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DS9 pitch black without Lighting 2.0

frtoasterfrtoaster Member Posts: 3,352 Arc User
Deep Space Nine is currently pitch black when Lighting 2.0 is turned off.

Screenshot

https://i.imgur.com/KSanWN5.jpg

Steps to reproduce

1. Go to Deep Space Nine.
2. Turn off Lighting 2.0.
3. Observe that Deep Space Nine looks too dark. There's hardly any light at all.

Graphics Settings

https://i.imgur.com/2QYDCjn.png
https://i.imgur.com/JKe58AV.png
https://i.imgur.com/8e02aEO.png

System Information

OS: Windows 7 Home Premium (64-bit), Service Pack 1
CPU: Intel Core i7-4700MQ
RAM: 12 GB
Video card: NVIDIA GeForce GTX 765M (2 GB GDDR5)
Waiting for a programmer ...
qVpg1km.png

Comments

  • frtoasterfrtoaster Member Posts: 3,352 Arc User
    Here's a report from another user.

    http://forum.arcgames.com/startrekonline/discussion/comment/13356500/#Comment_13356500
    The Map is amazing, but with light 1.0 (whish I use for performance reasons) there is a bug or more specific: With light 1.0 there is no light at all.

    d9b0e1-1524108072.jpg
    Waiting for a programmer ...
    qVpg1km.png
  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited April 2018
    pssssttt...hey, buddy, don't fret...i think the devs are just trying to be kind...and spare you from seeing the flickering bottles on the shelf of the new Quark's. don't be too harsh on 'em. ::::giggles:::: :)
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • Thanks for making a new thread out of it :)
  • frtoasterfrtoaster Member Posts: 3,352 Arc User
    where2r1 wrote: »
    pssssttt...hey, buddy, don't fret...i think the devs are just trying to be kind...and spare you from seeing the flickering bottles on the shelf of the new Quark's. don't be too harsh on 'em. ::::giggles:::: :)

    I blame Slamek. He must have sabotaged the station, because he thought it was too bright in there.

    Thanks for making a new thread out of it :)

    No thanks needed. I figured this bug deserved its own thread.
    Waiting for a programmer ...
    qVpg1km.png
  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited April 2018
    frtoaster wrote: »
    I blame Slamek. He must have sabotaged the station, because he thought it was too bright in there.

    I will loan you a bat'leth for that one. LOL!

    As for DS9...I saw it on You Tube. Definitely brighter in Lighting 2.0.
    The pictures you have up on this thread....doesn't even look like there is any lighting working at all.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • frtoasterfrtoaster Member Posts: 3,352 Arc User
    edited April 2018
    where2r1 wrote: »
    As for DS9...I saw it on You Tube. Definitely brighter in Lighting 2.0.
    The pictures you have up on this thread....doesn't even look like there is any lighting working at all.

    DS9 doesn't appear to have any ambient lighting. There are other lights distributed throughout the station. Unfortunately, those lights don't illuminate most objects when Lighting 2.0 is off. Curiously, reflections still work. If you look at the images below, you can see the reflections on my tetryon pulsewave, the panel on the left, and the glass door.

    https://imgur.com/a/49co8cn
    Waiting for a programmer ...
    qVpg1km.png
  • where2r1where2r1 Member Posts: 6,054 Arc User
    frtoaster wrote: »
    DS9 doesn't appear to have any ambient lighting. There are other lights distributed throughout the station. Unfortunately, those lights don't illuminate most objects when Lighting 2.0 is off. Curiously, reflections still work. If you look at the images below, you can see the reflections on my tetryon pulsewave, the panel on the left, and the glass door.

    https://imgur.com/a/49co8cn

    LOL! I am sorry.....this looks very funny.
    Too bad I can't get on Tribble, too...I could bring my Ferengi's whip and see it glow-in-the-dark.
    Then we can go play hide'n'go seek. :::::giggles::::
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • frtoasterfrtoaster Member Posts: 3,352 Arc User
    where2r1 wrote: »
    LOL! I am sorry.....this looks very funny.
    Too bad I can't get on Tribble, too...I could bring my Ferengi's whip and see it glow-in-the-dark.
    Then we can go play hide'n'go seek. :::::giggles::::

    Sorry that you don't have the chance to play around in Slamek's Playground. Tacofangs might have it fixed before they open up Tribble again to non-subscribers. The question is whether the graphics programmers will fix all the other stuff.
    Waiting for a programmer ...
    qVpg1km.png
  • rybaksixrybaksix Member Posts: 193 Arc User
    Lightning 2.0 even on 0 bloom has too much ambient/background lightning.

    It is wayyy to bright there just like any other map.
  • nantha7nantha7 Member Posts: 31 Arc User
    Deep space nine is black/very dark and Lighting 2.0 is greyed out unable to select it on the options screen. Is there a fix for this yet?
    "The undiscover'd country from whose bourn No traveller returns" ~ Hamlet by William Shakespeare & Star Trek VI
  • where2r1where2r1 Member Posts: 6,054 Arc User
    nantha7 wrote: »
    Deep space nine is black/very dark and Lighting 2.0 is greyed out unable to select it on the options screen. Is there a fix for this yet?
    tacofangs wrote: »
    If you are running in Lighting 1.0, and when you are on DS9 the lighting appears to be non-existent (black), please go to your graphics settings, turn shadows off, hit apply, then turn shadows back on, and hit OK.

    A few people on Holodeck are reporting that this has fixed the issue for them.


    https://www.arcgames.com/en/forums/startrekonline/#/discussion/1240801/psa-ds9-lighting-1-0-blackness
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
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