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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    reyan01 wrote: »
    I agree. And dear lord I wish STO would stop with the time-honored tradition it has set for itself with the "you haven't seen the last of me!" *Villan vanished to parts unknown* thing. Enough already!
    https://www.youtube.com/watch?v=sZqVUjziexk
    Hehe, it's a fictional device almost as old as fiction. :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • foxman00foxman00 Member Posts: 1,518 Arc User
    reyan01 wrote: »
    I agree. And dear lord I wish STO would stop with the time-honored tradition it has set for itself with the "you haven't seen the last of me!" *Villan vanished to parts unknown* thing. Enough already!
    https://www.youtube.com/watch?v=sZqVUjziexk
    Hehe, it's a fictional device almost as old as fiction. :p

    Inspector Gadget, a classic.

    Plus if anyone thought that some of these evil people dont have a escape plan, your crazy. They are smart enough to have a exit strategy. Question now is, do our captains have one? :)
    pjxgwS8.jpg
  • saurializardsaurializard Member Posts: 4,404 Arc User
    foxman00 wrote: »
    Plus if anyone thought that some of these evil people dont have a escape plan, your crazy. They are smart enough to have a exit strategy. Question now is, do our captains have one? :)
    The problem isn't that some people are smart enough to have an exit strategy, that's smart planning, it's that some people are written dumb enough to fail to notice it when it's obvious.

    For example, we see Killy typing something on that console, we're right in front of her when she does. The console also makes all kind of sounds, which means something is happening.

    Heck, even the hard-to-kill Tzenkethi captain knew when to get someone away from that console, mongrel!

    If I had control on my character, I would have stunned Killy's rear and quickly dragged her away from it, because it could be anything from an emergency transport to making the console blow up to try and take us with her. Or I would have told my Gorn First Officer to go all Mr X (with his fedora shot away) on her.
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • jrdobbsjr#3264 jrdobbsjr Member Posts: 431 Arc User
    edited January 2019
    > @radonne said:
    > At the start of the first mission I had a brief hope Tilly might actually be sincere in her desire to defect; that would at least be a different story.
    >
    > But no, it's every bit the transparent ruse we all knew it would be, and of course we fall for it completely. Indeed, we hold the idiot ball so hard we actually waste our time defending the ISS Discovery so it can return to the mirror universe! What possible purpose does that serve us? We don't like them, we don't need them, and if for some reason we were even slightly worried about disturbing *alternate* timelines we obviously wouldn't be annihilating mirror 23rd century klingon ships by the dozen. So nice work, us.
    >
    > Sadly, even by STO standards the new missions were pretty terrible. Tilly herself was lively, but even that was undermined by the fact she just doesn't matter. She's just another idiot out to take over the universe for the lulz. It isn't even her universe this time. She's just doing it to cash the villain check.
    >
    > Blech. I sure hope those 400 vouchers are worth it.

    The Mirror Universe is Stupid Evil.......a government like that could never survive any length of time. the main thing that drives them to seek power is that having power gives them people they can torment with impunity for mainly fun but also to vent their impotent rage at being tormented by those above them. Occasionally someone comes along that actually has a vision (Mirror O'Brien and Georgiou), they can seize power but face even more threats than usual from underlings irate because they are forced to do sensible things when they would much rather pull the wings off flies and torture small animals to death. What's worse is that every species in the Mirror Universe seems just as stupid evil as the Terrans are. Except, perhaps, for the Romulans, they haven't appeared in any Mirror universe content.
    Post edited by jrdobbsjr#3264 on
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    reyan01 wrote: »
    foxman00 wrote: »
    reyan01 wrote: »
    I agree. And dear lord I wish STO would stop with the time-honored tradition it has set for itself with the "you haven't seen the last of me!" *Villan vanished to parts unknown* thing. Enough already!
    https://www.youtube.com/watch?v=sZqVUjziexk
    Hehe, it's a fictional device almost as old as fiction. :p
    Inspector Gadget, a classic.

