Whenever I'm selling all those engines, warp cores and shields to vendors, I'm wondering what they are doing with them - I mean, you could build a decent fleet with all of that stuff. And then I got an idea for a new minigame:
The point would be to equip a ship waiting somewhere in the shipyards according to a request from your faction leaders - The ship type as well as items needed would be randomly generated (and faction-appropriate), and you would get a reward based on the tier and quality of items used, with a possible bonus for fulfilling the request quickly.
Think Papa's Pizzeria, but with Star-Trek starships
Or it could be something like in Dragon Age, where you can donate certain items to your armies, to make them stronger (instead of gaining EC, each item donated this way - be it space or ground equipment - would count towards some reputation-like progression).
Ideally, to make sure this remains an ongoing feature, rather than just something you farm at one point to get to the rewards, it could contribute to your "space/ground preparedness" which would provide you with some bonuses when you keep it high, but decays over time. Basically, as long as you maintain a steady supply of items (with higher quality items generating more supply), you get some sweet advantages. This could be either a personal reward system, fleet-wide reward system, faction-wide reward system, or even a free-for-all reward system, where all players from any faction could contribute towards a common goal.
Comments
Must be secretly an evil overlord building a massive fleet to take over the universe.
"This is the story about how I accidentally became the greatest arms dealer in Beta quadrant"
Donating salvage could be an alternative to the demands for dil or white boffs, particularly the engineering side.
*Klingon belly laugh*
It's better to sell vendortrash for EC, then buy stuff from the vendor and salvage that.
gamblebox & lobi ships can manage 400m
PAY TO WIN!!!!!!!!!!!!!!
Anyway, interesting idea but it seems like something you can write into the fiction of fleet projects and admiralty assignments. I don't know if there's a system design need for finding another use for trash gear (they just added salvage and re-engineering.)
Maybe have "support shipyard efforts" as an assignment type (for whatever) that requires salvage?
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Nope, this was though.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Not bad, but I like pepperoni with mine.
Gets up from chair, looks at Klingon, Punches Klingon.
Bar room brawl ensures
Looked at the "secondary" ship prices in the Exchange since the Infinity Box Evolution?
I just hope prices drop by the time this run is over...or no more Mirror ships for Admiralty cards for me. LOL!
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
I'd fly that. Especially in purple.
You've seen some of the T1 and T2 kitbashes out there, yes? When I wrote of Grunt's first ship, the Hypatia, I said that Starfleet engineers referred to her as "a collection of spare parts flying in close formation". Figure that's where all those parts are going.