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Tips and Tricks Guide for: Azure Nebula Rescue

baddmoonrizinbaddmoonrizin Member Posts: 10,857 Community Moderator
edited April 2019 in Player Guides
Welcome Captains!

This is the Star Trek Online Tips and Tricks Guide for: Azure Nebula Rescue

The purpose of this thread series is to provide a central repository for seeking and offering advice, tactics, builds, etc., for Task Force Operations, Events, and missions in-game.

Have a question? Have advice? Know of an effective build? Best tactics to get the optionals?

Share your experiences here!

The idea is to help players be more successful and have a more positive experience when playing these missions.

Please adhere to the Community Rules & Policies, as well as, the Frequently Created Threads rules when posting in this thread.

Thank you for your participation in making the Star Trek Online Forum Community a helpful and positive experience for all players. Engage!
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Post edited by baddmoonrizin on
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  • baddmoonrizinbaddmoonrizin Member Posts: 10,857 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
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  • baddmoonrizinbaddmoonrizin Member Posts: 10,857 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
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  • baddmoonrizinbaddmoonrizin Member Posts: 10,857 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
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  • starfarerthetastarfarertheta Member Posts: 740 Arc User
    edited September 2019
    I don't see this employed as often as I'd hope in the Azure Nebula Rescue TFO, but the quickest way to free the Romulan ships is to have one player distract the Tholians while another disables the tractor beams. The trick is remembering that the Tholians have F.A.W. (fire at will), so it can seem like they're attacking you but they're really still attacking someone else. Do it right, and you don't actually need to destroy any enemy ships.

    Edit: Oh, so this is where I post this stuff.
    Post edited by starfarertheta on
  • edited April 2020
    This content has been removed.
  • majorcharvenakmajorcharvenak Member Posts: 231 Arc User
    I don't see this employed as often as I'd hope in the Azure Nebula Rescue TFO, but the quickest way to free the Romulan ships is to have one player distract the Tholians while another disables the tractor beams. The trick is remembering that the Tholians have F.A.W. (fire at will), so it can seem like they're attacking you but they're really still attacking someone else. Do it right, and you don't actually need to destroy any enemy ships.

    Edit: Oh, so this is where I post this stuff.

    ^ This, along with keeping an eye on tractor beam completion. Needs to be hit four times for one player, two for two players, once (and perhaps one more) for three and four players respectively. You also might want to hold off engaging Tholian groupings that have Orb Weavers until the furthest one from you (if coming in on flank attack profile) is within 5Km as they tend not to engage their web generators at that close range. Control abilities (if available to you or your team mates) are your friend, as grouping them tight is preferable to trying either chase or BFAW spam them to death.
    ~Shia~

    Member - Houseclan t'Charvon (STO)
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    Sukima, Lvl 65, Fed Vul Sci

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