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Any plans by sto to add the alien player species to the orignal series servers even to for purchase?


I like the alien player species has to most options and if you get bored you can racically change and redisign, but I started to play the tos storyline and the whole thng just fell flat for me, even though i enjoyed everything i hated my character and lost interest in playing it.

One of things that keeps me interested in playing which is mainly important for me before spending time investing hours apon hours into my character is I must like my character and feel proud of my it, to have sence that I made this toon, and I really like him or her.

When I played tos I felt like I was being forced to except limited options which kept me from being creative, and after about two hours of playing I was done, I just didn't feel connected to my character enough to want to keep going.

Comments

  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited January 2018
    Unfortunately not, as far as we know. We asked for more species prior to the launch of AOY but (on top of the overall desire to keep the 23c setting as close to the TOS aesthetic as possible) the process of adding them is quite a lot more time intensive than we'd imagine. Seems like copy and paste, no? Turns out there's weeks of dev time required to setup any new playable species irrespective of whether they're using new assets. The issue is hooking everything up (behind the scenes) that a playable species needs to function. It's a long, manual process that STO apparently wasn't built to easily accommodate.

    Cryptic's still willing to do it (see. Talaxian) but it's a serious investment which isn't likely to prioritize an AOY QoL update (at this point) over, say, adding a playable species from Discovery.
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  • cylus566cylus566 Member Posts: 84 Arc User
    yeah would be nice to add in a cardassian planet similar to romulons, with thier uniforms ships and storylines as well, alot of us were expecting this to happen after the romulon story line.

    but if you need something new for the next season there you go.

    cardassians are already in world and thier uniforms as well also the ships too, that would not be so hard even if the player had to be alien and just choose cardassian options all they have to really add is the uniforms, alien in tos of course that would be harder because they have to add the entire batch file and all it branches which could be done in a single update, probably take hour to do it if the really knew what they were doing.
  • cylus566cylus566 Member Posts: 84 Arc User
    well, if they do add alien to tos and bring in cardassians it will breath new life into tos and the the 23rd century.
  • ashstorm1ashstorm1 Member Posts: 679 Arc User
    cylus566 wrote: »
    well, if they do add alien to tos and bring in cardassians it will breath new life into tos and the the 23rd century.

    True, although i wouldn't hold my breath for that. If anything, i believe we will have to make do with only space pigs, space elves and space smurfs as far as AoY is concerned...
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited January 2018
    Playable Cardassians would be very appropriate for what's coming this summer. I'm not sure though if they'd ever do a separate Cardassian story line. Their most iconic ships (Keldon and Galor) are already available through the infinity lock box. That's a big problem for selling a new faction (and that's been well litigated on the forums over the past few years) which Cryptic was careful to avoid with the Romulans prior to Legacy of Romulus. It's also worth noting that, so far, expansion have alternated between early and late game focus.

    LOR: Romulan mini-faction
    DR: Delta Quadrant
    AOY: TOS mini-faction

    Next expansion: Gamma Quadrant. So it could easily resemble Delta Rising and include no new factions (only late game missions and new features.) That doesn't necessarily rule out playable cardassians though, but I'd set my expectations more to "playable species, available through the C-store for FED and KDF" rather than something resembling the Romulan Republic.

    (For a new faction option: the following expansion and Borg Cooperative are a better bet IMO.)
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  • tyler002tyler002 Member Posts: 1,586 Arc User
    They could move the lockbox Galor to the C-Store as a T5 ship and just have it unlocked free of charge for anyone who got the lockbox version.
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  • gaevsmangaevsman Member Posts: 3,190 Arc User
    I think new versions, completely different ships, based on the original designs, to separate themselves from the True Way
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  • edited January 2018
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  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    The available races for the TOS faction are the races that founded the Federation.
  • protoneousprotoneous Member Posts: 3,229 Arc User
    cylus566 wrote: »
    I like the alien player species has to most options and if you get bored you can racically change and redisign, but I started to play the tos storyline and the whole thng just fell flat for me, even though i enjoyed everything i hated my character and lost interest in playing it.

    One of things that keeps me interested in playing which is mainly important for me before spending time investing hours apon hours into my character is I must like my character and feel proud of my it, to have sence that I made this toon, and I really like him or her.

    When I played tos I felt like I was being forced to except limited options which kept me from being creative, and after about two hours of playing I was done, I just didn't feel connected to my character enough to want to keep going.
    jaguarskx wrote: »
    The available races for the TOS faction are the races that founded the Federation.