    Plus if anyone thought that some of these evil people dont have a escape plan, your crazy. They are smart enough to have a exit strategy. Question now is, do our captains have one? :)
    But isn't that a problem in itself? Why are these enemies always smarter than us?

    One of the aspects that ruins the last two episodes for me. I knew from the onset that she couldn't be trusted but had to carry a big idiot-ball through a storyline with a painfully predictable outcome. And frankly, it's a bit insulting. At this point our character has had enough dealings with Terrans to know that they can't be trusted, regardless of which era they're from.

    Our character never seems to learn.
    Does it make the bad guy smarter? Also if the bad guy was actually dumb then it wouldn't be that big a threat.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • ltminnsltminns Member Posts: 12,572 Arc User
    Well, if you watch any of the Marvel or DC TV/Netflix shows, the 'superheros' there are always outsmarted by the evildoers until the last or second to last Episode of the Season.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    reyan01 wrote: »
    reyan01 wrote: »
    foxman00 wrote: »
    reyan01 wrote: »
    I agree. And dear lord I wish STO would stop with the time-honored tradition it has set for itself with the "you haven't seen the last of me!" *Villan vanished to parts unknown* thing. Enough already!
    https://www.youtube.com/watch?v=sZqVUjziexk
    Hehe, it's a fictional device almost as old as fiction. :p
    Inspector Gadget, a classic.

    Plus if anyone thought that some of these evil people dont have a escape plan, your crazy. They are smart enough to have a exit strategy. Question now is, do our captains have one? :)
    But isn't that a problem in itself? Why are these enemies always smarter than us?

    One of the aspects that ruins the last two episodes for me. I knew from the onset that she couldn't be trusted but had to carry a big idiot-ball through a storyline with a painfully predictable outcome. And frankly, it's a bit insulting. At this point our character has had enough dealings with Terrans to know that they can't be trusted, regardless of which era they're from.

    Our character never seems to learn.
    Does it make the bad guy smarter? Also if the bad guy was actually dumb then it wouldn't be that big a threat.
    It makes them smarter than us, yes.
    Interesting, why would you expect to be able to accurately read everything that happens in a scenario with unknown variables? Sure, it might be reasonable to expect her to have an escape plan, but if you don't know what that escape plan is...
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    she played it off like she was trying to stand up and accidentally hit a button. :p Sure, there's also the old-school wrist button trick, but hey. :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • leemwatsonleemwatson Member Posts: 5,509 Arc User
    Loved these episodes, 'warts' n all! 'Killy' was thoroughly entertaining!
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • saurializardsaurializard Member Posts: 4,404 Arc User
    edited January 2019
    she played it off like she was trying to stand up and accidentally hit a button. :p Sure, there's also the old-school wrist button trick, but hey. :p
    Yeah, no.
    She deliberately clenches her fist except one finger to press on 2 specific buttons, not even bothering to try and fake pressing them by accident.
    20190130143122_1.jpg?raw=1
    She even interrupts her speech to you just to do that and then resumes monologuing. And then, there are the various "something is powering up" sounds and her going all "you think you can stop me?" despite being outnumbered, her squads gone, and the Pahvans de-brainwashed.

    I was hoping at least someone would try the out-of-my-way Bat-maneuver:
    https://www.youtube.com/watch?v=XJYkHQbLjEM
    Post edited by saurializard on
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • ltminnsltminns Member Posts: 12,572 Arc User
    Holy Mirror Universe, Batman!!!

    'Will we ever find Captain Killy again?'

    'Stay tuned, next month. Same Bat-time!! Same Bat-Channel!!'

    :)
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • ltminnsltminns Member Posts: 12,572 Arc User
    Well, it seems that the lastest fixes have now made it that my Level 65 Discovery Character can run no Mission but 'Para Pecum'. There is no option to skip, and no Missions in the Klingon War Arc are availible even though I was in the midst of it. No replays there either.

