Greetings Captains!
We will be having a maintenance tomorrow, 11/8 at 7AM Pacific for 2.5 hours. (
What time is this for me?)
You can find our patch notes here.
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We value your feedback and want to help direct it to the right locations. Please check the following link to redirect to the best sub-forums to post your replies.Experiencing a Gameplay Bug with our latest patch? Please click this link to be taken to our Gameplay Bug Report Section to file your reports.
Thank you for the assistance!
The Star Trek Online Team
Comments
"Resolved an issue where 360° weapons were unable to hit large targets on the opposite side of where they were equipped."
Thank you for all the fixes... but especially for these!
Exactly what I have been saying over several weeks. Those who were whinging that this or that has not been fixed, and me saying just because something has yet to be fixed means it has not been forgotten about. These patch notes are proof of me saying just give the devs time. See patience is key. These are an awesome set of patch notes
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Get the Forums Enhancement Extension!
Patience. It will happen
Also what the other guy said before about TOS escorts
I am cool with that.. a lot of stuff on this list needed to be fixed before new content was added.
I can wait till next week so we can get bug fixes this week.. I am perfectly fine with that.
I often bemoan the whiner's as well, however, my suspicion is that had it not been for the survey results and the forum posts about bugs we wouldn't have gotten such a long list. Great job on Cryptic's part, now if only I could get a stable connection.....
Just because something isn't fixed in a month doesn't mean it's being ignored but rather it can be hard and time consuming to find out just what is broken and how to fix it without breaking something critical.
The thing that forum posts and surveys and such help is not guilt tripping Cryptic but rather they provide info for Cryptic detect just what needs fixing.
Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
I have been experiencing rubber banding issues as well.
And knowing is half the battle!
21 'til I die!
- Adjusted Phased-Waveform Beacon damage output to be more in line with other Distress Call devices.
- Reducing summoned Hur'q damage by approximately 30%.
BOOOOOOOOAnd still nothing about warp out sound bite from being fixed back to what it should be and not that reversed TRIBBLE noise in a paper roll tube?
Are you sure this isn't some mix up and you that you have posted the patch notes for the rest of the year all in one blog? There seems to be a lot of fixes for one day of patching that isn't related to a major update. If the team can accomplish this much in a short time span, then us players are clearly not expecting enough from the STO team when it comes to quality control and in a timely manor.
Nice list of fixe, nevertheless.
I would believe you except for the fact that in connection with the random TFO system devs asked for reports on which queues were broken and how, never mind that many of us pointed out that we've been making those reports via in-game bug report and forum ditto for years. And that none of these things had ever been fixed *side eyes Undine Infiltrator and Azure Nebula Rescue*. And that we had in the very same thread pointed out that these queues among others were bugged and that they'd never been fixed never mind how many reports we'd made.
Or for that matter when I and other reported the Aid New Romulus missions gone from Available after streamlining. After having been met with a ton of suspicion that it was clearly us who couldn't figure out their shiny new properly, when it became apparent that yes, it was a bug, it all went into radio silence. Not even an acknowledgement that it was bugged, just nothing.
Really, it makes it feel very much like they only read the bug reports they want to read, focusing only on the areas they feel like focusing on, and ignores the rest.
Yes, I notice the Devs concentrate on particular areas at one time and hold off on doing others, too. I don't think they have enough people to do everything at once.
There isn't as high a priority given to some things players consider as bugs. I assume, some things take longer to sort out, some things are specialized and the people who working on that part of the program are stretched thin doing other things, too.
But all of this stuff need player feedback.
Bug Report forums here....I think is a direct way of getting their attention. Reddit is a jumble, here they have it all in one place. Get your stuff to the top of the pile of bug reports by making a fresh post once in a while. Even make a note when you see it is fixed, so they know it is cleared or when it comes back.
And that is all we can do, tell them what you see, even at risk of sounding like a broken record. They need the feedback so they have something to work off of. They read the Bug Report part of the Forums, at the least.
You can see @engineerb4#4806 and @chrian#9670 go through this stuff here every day.
As for bug tickets....I get the feeling the Devs may not get those in a timely manner. We all seen how wonky the system actually is from our side, doesn't mean it works better going toward the Devs. God knows, how many "hands" it has to cross before Devs get to read those. I am not saying don't make tickets...I am just saying use both avenues to get things across to them.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin