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We should be able to upgrade gear that comes with special ships

All ships come with default Mk X white quality gear. Most of it cannot be upgraded, which can be annoying in the case of some weapons like coalition disruptors that come with certain ships. I think this should change.

Mk X common gear is useless, and the only way to make it useful is disabled here.

Comments

  • davefenestratordavefenestrator Member Posts: 10,689 Arc User
    I agree, especially for the gear that can't be acquired any other way. For example I don't the Herald transphasic torpedoes are in any lockbox, though I could be mistaken.
  • tribbulatertribbulater Member Posts: 299 Arc User
    edited February 2018
    On the other hand, these are (in some cases) specialty weapons that require game currency to unlock normally. Giving a free, infinitely renewable source of them, especially with re-eng, would poke a hole in that market, which is part of what keeps STO going.

    Would you be willing to pay a per-weapon 'unlock fee' of some amount of Dil in order to switch these weapons from non-upgradeable to upgradeable? That's the only way I could see the devs changing their status.
  • lianthelialianthelia Member Posts: 7,896 Arc User
    On the other hand, these are (in some cases) specialty weapons that require game currency to unlock normally. Giving a free, infinitely renewable source of them, especially with re-eng, would poke a hole in that market, which is part of what keeps STO going.

    Would you be willing to pay a per-weapon 'unlock fee' of some amount of Dil in order to switch these weapons from non-upgradeable to upgradeable? That's the only way I could see the devs changing their status.

    Except they aren't infinite? The weapons in question are from lock box ships..
    Can't have a honest conversation because of a white knight with power
  • jtoney3448jtoney3448 Member Posts: 642 Arc User
    edited February 2018
    any gear that comes on a ship should be upgradeable, if someone wants to start with a mk10 common thats their choice. Stuff like the voth torp and herald torp should have been upgradeable all along. And we should be able to craft omni and wide arc dhc of any style in the game so that we can match our ships if we want.
  • avoozuulavoozuul Member Posts: 3,215 Arc User
    It should only be doable for the unique stuff that comes with ships and not the regular and white weapons.
    I stream on Twitch, look for Avoozl_
  • tribbulatertribbulater Member Posts: 299 Arc User
    The OP refers to 'all ships come with white gear'. I haven't made a survey of them, but the infinitely reclaimable Krenim Science Vessel, for instance, comes with Coalition Beam Arrays and Beam banks.

    Thus, we are not only looking at lock box ship weapons.
  • davefenestratordavefenestrator Member Posts: 10,689 Arc User
    The OP refers to 'all ships come with white gear'. I haven't made a survey of them, but the infinitely reclaimable Krenim Science Vessel, for instance, comes with Coalition Beam Arrays and Beam banks.

    Thus, we are not only looking at lock box ship weapons.

    If a gear item overlaps with the Infinity lock box gear then sure it can be left non-upgradeable. If it does not, then Cryptic does benefit from allowing upgrades by creating another dil sink. Making dil more scarce helps to increase zen sales to those who trade zen for dil.

  • imperatorpaveliimperatorpaveli Member Posts: 346 Arc User
    edited February 2018
    I use the Coalition Disruptors from the KSV if I don't intend to really put time into a build - just to have fun with a ship. A way to upgrade them to Mk XIV would be nice, but not necessary.

    I'll note I also use the phasers that come with the TOS connie for this purpose as well.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    The OP refers to 'all ships come with white gear'. I haven't made a survey of them, but the infinitely reclaimable Krenim Science Vessel, for instance, comes with Coalition Beam Arrays and Beam banks.

    Thus, we are not only looking at lock box ship weapons.

    In the case of infinitely reclaimable ships, this might not work indeed. Thanks for pointing that out.

    Still I believe that ships that can only be claimed once before they have to be bought again should come with upgradable stuff.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    I agree, especially for the gear that can't be acquired any other way. For example I don't the Herald transphasic torpedoes are in any lockbox, though I could be mistaken.

    Same here, this is even the worst case of stuff being un-upgradable.
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    I just want an option get a ship without any equipment whatsoever... with the exception of the special console. Save me time from deleting all of the unnecessary equipment myself.
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    jaguarskx wrote: »
    I just want an option get a ship without any equipment whatsoever... with the exception of the special console. Save me time from deleting all of the unnecessary equipment myself.

    Maybe keep the hangar pets, too. But yeah, the well laid out white Mk X equipment doesn't always scream "useful gear".
    My mother was an epohh and my father smelled of tulaberries
  • soullessraptorsoullessraptor Member Posts: 353 Arc User
    The OP refers to 'all ships come with white gear'. I haven't made a survey of them, but the infinitely reclaimable Krenim Science Vessel, for instance, comes with Coalition Beam Arrays and Beam banks.

    Thus, we are not only looking at lock box ship weapons.

    In the case of infinitely reclaimable ships, this might not work indeed. Thanks for pointing that out.

    Still I believe that ships that can only be claimed once before they have to be bought again should come with upgradable stuff.