    Instead of allowing everyone to run the new Episodes, they are preventing me from running anything else.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • grendelthewise#0990 grendelthewise Member Posts: 640 Arc User
    saber1973a wrote: »
    I just played both episodes, and thruth to be told… I'm not impressed.
    While the first one left the feel of… just another STO episode (why it forces the player to play a role of too naive to live anyway?),
    the second one got ground battle part, that was awfull.
    It looks like there is some timer for insta-death of player, enemies respawn continuosly,
    some NPC talks about some device that I need to disable in time, but there is no time to actually read the info,
    or hear him out, and when I tried to interact with some things that got a counter bar about them (I think the NPC talked about them, but I'm not sure), the enemies Rooted me continuosly, so I could not get to the devices.
    After some time (and use help for res from my away team), I manage to get to the device, but I stll was killed, even if the counter bar was about half full - I think, the battle was really confusing - still I was continuing (and used of that Delta Recruit ground gadget for another res.).
    In the end the boss was defeated - I don't know how, by whom, etc.- too much happens at once on screen - and I still got killed with all my away team - needed to respawn.
    And here big surprise - respawned at the start of the ground map, and needed retrace some (ok - not so long) walk but I did not remembered the way, and needed to find the place of battle to get some equipment from some boxes - apparently mission critical.
    In the end the second episode - for me - count as the worst STO episode - ever.
    And the rewards are not so good, that I would want to replay that thing on all my 20 toons.
    I'm the last one that will say that Cryptic (or PWE, or devs, or whoever...) is obliged to give great rewards, but for Anniversary episodes to have such - mediocre - rewards? After 6 years of Anniversary episodes, which rewarded nice (and somewhat high performance) space gear sets?

    Edit:
    Good thing the Anniversary ship is account unlock - I did the episodes on one toon on account, and I'm skipping them on rest of my toons.
    Edit2:
    If it can be skipped.

    If you don't like the new episodes then go play neverwinter or another game.
    Save us the complaining
    Fleet Admiral of the U.S.S. ATTILA KHAN-CDA (NX-921911).
  • ltminnsltminns Member Posts: 12,572 Arc User
    Well, since this takes place in 'current' time, this Arc should have been placed at the end of all existing Arcs for Discovery Characters as well.

    Discovery Characters that have completed the 'Age of Discovery' Arc have made it through 'Welcome to Earth Spacedock' so are in 'The Present'.

    Placing it at the front after 'Age...' blocks the other Arcs until 'Mirror...' is completed, regardless of the progress you made previously. What happens when Part 3 of Discovery releases, are you going to block again?
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • knochengeigerknochengeiger Member Posts: 89 Arc User
    edited February 2019
    monodoso wrote: »
    saber1973a wrote: »
    I just played both episodes, and thruth to be told… I'm not impressed.
    While the first one left the feel of… just another STO episode (why it forces the player to play a role of too naive to live anyway?),
    the second one got ground battle part, that was awfull.
    It looks like there is some timer for insta-death of player, enemies respawn continuosly,
    some NPC talks about some device that I need to disable in time, but there is no time to actually read the info,
    or hear him out, and when I tried to interact with some things that got a counter bar about them (I think the NPC talked about them, but I'm not sure), the enemies Rooted me continuosly, so I could not get to the devices.
    After some time (and use help for res from my away team), I manage to get to the device, but I stll was killed, even if the counter bar was about half full - I think, the battle was really confusing - still I was continuing (and used of that Delta Recruit ground gadget for another res.).
    In the end the boss was defeated - I don't know how, by whom, etc.- too much happens at once on screen - and I still got killed with all my away team - needed to respawn.
    And here big surprise - respawned at the start of the ground map, and needed retrace some (ok - not so long) walk but I did not remembered the way, and needed to find the place of battle to get some equipment from some boxes - apparently mission critical.
    In the end the second episode - for me - count as the worst STO episode - ever.
    And the rewards are not so good, that I would want to replay that thing on all my 20 toons.
    I'm the last one that will say that Cryptic (or PWE, or devs, or whoever...) is obliged to give great rewards, but for Anniversary episodes to have such - mediocre - rewards? After 6 years of Anniversary episodes, which rewarded nice (and somewhat high performance) space gear sets?

