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Weapon customization

theraven2378theraven2378 Member Posts: 5,986 Arc User
Wouldn't it be cool to be able to customize your weapons cosmetically
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    "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
    -Lord Commander Solar Macharius

    Weapon customization 69 votes

    Yes
    84%
    nightkenikonn#1068shadowfirefly00coldnapalmduncanidaho11garaks31zedbrightlander1vengefuldjinnreyan01lordsteve1bloodyrizlexusk19kodachikunoodinforever20000arliekkosseaofsorrowspwstolemynameseriousdavecrashdragonvaloreah 58 votes
    No
    15%
    ssbn655alexraptorrallyoftheforcestrathkinwhere2r1binebanesistericsotsogmtremere12leemwatsongaevsprivsman 11 votes
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    Comments

    • Options
      where2r1where2r1 Member Posts: 6,054 Arc User
      No
      Meh. Not interested.
      "Spend your life doing strange things with weird people." -- UNK

      “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
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      seriousdaveseriousdave Member Posts: 2,777 Arc User
      Yes
      Would be nice. While I do like stuff like the terran rep beam and quantum phase beam very much they do stick out like a sore thumb.
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      saurializardsaurializard Member Posts: 4,394 Arc User
      If it's per energy weapon in slots and not one visual for all EW slots, then I'm up for it.
      #TASforSTO
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      duncanidaho11duncanidaho11 Member Posts: 7,867 Arc User
      edited November 2017
      Yes
      I think it would be a nice little add-on. Customization is a big thing in STO, and the ability to blend weapons with costumes to a greater degree would be appreciated.
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      shadowfirefly00shadowfirefly00 Member Posts: 1,026 Arc User
      Yes
      If it's per energy weapon in slots and not one visual for all EW slots, then I'm up for it.
      I imagine the interface would be an addition to the Visuals tab on the existing ship layout screen showing all the weapon positions; clicking on one would bring up a menu showing each available visual option (restricted to what's actually present on the ship). Using as example a science vessel with a quartet of tetryon arrays and the antichroniton-infused omni, each of those slots would have as options 'standard tetryon' and 'AC tetryon'.

      While this thread covers ship weaponry, that's just half of the game; for the rest, consider the idea put forward here...
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      theraven2378theraven2378 Member Posts: 5,986 Arc User
      I'm looking at both ground and space
      NMXb2ph.png
        "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
        -Lord Commander Solar Macharius
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        zedbrightlander1zedbrightlander1 Member Posts: 14,764 Arc User
        edited November 2017
        Yes
        I want to be able to keep my Type 2 and 3 Phaser from showing the glowy parts that show up at every other Mark level.
        Post edited by zedbrightlander1 on
        f5cc65bc8f3b91f963e328314df7c48d.jpg
        Sig? What sig? I don't see any sig.
      • Options
        captan2er0captan2er0 Member Posts: 836 Arc User
        Yes
        > @repetitiveepic said:
        > It used to be in the game before the PVP whiners did their thing.
        >
        > Just one more reason to remove PVP to improve the overall quality of the game.

        I vaguley remember that. Was a power hue setting or something input via the chat box. Was neat to play around with until it got locked.
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        daeridanii#0793 daeridanii Member Posts: 16 Arc User
        edited November 2017
        Yes
        Yes

        However, I think it would be best if it was disabled during PVP/competitive matches.
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        warpangelwarpangel Member Posts: 9,427 Arc User
        Yes
        Yes

        However, I think it would be best if it was disabled during PVP/competitive matches.
        Why? :grey_question:

        Outfit customization isn't disabled, either. That's silly.
      • Options
        strathkinstrathkin Member Posts: 2,666 Bug Hunter
        edited November 2017
        No
        I wouldn't go so far as saying customize personally but something they might do is allow you to change one weapon to look like another look of a similar type of weapon. For example: One Phaser Rifle might be able to transmute to the look of a Plasma Rifle yet maintain the firing color burst but that's the best we'd hope for.

        Still I don't think this is a huge priority.

        However I do wish they would update a few REP weapon's or Crafted Weapons. Klingon Honor Guard were very well designed as were some of the Omega; yet love to see updated Plasma Flamethrower! <3

        I was surprised when they revised the TR-116b Sniper Rifle with a completely awesome new look! It was amazing...
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      • Options
        shadowwraith#9264 shadowwraith Member Posts: 379 Arc User
        Yes
        absolutely, there are set weapons that don't blend well, how about something like a frequency changer (possible money maker here Cryptic!) that changes the colour/style of the beam/bolt.

        weapon customization could also be incorporated into R&D, since that's what R&D is for instead of going to waste.
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        • Mirak - FED 23c, Vulkan, LV60 - TAC
        • Ascaran Bloodclaw - KDF, Gorn, Lv18 - TAC
        • Melchiah - KDF, Gorn, LV60 - TAC
        • Ne'roon - KDF,Lethian, L60, TAC
        • Turel - ROM-KDF, Reman, 30, TAC
        • Elric - ROM-Fed, Romulan, L60, TAC
        • Richtor Belmont - FED 23c, Human,LV20, SCI
        • G'Kar - KDF, Gorn, L10

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      • Options
        captan2er0captan2er0 Member Posts: 836 Arc User
        Yes
        warpangel wrote: »
        Yes

        However, I think it would be best if it was disabled during PVP/competitive matches.
        Why? :grey_question:

        Outfit customization isn't disabled, either. That's silly.

