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Design change suggestion/request - Morrigu'/Fleet Morrigu

casualstocasualsto Member Posts: 672 Arc User
After giving this a thorough thought, I'd like to ask the opinion of the community on the following proposed change done to the mentioned romulan ship model. (the lower Mogai/Valdore models wouldn't justify a 5 fore).

Changing its 4-3 weaponry setting to 5-2 (and eventually if it's too op, drop one tac console slot and make it a science console slot).

I'm interested in your arguments alongside with your opinion.
Post edited by baddmoonrizin on

Design change suggestion/request - Morrigu'/Fleet Morrigu 18 votes

Yes, it's worth proposing and would make that ship more of a choice, giving diversity to the Romulans
16%
seaofsorrowspeterconnorfirstdoctorstegi 3 votes
No, it's not such an amazing proposition because - insert argument -
83%
nightkencoldnapalmmeimeitoowarmaker001brattler2tunebreakersalazarrazedixoniumstarswordcvalarauko43leemwatsonwarpangelfoxman00darkbladejkussvaliant#6064 15 votes

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    peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    Yes, it's worth proposing and would make that ship more of a choice, giving diversity to the Romulans
    Well sadly 5:2 is really far superior to 4:3 especially under the current cannon hype.

    I saw it prudent to abandon my favorite JHSS for the Vanguard Warship as it could hardly compete anymore on the DPS field. Heh, a 1B EC ship for a zen store one out of a pack. I doubt however that cryptic will make any changes to current vessels in favor of future ship releases. Think it is more likely that we see some über-sets involving turrets in the future which could shift the favor back onto 4:3 or at least make them competitive in the upper DPS class again.
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    meimeitoomeimeitoo Member Posts: 12,594 Arc User
    No, it's not such an amazing proposition because - insert argument -
    No. 5/2 Pilot ships don't drop a Tact console either.
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    ussvaliant#6064 ussvaliant Member Posts: 1,006 Arc User
    No, it's not such an amazing proposition because - insert argument -
    No i'm happy with my Morrigu as it currently stands. Even with a 4/3 it is still an excellent ship
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    Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
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    warpangelwarpangel Member Posts: 9,427 Arc User
    No, it's not such an amazing proposition because - insert argument -
    Editing ancient ships is a waste of time. Come back when it's time to make the T7.
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    casualstocasualsto Member Posts: 672 Arc User
    warpangel wrote: »
    Editing ancient ships is a waste of time. Come back when it's time to make the T7.

    I'm almost sorry to even ask after that response.
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    warpangelwarpangel Member Posts: 9,427 Arc User
    No, it's not such an amazing proposition because - insert argument -
    casualsto wrote: »
    warpangel wrote: »
    Editing ancient ships is a waste of time. Come back when it's time to make the T7.

    I'm almost sorry to even ask after that response.
    Why?
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    casualstocasualsto Member Posts: 672 Arc User
    The Arbiter and Kurak are superior by most aspects.
    The experimental weapon slot is underperforming as hell.
    This is supposedly coming with a battlecruiser bundle. And this is far from being in that class, even if advertised as a heavy warbird. It's not compared to a warship/destroyer, it's not nimble enough or built to be a decent escort and is not even close to the arbiter/kurak.
    5-2 from 4-3 and reducing one tac console and adding a science one would fit the narrative of romulan ships and would not impact into making it OP.
    It's just an adjustment to the fact that this ship was left behind and it is no longer a viable option. We need more 5 fore romulan ships.
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    tunebreakertunebreaker Member Posts: 1,222 Arc User
    No, it's not such an amazing proposition because - insert argument -
    We all have our favourite ships, that's cool. And when chasing DPS and making meta-conforming builds, some ship configurations will always be better than others, inevitably resulting some of our favourite designs being left weaker. However, they can't make all of their ships the same, can they?

    I would love to have fully customizable aspects for every ship, but I doubt Cryptic sees a financial incentive in that. And talking about "my favourite design doesn't perform well-enough", I seriously doubt Morrigu is anywhere near the worst offender - Galaxy fans for example would certainly want to have a word with you.
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    casualstocasualsto Member Posts: 672 Arc User
    Galaxy class had issues even in TNG...
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    tunebreakertunebreaker Member Posts: 1,222 Arc User
    No, it's not such an amazing proposition because - insert argument -
    Onscreen capabilities are irrelevant in this discussion. What I said is that compared to some models people might consider as their favourites (for example, Galaxy), Morrigu already performs very well in overall DPS landscape.
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    salazarrazesalazarraze Member Posts: 3,794 Arc User
    edited August 2018
    No, it's not such an amazing proposition because - insert argument -
    We all have our favourite ships, that's cool. And when chasing DPS and making meta-conforming builds, some ship configurations will always be better than others, inevitably resulting some of our favourite designs being left weaker. However, they can't make all of their ships the same, can they?