    Edit:
    Good thing the Anniversary ship is account unlock - I did the episodes on one toon on account, and I'm skipping them on rest of my toons.
    Edit2:
    If it can be skipped.

    If you don't like the new episodes then go play neverwinter or another game.
    Save us the complaining

    This is a forum, which is exactly the right place for criticism, suggestions, demands as well as praise or questions. If you don't like that, play STO or Neverwinter but don't read forums. Save us the paternalism.
    We want to keep the foundry.
  • knochengeigerknochengeiger Member Posts: 89 Arc User
    monodoso wrote: »
    saber1973a wrote: »
    I just played both episodes, and thruth to be told… I'm not impressed.
    While the first one left the feel of… just another STO episode (why it forces the player to play a role of too naive to live anyway?),
    the second one got ground battle part, that was awfull.
    It looks like there is some timer for insta-death of player, enemies respawn continuosly,
    some NPC talks about some device that I need to disable in time, but there is no time to actually read the info,
    or hear him out, and when I tried to interact with some things that got a counter bar about them (I think the NPC talked about them, but I'm not sure), the enemies Rooted me continuosly, so I could not get to the devices.
    After some time (and use help for res from my away team), I manage to get to the device, but I stll was killed, even if the counter bar was about half full - I think, the battle was really confusing - still I was continuing (and used of that Delta Recruit ground gadget for another res.).
    In the end the boss was defeated - I don't know how, by whom, etc.- too much happens at once on screen - and I still got killed with all my away team - needed to respawn.
    And here big surprise - respawned at the start of the ground map, and needed retrace some (ok - not so long) walk but I did not remembered the way, and needed to find the place of battle to get some equipment from some boxes - apparently mission critical.
    In the end the second episode - for me - count as the worst STO episode - ever.
    And the rewards are not so good, that I would want to replay that thing on all my 20 toons.
    I'm the last one that will say that Cryptic (or PWE, or devs, or whoever...) is obliged to give great rewards, but for Anniversary episodes to have such - mediocre - rewards? After 6 years of Anniversary episodes, which rewarded nice (and somewhat high performance) space gear sets?

    Edit:
    Good thing the Anniversary ship is account unlock - I did the episodes on one toon on account, and I'm skipping them on rest of my toons.
    Edit2:
    If it can be skipped.

    If you don't like the new episodes then go play neverwinter or another game.
    Save us the complaining

    This is a forum, exactly the right place for criticism, opinions, complaints, demands or suggestions as well as praise or questions. If you can't accept other opinions but your's, go play sto or neverwinter or some other game and save us the paternalism.
    We want to keep the foundry.
  • anubis0sarvouranubis0sarvour Member Posts: 173 Arc User
    edited February 2019
    diedel443 wrote: »
    How is the whole scaling system supposed to work, it feels like all enemies are always max level and the scaling does nothing at all. On my 50 DSC char i died like 20 times in the mission and only "won" in the end as it seems timed and auto-win anyway. This is not limited to the episodes though, all queues feel the same.

    Overall the missions felt really disappointing, such a standard storyline.

    I have to say it; my Endgame Chars are NOT feeling welcome. So far, only characters below 40 can complete this in a reasonable time frame at a reasonable difficulty. But when I take a Lv 65 char in a T5U ship, space and ground gear Mk IX to XII, average BLYE Quality, I am getting slaughtered. The number of times I had to respawn was a record-breaker!
    When I had to fight the ISS Disco, my T5U Marauder gad a bit over 58k Hull to start; the ISS Discodeath had over 200k Hull! and it often sneezed my shields away and one-shot-killed me in less time than it took me to perform simple maneuvers or short combos.
    As for the time I think that overall, it took just over 3x as long as it did for my Lv 36 char. That loss of time getting those 2 missions done on One char meant NO OTHER CHARS would do that mission that day, nor would I have the time to get on alts for dailies.