        If memory serves of when this was allowed briefly back in 2010 after launch, people abused this and colored their weapons in such a way that they couldn't be seen when they fired. That caused a huge uproar from the PVP community, which lead to the feature being disabled, originally.
        Signature%20Base%203%20copy.png?psid=1
      • Options
        shadowfirefly00shadowfirefly00 Member Posts: 1,026 Arc User
        Yes
        strathkin wrote: »
        I wouldn't go so far as saying customize personally but something they might do is allow you to change one weapon to look like another look of a similar type of weapon. For example: One Phaser Rifle might be able to transmute to the look of a Plasma Rifle yet maintain the firing color burst but that's the best we'd hope for.
        That's exactly what I was referring to, best implemented as something 'attached' to the character, so that whatever longarm (rifle/PWA) you equip will use a specified model. On a related note, there should be an option to have the default PWA position match the other longarms.
        However I do wish they would update a few REP weapon's or Crafted Weapons. Klingon Honor Guard were very well designed as were some of the Omega; yet love to see updated Plasma Flamethrower!
        The antiproton rifles (not the set weapons) from TFO and NSF are big offenders in this regard, using the exact same coloration as their vanilla siblings. Surely it can't be that much work to replace that white/red scheme with black/green (TFO) and grey/blue (NSF).
      • Options
        strathkinstrathkin Member Posts: 2,666 Bug Hunter
        No
        I wish they would give us finally a Romulan Republic Tactical Vest / Armor Set with a unique tailor unlock for the Republic and something different for Allies. Somewhat similar to what they did for Klingon Honor Guard / Maco as I'd love to see a Romulan Tailor Unlock like the Klingon's at least have. <3
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        zedbrightlander1zedbrightlander1 Member Posts: 14,764 Arc User
        Yes
        If I could, I would be making it so it looks as if I'm unleashing tasteless bran muffin torpedo's and 99% fat free Spaghetti strands from my beams array.

        I'm just that evil. >=3

        If you make your pasta from rice instead of wheat it will be fatfree.
        f5cc65bc8f3b91f963e328314df7c48d.jpg
        Sig? What sig? I don't see any sig.
      • Options
        lordsteve1lordsteve1 Member Posts: 3,492 Arc User
        Yes
        YES!!!

        I'd like a set-up similar to the visual slots. 1 beam, 1 cannon, 1 torp. Then you can control each one. Go for a canon look or ignore the options and have visual rainbow spam.

        I see no negative aspect and the PVP argument is BS now as there are shield visuals and the like so it's no longer possible to know what someone is equipped with by looking at a ship. Plus who in their right mind is going to visualize the 50 or so colours to ID an energy type these days?!?!?
        SulMatuul.png
      • Options
        avoozuulavoozuul Member Posts: 3,196 Arc User
        Customizable beam colours would be nice, especially if they were to add new colours to it, I'm sure there's a few colours still not yet used with beams.
      • Options
        alcyoneserenealcyoneserene Member Posts: 2,412 Arc User
        Yes
        I'd be in favor of having an option that lets you either see people's customizations (including your own's) or stock ones.
        Y945Yzx.jpg
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        spiritbornspiritborn Member Posts: 4,263 Arc User
        Yes
        I think it would be a nice little add-on. Customization is a big thing in STO, and the ability to blend weapons with costumes to a greater degree would be appreciated.

        I would agree with this with a minor variation, aka have the weapons stay within their "category" (so you couldn't have assault weapon that looks like a pistol or a torp look like a beam) but other then that I'd see no major issues and yes I'd want this on ground too not just space.
      • Options
        warpangelwarpangel Member Posts: 9,427 Arc User
        Yes
        captan2er0 wrote: »
        warpangel wrote: »
        Yes

        However, I think it would be best if it was disabled during PVP/competitive matches.
        Why? :grey_question:

        Outfit customization isn't disabled, either. That's silly.

        If memory serves of when this was allowed briefly back in 2010 after launch, people abused this and colored their weapons in such a way that they couldn't be seen when they fired. That caused a huge uproar from the PVP community, which lead to the feature being disabled, originally.
        1. Because that's better than just removing "invisible" as a color choice?
        2. The TR-116 fires an invisible projectile to begin with. To say nothing of a bazillion special abilities that have no visible projectile. PvP is stoopid.
        3. I was under the impression this was about customizing the weapons, not the projectiles?
      • Options
        theraven2378theraven2378 Member Posts: 5,986 Arc User
        Just the cosmetics on the actual weapon itself
        NMXb2ph.png
          "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
          -Lord Commander Solar Macharius
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          ashstorm1ashstorm1 Member Posts: 679 Arc User
          edited November 2017
          Yes


          I'd second that.
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          angrytargangrytarg Member Posts: 11,001 Arc User
          Mmmh, I'd put lipstick on my torpedo launcher...​​
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        This discussion has been closed.