    I would love to have fully customizable aspects for every ship, but I doubt Cryptic sees a financial incentive in that. And talking about "my favourite design doesn't perform well-enough", I seriously doubt Morrigu is anywhere near the worst offender - Galaxy fans for example would certainly want to have a word with you.
    99% agreed. However, when looking at the Galaxy you could at say to yourself "at least it's not as bad as the Resolute."
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
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    leemwatsonleemwatson Member Posts: 5,345 Arc User
    No, it's not such an amazing proposition because - insert argument -
    This obsession with 5 fore weapons is just silly and not needed especially with energy types that already have 2 Omnis in them. You've still got 7 weapons firing in the fore-arc with the KCB. Switching it from 4/3 to 5/2 will not provide any benefit.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
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    seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited August 2018
    Yes, it's worth proposing and would make that ship more of a choice, giving diversity to the Romulans
    leemwatson wrote: »
    This obsession with 5 fore weapons is just silly and not needed especially with energy types that already have 2 Omnis in them. You've still got 7 weapons firing in the fore-arc with the KCB. Switching it from 4/3 to 5/2 will not provide any benefit.

    Yeah, cause having 5 dual heavy cannons and 2 turrets is exactly the same as 4 dual heavy cannons and 4 turrets.. yeah.. ok, whatever. In front facing builds, 5 forward weapons has quite an impact from a pure damage perspective. You're talking trading one of the lowest damage weapons in the game (turret) for one of the highest damaging weapons in the game (Dual/Dual Heavy Cannon.) Yes, there is a difference.


    I would love to have a 5th forward weapon on the Morrigu, but it's not needed. The ship is pretty awesome the way it is, it would just make it a little more potent for front facing builds. Plus the other ships in the pack (Arbiter, Kurak) are both 5/3 so it would at least make the pack uniform in layout.
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    seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited August 2018
    Yes, it's worth proposing and would make that ship more of a choice, giving diversity to the Romulans
    coldnapalm wrote: »
    leemwatson wrote: »
    This obsession with 5 fore weapons is just silly and not needed especially with energy types that already have 2 Omnis in them. You've still got 7 weapons firing in the fore-arc with the KCB. Switching it from 4/3 to 5/2 will not provide any benefit.

    Yeah, cause having 5 dual heavy cannons and 2 turrets is exactly the same as 4 dual heavy cannons and 4 turrets.. yeah.. ok, whatever. In front facing builds, 5 forward weapons has quite an impact from a pure damage perspective. You're talking trading one of the lowest damage weapons in the game (turret) for one of the highest damaging weapons in the game (Dual/Dual Heavy Cannon.) Yes, there is a difference.


    I would love to have a 5th forward weapon on the Morrigu, but it's not needed. The ship is pretty awesome the way it is, it would just make it a little more potent for front facing builds. Plus the other ships in the pack (Arbiter, Kurak) are both 5/3 so it would at least make the pack uniform in layout.

    Except that neither the arbiter or kurak has 5 tac consoles. Or has a cmd tac boff slot. The morrigu has cmd tac and lt tac which makes it pretty much ideal for running tact abilities on global without cooldowns so you can use traits for for your eng and/or sci cooldowns. The aribiter and kurak while powerful ships on their own doesn't have a good way to get global cooldown on tac without sacrificing LTC sci boff slot by making the uni into an engineer to either do A2B or have enough engineer slots to load up on quick engineer power for the MW ship trait. Also if you do cannons over beams on the arbiter or kurak, you have no access to CSV or CRF 3. Which kinda hurts. Also the morrigu ship specific set bonus is just way too good compared to the arbiter and kurak set. Having the morrigu have the 5/3 layout of the arbiter and kurak without other stat adjustments would make it beyond OP. Having it be even be 5/2 is pretty damn OP. And you know how much I love this ship. But yeah, it's pretty near the top mechanically already. No need to go crazy with it. Not that I would complain if they did do this...

    I concede, those are all good points.

    Best to leave the Morrigu the way it is.. it's not like the ship is in need of help. Plus, it's not like the Romulan faction doesn't already have plenty of options that have 5 forward slots.. the Morrigu is fine as is.
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