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Test Drive Ships on Tribble

I would like to test drive some ships and test builds on them within the Tribble Server, is there a way I can get access to aquire C-Store Ships and test them out before I buy them.
As Tribble is perfect for this, I can rearrange skill tree accordingly and back again if needed, if possible, could you unlock the Dyson Cross Faction Bundle and Ship upgrade tokens, as I have some Ideas for builds.
After running a T6 Sci Ship, I look at these Dyson ship and they don't get enough credit for what they are, as I can see they would be more formadable than most T6 ships.
Basically just lacking Specialist Seating, they have 11 consoles.
If it works out ill start using them, if I start wiping some butt in Kerat with Dyson Destroyers, it might promote sales.
Discord: Pryor#2941
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Comments

  • odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    LOL Pryor...Just lol..

    Love my Dsds

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  • tuskin67tuskin67 Member Posts: 1,097 Arc User
    ruinthefun wrote: »
    No. This used to be an option, but it negatively affected sales so was discontinued. Turns out the STO ship market functions on chain buyer's remorse.

    Eh no, the option was to test new ships for bugs, they were removed after they were released on Holodeck.
  • odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    edited August 2018
    tuskin67 wrote: »
    ruinthefun wrote: »
    No. This used to be an option, but it negatively affected sales so was discontinued. Turns out the STO ship market functions on chain buyer's remorse.

    Eh no, the option was to test new ships for bugs, they were removed after they were released on Holodeck.

    Either way..They havent done this for Years..At least since Delta Rising.

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  • where2r1where2r1 Member Posts: 6,054 Arc User
    Weren't people just playing with the new ships on Tribble and never buying them on Holodeck? Never intending to bug test at all?
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    pryor#5476 wrote: »
    The only 2 test drives in game are the Oblisk Carrier that has a great tank build on it from what I can tell.
    Then the Dyson Destroyer with a crappy build, if the Dyson Destroyers didn't sell it was because of that, by looking at the stats of the Dyson Destroyer & Consoles avalible, I could make a build that would fire a bunch of Shield Stripping Console & Sci Beams almost like a Death Star, then follow up 3 forward facing Torpedos and Kenetic Cutting beam for the kill.
    Grave Torp (spread)
    Partical Emmisions
    Neutron Torp ( and ISO Kenietic Cannon )
    ...... turn to aft
    Harpang Torp
    Firing Thoron Infused Array and Dyson Proton weapon ( beam overload )

    With a proper skill tree you could probably kill most ships in this game.

    This is something I want to test........

    So..just speaking from experience...There is nothing that you can do on a DSD that you cant do with a similarly equipped Sci ship (T5U or T6)..The swap of Commander Sci to Commander Tactical is...sadly.. Not as useful as it sounds.. The DSD is a WONDERFUL SCIENCE ship but the WORST DESTROYER in the game (Should you run it like one)..I know you have science ships even on your KDF toon..Test and try out their first. If you looking for Speed..Wells/Vern or Dranur..If you want a Hangar..Multimission ships...If you want a Cloak..Go Romulan or Nak'ul...If you Want Slow with an extra weapon Go Sci Dread..There ya go..From a guy with ALL the sci ships.

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  • odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    coldnapalm wrote: »
    The event DSD ship is an okay sci ship and a terrible tact ship in one. So you can use it as a passible sci ship...and I did so on my roms for a while before they got real sci ships, but any attempts to use it for their tact abilities is a goant waste of resources. Yes you can do it if you really want to because you love how it looks...but seriously...from pure performance, get either a good sci ship or a good tact ship instead of this failed attempt at a hybrid. Oh and if you DO want a hybrid, get something like a sci dread or a sci focused tactical ship instead and focus on what they are more focused at and splash in the hybrid.

    Come on Cold..It IS a good sci ship,its just not a T6 with a specialty seat. In my ENG toon im doing 70k-100k no problem (No + % Exotic Damage just EPG points) Its capable of much of the same level damage as any other Sci ship..I have all the T6 Sci ships..but this one look and flys good for me (Eng Romulan)...I still run a T5U Wells on my Tac and T6 Multimission on my SCI.

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  • odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    coldnapalm wrote: »
    coldnapalm wrote: »
    The event DSD ship is an okay sci ship and a terrible tact ship in one. So you can use it as a passible sci ship...and I did so on my roms for a while before they got real sci ships, but any attempts to use it for their tact abilities is a goant waste of resources. Yes you can do it if you really want to because you love how it looks...but seriously...from pure performance, get either a good sci ship or a good tact ship instead of this failed attempt at a hybrid. Oh and if you DO want a hybrid, get something like a sci dread or a sci focused tactical ship instead and focus on what they are more focused at and splash in the hybrid.

