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frigate pet speed

mythos9mythos9 Member Posts: 24 Arc User
sphere builder arehbes frigate & shuk-din frigates painfully slow when entering red alert and they enter red alert outside weapons range. please fix or add 2 copies emergency power to engines 3 and 2 copies of aux to dampers as work around quick fix.

bought tzenkethi dread for trait and ship unbound frigate pets. love trait,but pets horrible slow and add lock trajectory into the mix makes worse. ai uses ability when outside weapons range which makes it even more slow. love ability when ai uses it in weapons range.

I'm used to bugship frigates and drone ship frigates which ai fly pretty great. not sure if this is new standard but is clear pattern and will be avoiding frigates in future. appreciate it if you don't have time to fix please ship unbind drone ships and whatever fed/kdf use so we can have a functioning frigate on whatever dreadnought we buy in future.

thanks for listening. hope to see fix soon so can use frigates instead of scorpians


Comments

  • puppykiapuppykia Member Posts: 20 Arc User
    I have been trying to get the devs to put the kar'fi "improved impulse emgines" on to EVERY frigate. every frigate is useless compared to fighters for this reason. go to 14km. Launch fighters/kar'fi frigates, and they ZOOM off to engage. ANY other frigate slow boats and takes a full minute to get into range.
  • edited March 2018
    This content has been removed.
  • puppykiapuppykia Member Posts: 20 Arc User
    mythos9 wrote: »
    sphere builder arehbes frigate & shuk-din frigates painfully slow when entering red alert and they enter red alert outside weapons range. please fix or add 2 copies emergency power to engines 3 and 2 copies of aux to dampers as work around quick fix.

    Happens with a lot of pets (most of em), its not specific for the sphere builder or some pets. Also happens with fighters as well, not only with frigates. Happening since memorial times. Never fixed, never will. Get used to it (its an advise).


    All they would have to do, is add in teh kar'fi's improved mpulse engines to all teh frigates/fighters. Not sure why they have not done this. It would make carriers a much more viable ship, which would increase sales.
  • edited March 2018
    This content has been removed.
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