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Tips and Tricks Guide for: Borg Disconnected

baddmoonrizinbaddmoonrizin Member Posts: 7,036 Community Moderator
edited April 2019 in Player Guides
Welcome Captains!

This is the Star Trek Online Tips and Tricks Guide for: Borg Disconnected

The purpose of this thread series is to provide a central repository for seeking and offering advice, tactics, builds, etc., for Task Force Operations, Events, and missions in-game.

Have a question? Have advice? Know of an effective build? Best tactics to get the optionals?

Share your experiences here!

The idea is to help players be more successful and have a more positive experience when playing these missions.

Please adhere to the Community Rules & Policies, as well as, the Frequently Created Threads rules when posting in this thread.

Thank you for your participation in making the Star Trek Online Forum Community a helpful and positive experience for all players. Engage!
Post edited by baddmoonrizin on
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  • baddmoonrizinbaddmoonrizin Member Posts: 7,036 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator
    Community Moderators are Unpaid Volunteers and NOT Employees of PWE/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of PWE/Cryptic
    Contact Customer Support --> https://support.arcgames.com
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online? Facebook / Twitter / Twitch
  • baddmoonrizinbaddmoonrizin Member Posts: 7,036 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator
    Community Moderators are Unpaid Volunteers and NOT Employees of PWE/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of PWE/Cryptic
    Contact Customer Support --> https://support.arcgames.com
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online? Facebook / Twitter / Twitch
  • baddmoonrizinbaddmoonrizin Member Posts: 7,036 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator
    Community Moderators are Unpaid Volunteers and NOT Employees of PWE/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of PWE/Cryptic
    Contact Customer Support --> https://support.arcgames.com
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online? Facebook / Twitter / Twitch
  • niuchacz#7208 niuchacz Member Posts: 13 New User
    If someone could share advice: yesterday I was trying to handle alone a single spot but was destroyed by Borg drones. I could not fight the drones and free the ones that are going to be freed, so eventually they were turning against me and I was outnumbered. Then I thought I'll join other player in "his" spot. I was not dying there and I was thinking we are helping each other. I was wrong, because the player started to complain for me and another player why did we run from our spots and joined him. I left mine because I could not handle it alone. He didn't listen. I don't understand what I did wrong. Soon after he started to complain I got the "server disconnect" which after 120 seconds kicked me to loading screen. Once i returned I found myself out of the operation and had to queue again. But the question is, how to survive (at normal difficulty), when a random team mate wants you to keep your spot alone and don't want to fight with you or suport you?
  • tasshenatasshena Member Posts: 511 Arc User
    One good thing to consider for this queue is Ablative Plating, it's a ship trait from the Pathfinder, or available in a box I believe for KDF allied folks. It doesn't last long, but it can often last the one or two seconds that will let you free a ship before taking damage again. Note that you need a shield heal or science team for this to work.​​
  • sci321sci321 Member Posts: 150 Arc User
    I've found that one of the best strategies for after the Undine and Voth show up is to just refrain from drawing aggro and, while they focus on blowing each other up, focus on freeing the disconnected Borg.

    Before that, I'd say save DOT-cleansing abilities like Hazard Emitters or Causal Reversion for when the disconnected ships are the only ones left.
  • westmetalswestmetals Member Posts: 7,184 Arc User
    edited April 2020
    It may just be my experience, but I have found that if 3 (or more) players congregate in a single area, the optionals almost always fail. Possibly because of a lack of sufficient numbers of disconnected ships spawning (due to low numbers of spawns in the other zones) and/or the difficulty of covering a zone solo and still managing to do releases (particularly this would be an issue with a 3/1/1 split).

    A 2/2/1 split seems ideal from that standpoint.

    Also note that if you have reached the quota, you can leave the newly-spawned disconnected ships alone in the last 45 seconds or so of the first two rounds, and then free them at the beginning of the next round (carrying them over to that counter) before they reach the goal.

    In the final (boss) round, it's become traditional to go after the Voth first, and if you have any science captains, having one of them hit the Voth Dreadnought with a subnucleonic beam will disable its super-shield.
  • sannia1sannia1 Member Posts: 46 Arc User
    The east zone gets an extra enemy cube that spawns in, so if you're doing a 2/2/1 split, avoid the east zone being the 1.

    If you leave one of the initial probes alive and sort of lure it away while rescuing disconnected ships around it, enemies won't spawn in and you only need to worry about tanking fire from that one probe until the Undine show up.

    To reiterate sci321's comment, a little bit of pacifism goes a *long* way. The easiest way to win is to let them fight each other. If you're in a warbird and have a battle cloak, abuse it.

    Disrupting the undine rifts can be done while taking fire.

    Rescuing the disconnected ships will be interrupted if you get hit. However, if you use an ability which gives you temporary hitpoints like a singularity core's Quantum Absorption, you can take *a few* hits without getting interrupted.
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