    Come on Cold..It IS a good sci ship,its just not a T6 with a specialty seat. In my ENG toon im doing 70k-100k no problem (No + % Exotic Damage just EPG points) Its capable of much of the same level damage as any other Sci ship..I have all the T6 Sci ships..but this one look and flys good for me (Eng Romulan)...I still run a T5U Wells on my Tac and T6 Multimission on my SCI.

    Yeah, but you do 70-100k in pretty much any sci ship :p . So pretty much average sci ship. I mean it isn't the worst one out there or anything like that. But for sci ships, there are better options out there for pretty much any combination of things you may want to do with it.

    What would you consider to be a better option? Just Curious.

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  • odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    coldnapalm wrote: »
    coldnapalm wrote: »
    coldnapalm wrote: »
    The event DSD ship is an okay sci ship and a terrible tact ship in one. So you can use it as a passible sci ship...and I did so on my roms for a while before they got real sci ships, but any attempts to use it for their tact abilities is a goant waste of resources. Yes you can do it if you really want to because you love how it looks...but seriously...from pure performance, get either a good sci ship or a good tact ship instead of this failed attempt at a hybrid. Oh and if you DO want a hybrid, get something like a sci dread or a sci focused tactical ship instead and focus on what they are more focused at and splash in the hybrid.

    Come on Cold..It IS a good sci ship,its just not a T6 with a specialty seat. In my ENG toon im doing 70k-100k no problem (No + % Exotic Damage just EPG points) Its capable of much of the same level damage as any other Sci ship..I have all the T6 Sci ships..but this one look and flys good for me (Eng Romulan)...I still run a T5U Wells on my Tac and T6 Multimission on my SCI.

    Yeah, but you do 70-100k in pretty much any sci ship :p . So pretty much average sci ship. I mean it isn't the worst one out there or anything like that. But for sci ships, there are better options out there for pretty much any combination of things you may want to do with it.

    What would you consider to be a better option? Just Curious.

    Since I like romulans...i like the the laeosa quite a bit. But honestly...that mostly for the looks. The tact vesta version of the romulan is also quite nice looking and fun to fly. Mechanically, the cardy sci dread and eternal are really good ships from the zen shop. I like the krenium event ship for super heavy sci ability ships and slotting that uni with sci as the LTC tac will deal with any tact abilities I need on such a ship and the LT engineers is good enough. For sci/tact hybrids, the annorax and paradox are beasts...although like I said, I like the laeosa quite a bit and I use that ship for that and it works out quite well. Better than that silly DSD event ship I have. On the laeosa, stick a tact in the uni for 5 tac slots, 5 science and 3 engineer with LTC access to engineer and tact and CMDR sci. It works pretty well.

    AHHH Now it all makes sense..Your comparing it to the EVENT ship..The Cstore variants are better with more hull and shields.
    I run a Caprimul and its basically a more maneuverable version of (how you describe) the Krenim.

    I have the Leaosa too but thats now a Dedicated Drain ship (Mostly due to its console). Also run the Rom Multimission (Vesta alternative)..But Shes not as maneuverable in PVP as the DSD is.

    I will say the 4 piece Alliance Set makes that ship very tanky in large numbers (swarms) or Hurk and even Borg (or difficult PVPer). Again ..down side is they are not as maneuverable vs the DSD (Cstore ships).

    I have the Eternal..But man I keep shelving it..Be it on my Rom or my Fed toons...There are other ships I like flying better.

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  • odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    Its not really.."sight unseen." Theres usually 2 ship blogs with stats and abilities. So you have a general Idea on how its going to perform based on that (and your experiences with specialty abilities).

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  • protoneousprotoneous Member Posts: 2,982 Arc User
    On the bright side as least you can bring a lockbox ship box over to Tribble and take it for a test drive.
  • captainkoltarcaptainkoltar Member Posts: 895 Arc User
    Tribble is intended to test content for bugs and issues. It's not intended for players to test drive ships to see if they like them.
  • protoneousprotoneous Member Posts: 2,982 Arc User
    Tribble is intended to test content for bugs and issues. It's not intended for players to test drive ships to see if they like them.
    Given the console on Drozana and what it provides (all rep gear, unlimited upgrades & respecs, etc) Tribble also seems intended for testing your character as well. This works even better if your fleet has a Tribble counterpart (ours does) or you can find a fleet on that server to join.

    While there's some handy spread sheets for a variety of things such as cool down calculators in the holo-world, having access to those pieces of rep gear and fleet gear you were thinking about without really buying them plus unlimited respecs and some Japori elite test runs can give you a free preview of how your next build really works.

    My own introduction to prevailing innervated competitive engines didn't happen on holodeck :smile:
  • duncanidaho11duncanidaho11 Member Posts: 7,867 Arc User
    coldnapalm wrote: »
    Tribble is intended to test content for bugs and issues. It's not intended for players to test drive ships to see if they like them.

    On the other hand, it should be something you should be able to do to begin with.