    I would have liked to have seen an alien option for the TOS faction as well for the additional customization options available. Not as if in TOS they didn't meet any aliens so really not too far fetched but @jaguarskx has the correct answer. I agree with the OP that it did affect the level of immersion with my TOS character. Given the unique rewards and account unlocks for toons created during the event it was worth it though. At this point TOS toons are just some different animations and a couple extra missions at the start.
  • garaks31garaks31 Member Posts: 2,845 Arc User
    the new recruitment would be more fun with multi-faction and aliens!!
  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    FYI OP, there are NO Original Series Servers. It's all on the same servers as the rest of the game.​​
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  • avoozuulavoozuul Member Posts: 3,215 Arc User
    edited January 2018
    How about they restrict certain features from being usable during the TOS part of the game, then unlock the rest after you reach the regular part of the game?
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  • jonsillsjonsills Member Posts: 10,502 Arc User
    Cardassians would be highly inappropriate for TOS, as the Federation didn't encounter the Cardassian Union until a decade or so before TNG. Also no TOS Ferengi, no TOS Fed Klinks or Roms, and the only nonhuman Starfleet crew we ever saw on the show were Vulcans. (Honestly, including Andorians and Tellarites is a bit of a stretch, but at least that's justified by the fact that they were among the founding members of the Federation. Besides, I prefer the ol' pigfaces to the wrinkly things we got later.)

    If you want to play an alien species of your own design, that's simplicity itself - just don't play TOS. See? Easy!
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  • protoneousprotoneous Member Posts: 3,229 Arc User
    Well it seems something in the timeline may change after getting all those "the timeline is secure" dialogue pop ups. Should be interesting.
  • avoozuulavoozuul Member Posts: 3,215 Arc User
    edited January 2018
    If they were to temporarily restrict the tailor while in the TOS timeline so you could only use existing alien designs then I could probably see it happen, but then they would have to implement presets somehow so you don't mix and match. But I don't think the tailor was available while still in the TOS timeline, at least from memory as it's been quite some time since I've made a new TOS toon like maybe last year.
    Post edited by avoozuul on
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  • jrdobbsjr#3264 jrdobbsjr Member Posts: 431 Arc User
    Personally, a AoY campaign for TOS era Klingons and Romulans should happen before they worry about adding aliens to the Feds in AoY. It would add two unique and interesting starter campaigns to the game that would be lots of fun for KDF and Rom players....not to mention give them a crack at the Temporal Recruitment Event and it's benefits.
  • jonsillsjonsills Member Posts: 10,502 Arc User
    TOS KDF would be fun - one of my KDF toons is a TOS Klink who was lost in close orbit around a singularity for over a century of outside time, and had some trouble adjusting at first - but I don't see easily how a TOS Rom could be folded into our 25th century, with a dead Empire and a nascent Republic that would seem to a TOS toon to be in open rebellion.

    If anyone can come up with a coherent storyline for a TOS Rom that could be applied to any player, I'd be delighted to hear about it, though.

    And I try not to worry too much about the continuity in the Kelvin Timeline. This did, after all, give us such moments as the crew of the Kelvin not seeming terribly shocked to see that Romulans look exactly like Vulcans, and a Constitution-class starship being built at the bottom of a gravity well. (Not to mention all the deviations from known science, like the way the new singularity was being treated at the end, or the two ships falling from lunar orbit to the surface of Earth in the second one.)
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  • jonsillsjonsills Member Posts: 10,502 Arc User
    azrael605 wrote: »
    > @jonsills said:
    > TOS KDF would be fun - one of my KDF toons is a TOS Klink who was lost in close orbit around a singularity for over a century of outside time, and had some trouble adjusting at first - but I don't see easily how a TOS Rom could be folded into our 25th century, with a dead Empire and a nascent Republic that would seem to a TOS toon to be in open rebellion.
    >
    > If anyone can come up with a coherent storyline for a TOS Rom that could be applied to any player, I'd be delighted to hear about it, though.
    >
    > And I try not to worry too much about the continuity in the Kelvin Timeline. This did, after all, give us such moments as the crew of the Kelvin not seeming terribly shocked to see that Romulans look exactly like Vulcans, and a Constitution-class starship being built at the bottom of a gravity well. (Not to mention all the deviations from known science, like the way the new singularity was being treated at the end, or the two ships falling from lunar orbit to the surface of Earth in the second one.)

    Not like the untterly impossible nebula in TWOK or any one of hundreds of other moments in the entire franchise were any better. By the way, in TOS the Enterprise was flying in atmosphere at below the flight ceiling of an F-4 Phantom (50,000 feet).
    Yes, I would have loved a throwaway line about the ship's skin heating and how they needed to get back to orbit. (The integrity field would help them survive that long - Jeffries' original concept for the saucer section was that it would be an emergency "lifeboat" of sorts, capable of separating from the engineering hull, landing on M-class worlds, and being lifted off by Starfleet tugs.) It's not as bad as the Mutara Nebula (which could be excused by saying that they were in an active stellar nursery, which would account for both the gaseous density and the highly-energetic discharges through the cloud), and nowhere near as bad as "falling" from two hundred thousand miles out and crashing into Earth's surface (a) in less than three days and (b) at submeteoric speeds (at the speed the ships would have attained in falling so far, there shouldn't have been anything left of San Francisco at the end, and the tsunami and shockwave should have seriously endangered every single habitation around the entire Ring of Fire - the only reasons the Apollo missions were survivable were the retrothrusters and parachutes, and even then the capsule had to land in the ocean).
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