I was thinking about this at some length, especially for really small fleets, or those with very few active players in their ranks, to help them get their fleet holdings leveled up...
I know that the coffers are a help to those working on the Colony fleet holding, but what about the other holdings getting fleet-wide coffers? Let me give a few examples.
Dilithium Mine - generates dilithium for use with all fleet holding projects
Starbase - generates fleet marks and energy credits for use with all fleet holding projects
Embassy - generates Duty Officers for use with all fleet holding projects
This idea was born out of having one character in a fleet where there are very few active players, and I wanted to explore the possibility of being able to level the holdings up and not make it feel like an absolute impossibility to accomplish.
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If they were to integrate a coffer system like that, it would have to have some kind of limiter. For example we can get Fleet Dilithium Vouchers that can ONLY be used on Fleet Projects.
While Fleets are supposed to be a social thing, I can understand some of the concern you're bringing up. My fleet also has a KDF fleet, but since we main Fed, our KDF fleet gets neglected. Something like this could help build up the holdings for sure. But as I said there has to be some means of balancing it out with everything else in the game.
Energy Credits aren't as much of a problem, and making the Starbase generate Fleet Marks would draw people away from doing things like Fleet Alert for marks.
SO... interesting idea, but needs some refining. I could get behind a coffer system that helps smaller fleets, but it has to be done right in order to not have a negative impact on other areas of the game.
The Colony Coffer does generate the commodities needed for the Colony holding after a certain point of Colony progress, thus removing the requirement of having to collect them yourself. HOWEVER it does reward you for adding to it, as well as having a stockpile that you can dump into projects. However... you are NOT rewarded for using Coffer stored commodities in projects.
Always finish that Dilithium Mine first for the Dilithium Discount.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
The coffer is just a storage that you can use to keep resources until needed.
https://sto.gamepedia.com/Fleet_Colony_World
Like the colony "automated collection", have like the Dilithium mine do some "automatic collection" for fleet-only dilithium. The Fleet Starbase would have an "automatic collection" for fleet only energy credits, and perhaps for different DOFF departments - ie red for tactical, yellow for engineering, blue for science. The Embassy could have for civilian DOFFs.
It'd be interesting to also include in the other holdings an automatic collection of each specific provision for that holding. Something like the Mine getting its own provisions, K-13, the embassy, the spire, the lab, all following suit.
Far as I know, the current limit on the coffer provisions on the colony is 250k, unless that has changed. Maybe go that high for the others for those provisions,
This is more-or-less me 'thinking out loud' on ways to help smaller, or in some cases, neglected fleets.
There's a way to fix that already. It just takes commitment, dedication, and discipline.