    Meh, if Cryptic doesn't want to allow test drives for whatever reason (ex. managing a entirely separate C-store for tribble) I don't think there's much of an argument here in repeating "but I want it!" It's their test server, their objectives, and the practice isn't so standard in gaming that one could argue they're violating an implicit social contract irrespective of their needs and this item's feasibility (I certainly don't get to test out my Warframes.)
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  • protoneousprotoneous Member Posts: 2,982 Arc User
    coldnapalm wrote: »
    Tribble is intended to test content for bugs and issues. It's not intended for players to test drive ships to see if they like them.

    On the other hand, it should be something you should be able to do to begin with.

    Meh, if Cryptic doesn't want to allow test drives for whatever reason (ex. managing a entirely separate C-store for tribble) I don't think there's much of an argument here in repeating "but I want it!" It's their test server, their objectives, and the practice isn't so standard in gaming that one could argue they're violating an implicit social contract irrespective of their needs and this item's feasibility (I certainly don't get to test out my Warframes.)
    Not much to manage, it's a clone. This isn't Warframe. Time for Cryptic to show some innovation.

  • duncanidaho11duncanidaho11 Member Posts: 7,867 Arc User
    edited September 2018
    protoneous wrote: »
    coldnapalm wrote: »
    Tribble is intended to test content for bugs and issues. It's not intended for players to test drive ships to see if they like them.

    On the other hand, it should be something you should be able to do to begin with.

    Meh, if Cryptic doesn't want to allow test drives for whatever reason (ex. managing a entirely separate C-store for tribble) I don't think there's much of an argument here in repeating "but I want it!" It's their test server, their objectives, and the practice isn't so standard in gaming that one could argue they're violating an implicit social contract irrespective of their needs and this item's feasibility (I certainly don't get to test out my Warframes.)
    Not much to manage, it's a clone. This isn't Warframe. Time for Cryptic to show some innovation.

    Spurious calls to arms is spurious, enabling the c-store for tribble is not innovation. It's facilitation. If Cryptic wants to do that, okay. If not, oh well. Stats in this game aren't so obtuse that you can't reasonably extrapolate performance per ship. If you personally find it troublesome, reach out to the build community or simply learn through experience.
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • protoneousprotoneous Member Posts: 2,982 Arc User
    protoneous wrote: »
    coldnapalm wrote: »
    Tribble is intended to test content for bugs and issues. It's not intended for players to test drive ships to see if they like them.

    On the other hand, it should be something you should be able to do to begin with.

    Meh, if Cryptic doesn't want to allow test drives for whatever reason (ex. managing a entirely separate C-store for tribble) I don't think there's much of an argument here in repeating "but I want it!" It's their test server, their objectives, and the practice isn't so standard in gaming that one could argue they're violating an implicit social contract irrespective of their needs and this item's feasibility (I certainly don't get to test out my Warframes.)
    Not much to manage, it's a clone. This isn't Warframe. Time for Cryptic to show some innovation.

    Spurious calls to arms is spurious, enabling the c-store for tribble is not innovation. It's facilitation.
    You have a unique way of mislabeling things.
  • duncanidaho11duncanidaho11 Member Posts: 7,867 Arc User
    edited September 2018
    protoneous wrote: »
    You have a unique way of mislabeling things.

    And "nya uh" isn't a valid counter argument. We simply don't need test drives, though they would be a nice feature for some people. There's a lot that could be added to STO that fits under that category. Whether or not that's added is down to the process of development. If Cryptic's gone so far as to remove the ability, then they've made a pretty clear statement that it's something they do not want in the game (at least in that form.)

    They are the developer, and such decisions are part of their responsibilities (balancing what players want with their priorities, objectives, feasibility, and opportunity costs.)


    PS. for the OP: if you want to have a look at the complete customization options for the DSD, the ship is available as a customizable NPC costume in the Foundry. For stats questions: I recommend you consult with the STO build community to evaluate whether your intended DSD builds will make the most of the dual modes and consoles (expert consultation can be much more informative than fiddling around during a first impression.)
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • protoneousprotoneous Member Posts: 2,982 Arc User
    Meh, if Cryptic doesn't want to allow test drives for whatever reason (ex. managing a entirely separate C-store for tribble) I don't think there's much of an argument here in repeating "but I want it!"
    I never said once said "but I want it!" I was trying to positively focus on what Tribble can provide to players, but did suggest they could show some innovation.
    Stats in this game aren't so obtuse that you can't reasonably extrapolate performance per ship. If you personally find it troublesome, reach out to the build community or simply learn through experience.
    You know what you're doing here. Don't make it personal please. I've participated in quite a few build help threads recently in an attempt to help new players and make the game more enjoyable for them.
    We simply don't need test drives, though they would be a nice feature for some people. There's a lot that could be added to STO that fits under that category.
    You or me may simply not need test drives. "We" has you speaking for the entire player base. I agree completely with you that it would be nice feature for some people and that there's a lot in STO that fits under this same category.

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