    So in short my experiences was: Endgame Chars w/o Mk XV EPIC EVERYTHING are NOT WELCOME in Mirror of Discovery.
    3fe5520084f54ba06a859d0b2c824e771701473049.png
    The Borg Assimilator
    Live Long and Prosper.🖖[SIGPIC][/SIGPIC]
  • nommo#5819 nommo Member Posts: 1,105 Arc User
    monodoso wrote: »
    saber1973a wrote: »
    I just played both episodes, and thruth to be told… I'm not impressed.
    While the first one left the feel of… just another STO episode (why it forces the player to play a role of too naive to live anyway?),
    the second one got ground battle part, that was awfull.
    It looks like there is some timer for insta-death of player, enemies respawn continuosly,
    some NPC talks about some device that I need to disable in time, but there is no time to actually read the info,
    or hear him out, and when I tried to interact with some things that got a counter bar about them (I think the NPC talked about them, but I'm not sure), the enemies Rooted me continuosly, so I could not get to the devices.
    After some time (and use help for res from my away team), I manage to get to the device, but I stll was killed, even if the counter bar was about half full - I think, the battle was really confusing - still I was continuing (and used of that Delta Recruit ground gadget for another res.).
    In the end the boss was defeated - I don't know how, by whom, etc.- too much happens at once on screen - and I still got killed with all my away team - needed to respawn.
    And here big surprise - respawned at the start of the ground map, and needed retrace some (ok - not so long) walk but I did not remembered the way, and needed to find the place of battle to get some equipment from some boxes - apparently mission critical.
    In the end the second episode - for me - count as the worst STO episode - ever.
    And the rewards are not so good, that I would want to replay that thing on all my 20 toons.
    I'm the last one that will say that Cryptic (or PWE, or devs, or whoever...) is obliged to give great rewards, but for Anniversary episodes to have such - mediocre - rewards? After 6 years of Anniversary episodes, which rewarded nice (and somewhat high performance) space gear sets?

    Edit:
    Good thing the Anniversary ship is account unlock - I did the episodes on one toon on account, and I'm skipping them on rest of my toons.
    Edit2:
    If it can be skipped.

    If you don't like the new episodes then go play neverwinter or another game.
    Save us the complaining

    This is a forum, exactly the right place for criticism, opinions, complaints, demands or suggestions as well as praise or questions. If you can't accept other opinions but your's, go play sto or neverwinter or some other game and save us the paternalism.



    "This is a forum, exactly the right place for criticism, opinions, complaints, demands or suggestions as well as praise or questions." I agree wholeheartedly. I play STO because I embrace the ST spirit & want to have fun playing a game. if I'm having fun I toss money in to support if not then I keep the wallet shut. If I agree with something I might add my 2 cents same as if I dissent with something & both opinions can be just as valid as anyone's.

  • This content has been removed.
  • alyxvixen#3895 alyxvixen Member Posts: 128 Arc User
    All I thought of when I saw Killy go back and tap on the console was the following...
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    diedel443 wrote: »
    How is the whole scaling system supposed to work, it feels like all enemies are always max level and the scaling does nothing at all. On my 50 DSC char i died like 20 times in the mission and only "won" in the end as it seems timed and auto-win anyway. This is not limited to the episodes though, all queues feel the same.

