AFK is bugged for the Elachi red alert. I took one of my higher dps ships today, screened the science ship and killed any number of ships, and significantly accelerated the gate drawdown. I killed at least another ten ships in the final stage.
But got the AFK penalty and got no rewards. Please investigate.
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However, the game did crash a few times during the mission when playing on my secondary account. But that could be related to the new Radeon drivers I installed on that laptop yesterday. The game ran find when I switched over to using the integrated Intel HD 4400 graphics core. I am going to re-install the older Radeon Drivers later today.
In the OP's case were they small ships? It's a blue normal even so they could be like 2-5k hp ships. It might have still triggered the afk. But there is no reason for an afk penalty when the optimal way to play the scenario is to have several people potentially avoid combat.... The system is simply wrongly designed in this case. The event is simply not designed correctly. Or in this case the afk system to the event.
Oops. My bad.
Forgot the way these things are set up. The only thing which counts is how much damage one does. Had I shot at and damaged a few ships, the AFK Penalty would not have occurred. Upon reviewing the video, my assistance with disabling the gate did not seem to speed the process either.
I'm guessing the "You must do X percent of Damage or the game percieves you as AFK" mechanic is in place.