    Simple answer there is that the moment you upgrade it, it becomes account-locked, and you can only have x amount (equal to the amount the ship comes with, maybe) in your bank/inventory.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,669 Community Moderator
    Honestly... they should allow unique things like the Voth Wide Angle Torp to be upgradeable. But if a ship comes with weapons available from a lockbox... no. That would just be gaming the system then.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    jaguarskx wrote: »
    I just want an option get a ship without any equipment whatsoever... with the exception of the special console. Save me time from deleting all of the unnecessary equipment myself.

    Yes this would also be a nice option to have. In most cases I don't care about the white gear indeed, but for some weapons it could be an interesting alternative way to get them.
    rattler2 wrote: »
    Honestly... they should allow unique things like the Voth Wide Angle Torp to be upgradeable. But if a ship comes with weapons available from a lockbox... no. That would just be gaming the system then.

    I don't really see the problem. As long as they make sure that you can't reclaim the weapons for free indefinitely. You're still paying for the lobi or lock box ship. I think it's only reasonable that the set of weapons it comes with, is made more useful than they are right now.

    I mean, what's the point of giving players a free set of special weapons with their already very expensive ship, if the weapons are just completely useless? Whatever content you will play in a new ship will drop more useful stuff before you've even completed the first mastery tier.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,669 Community Moderator

    I mean, what's the point of giving players a free set of special weapons with their already very expensive ship, if the weapons are just completely useless? Whatever content you will play in a new ship will drop more useful stuff before you've even completed the first mastery tier.

    Because the weapons, other than any special kinds like the Voth Wide Angle, are only meant to make it usable out of the box. Its not supposed to be awesome immediately. And if a ship comes with weapons available out of a lockbox...
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    rattler2 wrote: »

    I mean, what's the point of giving players a free set of special weapons with their already very expensive ship, if the weapons are just completely useless? Whatever content you will play in a new ship will drop more useful stuff before you've even completed the first mastery tier.

    Because the weapons, other than any special kinds like the Voth Wide Angle, are only meant to make it usable out of the box. Its not supposed to be awesome immediately. And if a ship comes with weapons available out of a lockbox...

    No of course it's not supposed to be awesome immediately. But that's not what I'm suggesting it should be.

    You'd still have to upgrade those weapons yourself.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    edited February 2018
    Just to emphasise: I'm arguing for these weapons to be upgradable. Not that they are automatically at Mk 12 or Mk 14 Very rare quality right when you open the ship.


    Just wishing that the player could make these things useful. To me it makes little sense to add weapons to a ship that will never be used because

    1. They are mk x white quality
    2. They cannot be improved

    Allowing them to be improved would still require investment on the part of the player and would solve issue #1 then, making something that's entirely useless right now, into something more useful if the player wishes to invest in it.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,669 Community Moderator
    And I was suggesting that things like the Voth Wide Angle Torp be able to. Weapons that aren't available through other means like lockbox.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    rattler2 wrote: »
    And I was suggesting that things like the Voth Wide Angle Torp be able to. Weapons that aren't available through other means like lockbox.

    I completely agree with making those unique weapons upgradable. But I wouldn't stop there.
  • vetteguy904vetteguy904 Member Posts: 3,937 Arc User
    rattler2 wrote: »
    And I was suggesting that things like the Voth Wide Angle Torp be able to. Weapons that aren't available through other means like lockbox.
    especially since some weapons, like the breen torpedo and the sovvy wide angle quantum ARE upgradeable. basically if it's 1 per ship then it should be upgradeable
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  • the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    All ships come with default Mk X white quality gear. Most of it cannot be upgraded, which can be annoying in the case of some weapons like coalition disruptors that come with certain ships. I think this should change.

    Mk X common gear is useless, and the only way to make it useful is disabled here.

    I agree though I have coalition weapons that are MKXII already not sure why this post came up really. Can we really not upgrade them to MKXIV?

  • dareaudareau Member Posts: 2,390 Arc User
    rattler2 wrote: »
    And I was suggesting that things like the Voth Wide Angle Torp be able to. Weapons that aren't available through other means like lockbox.

    I completely agree with making those unique weapons upgradable. But I wouldn't stop there.

    I would stop with "if it's unique, upgrade, if it's not, don't."

    Every "placeholder" item I strip off of a new starship is a 100% generic, pure white, version of something I can craft. And usually can craft it at a lot higher quality color than white.

    The "expense" of molding a white Mk X to a Gold Mk XIV in upgrades alone would be significantly more expensive than molding a Mk II purple to Mk XIV gold (then hitting it with re-engineering to tweak the bad UR mod...). The only time that taking Mk X to Mk XIV is cheaper than Mk II is if you hit the quality improvement chance on each upgrade.

    If you're really sadistic (or want to gamble), you can craft Mk Xs in fancy colors then shoot for the upgrades...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • warpangelwarpangel Member Posts: 9,427 Arc User
    rattler2 wrote: »
    And I was suggesting that things like the Voth Wide Angle Torp be able to. Weapons that aren't available through other means like lockbox.

    I completely agree with making those unique weapons upgradable. But I wouldn't stop there.
    There is no point upgrading a mk10 white item unless it's unique. The lockbox drop would cost less than upgrading the "free" one.
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