    Overall the missions felt really disappointing, such a standard storyline.
    I have to say it; my Endgame Chars are NOT feeling welcome. So far, only characters below 40 can complete this in a reasonable time frame at a reasonable difficulty. But when I take a Lv 65 char in a T5U ship, space and ground gear Mk IX to XII, average BLYE Quality, I am getting slaughtered. The number of times I had to respawn was a record-breaker!
    When I had to fight the ISS Disco, my T5U Marauder gad a bit over 58k Hull to start; the ISS Discodeath had over 200k Hull! and it often sneezed my shields away and one-shot-killed me in less time than it took me to perform simple maneuvers or short combos.
    As for the time I think that overall, it took just over 3x as long as it did for my Lv 36 char. That loss of time getting those 2 missions done on One char meant NO OTHER CHARS would do that mission that day, nor would I have the time to get on alts for dailies.

    So in short my experiences was: Endgame Chars w/o Mk XV EPIC EVERYTHING are NOT WELCOME in Mirror of Discovery.
    You should post your build. I'm sure there are several things you could be doing better.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • czechmarkczechmark Member Posts: 29 Arc User
    edited February 2019
    she played it off like she was trying to stand up and accidentally hit a button. :p Sure, there's also the old-school wrist button trick, but hey. :p

    Au contrare, I (and any halfway observant player) knew immediately what she was doing... and she pushed far too many buttons for it to be an "accident." My Fed/TOS/DSC characters would have just stunned her outright (My Rom/KDF/JH characters would probably have disintegrated her instead), and I would have tried to communicate with the Klingons (want to play with expectations? Have us help the mirror universe Klingons - Aren't they the closest thing to good guys in that universe?). I personally don't care what her oh so clever speech would be... even a soft-hearted Federation captain would know better than to let her near any console (or even speak), let alone one that she used for a weapon of mass destruction. Then again, I would have demanded more from her to vouch for her alleged defection... perhaps her and the senior command crew stay in the brig without weapons or equipment until we reach a more secure location. This is what happened in-game to Neth Parr, who had already demonstrated her trustworthiness beforehand and still was kept in the brig for a while. I don't mind being outsmarted in a game... provided my character either has a choice in the matter (not present anywhere in STO) or gets a chance to be smart and is barely outsmarted. Cutscene incompetence is not a narrative strength in any game... if you have to rely on it to make your story "work," your story needs more work.

    Ugh... sorry, I just hate it when my character is made to be that stupid and I have no way to stop it.
  • edited February 2019
    This content has been removed.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    czechmark wrote: »
    she played it off like she was trying to stand up and accidentally hit a button. :p Sure, there's also the old-school wrist button trick, but hey. :p
    Au contrare, I (and any halfway observant player) knew immediately what she was doing... and she pushed far too many buttons for it to be an "accident." My Fed/TOS/DSC characters would have just stunned her outright (My Rom/KDF/JH characters would probably have disintegrated her instead), and I would have tried to communicate with the Klingons (want to play with expectations? Have us help the mirror universe Klingons - Aren't they the closest thing to good guys in that universe?). I personally don't care what her oh so clever speech would be... even a soft-hearted Federation captain would know better than to let her near any console (or even speak), let alone one that she used for a weapon of mass destruction. Then again, I would have demanded more from her to vouch for her alleged defection... perhaps her and the senior command crew stay in the brig without weapons or equipment until we reach a more secure location. This is what happened in-game to Neth Parr, who had already demonstrated her trustworthiness beforehand and still was kept in the brig for a while. I don't mind being outsmarted in a game... provided my character either has a choice in the matter (not present anywhere in STO) or gets a chance to be smart and is barely outsmarted. Cutscene incompetence is not a narrative strength in any game... if you have to rely on it to make your story "work," your story needs more work.

    Ugh... sorry, I just hate it when my character is made to be that stupid and I have no way to stop it.
    You know it'd have played out the same if she was leaning against a random chunk of rock and pushed a button on her glove to trigger the device right? The only real difference is that you as the player get to see HOW she escaped rather than her just going poof.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • czechmarkczechmark Member Posts: 29 Arc User
    edited February 2019
    You know it'd have played out the same if she was leaning against a random chunk of rock and pushed a button on her glove to trigger the device right? The only real difference is that you as the player get to see HOW she escaped rather than her just going poof.

