior and interior design is made to match the older versions of the ship, such as the Enterprise-D. While it's packed full with new technology, making it far superior while identical to the naked eye.
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Where was that established?
If we look at designs that came after the Connie, we see lower profile pylons and thicker necks in general if a ship actually has a neck.
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Besides which, Constitutions were still in use as late as the Battle of Wolf 359.
Out of universe, there were several instances where the showrunners wanted a Constitution class, such as that episode of TNG where we got the Soyuz caught in a time loop, but they didn't want to damage the Connie Refit model or didn't have access to it. So the Reliant model got a LOT of use.
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No ships aren't sent to the breakers when new tech comes out. In game, sure you can replace a ship with the click of a button. However in-universe, they are built to last a minimum of 100 years. Some, like the Enterprise-C receive a decommission. The majority however would see refits, thus extending their life span.
In-game it's click, new ship. In-universe it takes 2+ years to build a ship. The Enterprise-E for example was in-service from 2372 until it left service in 2408, destroyed in this case.
The Enterprise-E launched on Stardate 49827.5, or October 29, 2372 Time 20:45:36
That's 36 years of active service. Had it not been destroyed, it would still be in service.
Which is only 15 years short of the active service of the U.S.S. Enterprise Aircraft-carrier. Which had a 51 year service record.
Laid down: 4 February 1958
Launched: 24 September 1960
Christened: 24 September 1960
Acquired: 29 October 1961
Commissioned: 25 November 1961
Decommissioned: 3 February 2017
In service: 12 January 1962
Out of service: 1 December 2012
The new U.S.S. Enterprise (CVN-80), the third Gerald R. Ford-class Aircraft Carrier, was scheduled for construction to begin in 2018, and to be delivered by 2025.