For some time now ive been hoping to find a way to disable alot of the visuals in the game, ESP in space, when ur in battle and you start clicking off your abilities and then thats it u get blinded by all this millions of visuals that never stop, its a real pain, esp when flying such a small ship, u just cant see the ship anymore. It would be good if the devs gave us a option to dial down, or select what visuals to be shown, some people may love em, thats fine they can keep em selected and some may want just a couple, but like for me i want none i like to see my ship going in the for the kill lol.
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Guess I'm one of the few function over form type people given the amount of Barbie enthusiasts there are.
Destabilizing resonance beam is my 'favorite' of them, a strobe light covering almost the entire screen has got to be the most insidious game visual ever.
When enemy players in planetside2 flash bang a room, your screen turns white for a few short seconds, which hurts a bit especially in night time fights on bright monitors in dim rooms. In STO, I guess it's supposed to induce seizures in your opponents too, and it's on a fairly short cool-down.
I guess some people are fine with stuff like that...
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Only visual effects I want on my screen are weapons and hazards, I don't want or need anything else. Imo these effects actually have the opposite affect on gameplay from what their intended to do, as they make large battles visually overwhelming and difficult to understand.
You already know. I'm not going to play the ignorance game with you
As I said, some people don't mind, that's fine.
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Identify my PC then. That's the point.
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A real starship captain has a crew who tell him when something relevant happens. And if the captain doesn't want to be distracted over some insignificant effect, he can order his crew not to report it. Looking at a chaotic mess of flashing magic lights on the outside of the ship is as ridiculously immersion-breaking as it is uninformative.
EditMonsterGuardText™
Yikes... someone's got the bloom up high...
normal text = me speaking as fellow formite
colored text = mod mode
On top of that, the Buff and Debuff icons on PC (consoles don't even show these AFAIK) have gotten so long that they don't help either, to the point that the only icons I actually know what they are and look out for are the ones for OSS ability and Competitive Wargames engine procs to keep things up. Everything else is constantly appearing and disappearing to where it's exceedingly difficult to hover over to get a tooltip, and when I do manage to see the tooltip, most of the time I still don't know what a thing is even with the tooltip being a unhelpful, probably intended to be a cool-sounding, name.
Turn flashy stuff down and make the chuffing icons showing said buffs bigger. I hate having to use zoom mode (leaning forward) to see what procced or debuffed me.
normal text = me speaking as fellow formite
colored text = mod mode
Let them have their visual FX, I say.
No one is telling them they are wrong, we are requesting an option to turn it off on our screens only. Just like they did with the disco balls that the trolls spam.
And what would be the qualifying criterion for effects that need to be invisible? It's not like you can turn them all off. Cannon Scatter Volley greates a special cannon animation to show that you're covering an area. Gravity Well or Warp Plasma needs to be visible. Plasma Fires are probably very important to know about.
A beam overload or attack pattern aren't the problem.
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As I said above, the only FX I want to see are weapons and hazards. Everything else I can get by looking at the buff and debuff lists on myself and my target. I also just thought of a name they could give to a setting like this:
Tactical Overlay: on / off
God rest ye Leslie Nielsen.
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