    On the contrary, I can acknowledge the hidden gadget ploy as a useful, if somewhat overused, trope (think James Bond gadgets). It's more likely I would miss a tiny last-minute emergency transporter, however annoying, than a great big console I could just have blasted on the spot, so I actually find the example you give significantly less annoying than "Killy's" actual escape in the mission. Again, I will reiterate, I don't mind my character being outwitted if it is framed as a contest of wills, in which the villain manages to outsmart me even as I give my best. I shouldn't feel like I was defeated by a alleged trick foreseeable by anyone with half a brain. Which, apparently, is something none of my characters possess.
    The only people that are "mirrored" in the Mirror Universe are humans. All the other races are exactly the same, with attitude differences coming from the fact that the Terrans enslaved everyone.
    Fair enough. It just feels off to mindlessly trust one set of known treacherous, backstabbing villains versus another set without some way to play them against one another.
  • ltminnsltminns Member Posts: 12,572 Arc User
    'Do you expect me to talk?'
    'No Mr. Bond, I expect you to die.'
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • anubis0sarvouranubis0sarvour Member Posts: 173 Arc User
    edited February 2019
    my prediction: Captain Killy steals the Uber-Secret T6 Nova/Rhode Island Tuvok & Kim were developing IN SECRET, because it can Science the TRIBBLE out of TRIBBLE, has tons of Gadgets under da hood, and is a perfect super-ship for a dastardly evil genius! Before she disappears again she destroys 50; no, SIXTY KLINGON DREADNOUGHT WARBIRDS!!! And for TRIBBLE & giggles Transwarp-beams the muttha' of Tricobalt/Trilithium abominations at the Romulan Flotilla to cripple the Romulan fleet!

    As if that's not enough, whatever's left of House Mokai's flunkies are now inexplicably, blindly doing Killy's bidding...
    3fe5520084f54ba06a859d0b2c824e771701473049.png
    The Borg Assimilator
    Live Long and Prosper.🖖[SIGPIC][/SIGPIC]
  • czechmarkczechmark Member Posts: 29 Arc User
    edited February 2019
    As if that's not enough, whatever's left of House Mokai's flunkies are now inexplicably, blindly doing Killy's bidding...

    With two Discovery era villains on the loose, an unholy alliance would seem the logical conclusion. It could be interesting... given that both "Killy" and J'Ula are power-hungry, conquest-driven, tech-savvy, bigoted warlords, I can't imagine it would be all that stable.
  • anubis0sarvouranubis0sarvour Member Posts: 173 Arc User
    edited February 2019
    edited
    Post edited by anubis0sarvour on
    3fe5520084f54ba06a859d0b2c824e771701473049.png
    The Borg Assimilator
    Live Long and Prosper.🖖[SIGPIC][/SIGPIC]
  • jrdobbsjr#3264 jrdobbsjr Member Posts: 431 Arc User
    > @somtaawkhar said:
    > czechmark wrote: »
    >
    > and I would have tried to communicate with the Klingons (want to play with expectations? Have us help the mirror universe Klingons - Aren't they the closest thing to good guys in that universe?).
    >
    >
    >
    > The only people that are "mirrored" in the Mirror Universe are humans. All the other races are exactly the same, with attitude differences coming from the fact that the Terrans enslaved everyone.
    >
    > Mirror Klingons are the same racist, cannibal, slavers, they are in the Prime universe. They would have no real reason to work with you, at best, they would just tell you to leave.

    In the DS9 episodes in the Mirror Universe the Klingons, Cardies , etc were all Stupid Evil. Worf and Garak were particularly moronic. The only species that might be different is the Romulans........only because they have never appeared in MU content. I could see them sitting behind their Neutral Zones, appalled at the gibbering stupidity all around them and determined to keep them out forever if need be.
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