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Is Sompek bugging out?

All day today, it seems at around Round 6, something like Tholians or Vaddwaar will come up and then the round is over in an instant. Sometimes it's the entire team being wiped out simultaneously. Sometimes there's still a person or two still alive but the match just ends.

Anyone else been experiencing this?

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  • aspartan1aspartan1 Member Posts: 1,054 Arc User
    edited August 2017
    Our team had it happen on round 106 a few hours ago... It seemed peculiar to say the least...
    Post edited by aspartan1 on
    If you are looking for an excellent PvE fleet consider: Omega Combat Division today.
    Former member of the Cryptic Family & Friends Testing Team. Sadly, one day, it simply vanished - without a word or trace...
    Obscurea Chaotica Fleet (KDF), Commander
    ingame: @.Spartan
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    Former Alpha & Beta Tester
    Original Cryptic Forum Name: Spartan (member #124)
    The Glorious, Kirk’s Protegè
  • hillard1959hillard1959 Member Posts: 197 Arc User
    The run I was in before I posted this, we were all wiped out in Round 3. I'm not even sure what killed us all. It was just Tholians, the entire team was alive and then... we weren't. Very disappointing.
  • anodynesanodynes Member Posts: 1,999 Arc User
    edited August 2017
    You can't draw Tholians until Round 4. 1-3 can be Starfleet, Klingons, Nausicaans, Gorn, Orions, Remans, Dominion, Romulan Star Empire or True Way Cardassians. Tholians, Breen, Voth, Vaadwaur, Heralds, Na'kuhl, Borg, Devidians, Elachi, Tzenkethi, Bluegills, Terrans, Fek'lhri, Undine and M-113 creatures (I think that's all of the others) have to wait until after Rodek announces that it's time to see how you do against enemies, even though the last 3 groups that I listed for the 1st 3 rounds aren't technically allies, the last 2 are the only versions of those species that are possible to fight, and are just stand-ins for the Republic and regular Cardassians, and the Dominion is not currently an enemy.

    Tholians can cause total party wipes if everyone is together, particularly with their mines, but I've never seen Vaadwaur do it. Only the Overseers are really much danger among Vaadwaur in early rounds, and they can only be dangerous to 1 player at a time.

    As far as 1 person standing goes, it takes a bit for someone who has respawned to count as active, perhaps not until they hit the ground after being released from their pen, so if someone just respawned as the last person died, it will fail the group, even though someone was technically still alive.

    I can't say that I saw anything odd in my runs today.

    Edit: Odd that we don't get Hirogen, or at least I've never seen them. I can understand not using the relative pushovers like most beasts and the Kentari, but Hirogen are at least as capable in a fight as most of the others in there.
    Post edited by anodynes on
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • hillard1959hillard1959 Member Posts: 197 Arc User
    That explains it, then. Thank you, Anodynes.
  • hillard1959hillard1959 Member Posts: 197 Arc User
    And now I actually made it to round 54 for the first time. :sweat:
  • aspartan1aspartan1 Member Posts: 1,054 Arc User
    anodynes wrote: »
    [...]

    Edit: Odd that we don't get Hirogen, or at least I've never seen them. I can understand not using the relative pushovers like most beasts and the Kentari, but Hirogen are at least as capable in a fight as most of the others in there.

    I have got the Hirogen on nearly every run.... The Alphas are pretty great!
    If you are looking for an excellent PvE fleet consider: Omega Combat Division today.
    Former member of the Cryptic Family & Friends Testing Team. Sadly, one day, it simply vanished - without a word or trace...
    Obscurea Chaotica Fleet (KDF), Commander
    ingame: @.Spartan
    Romulan_Republic_logo.png
    Former Alpha & Beta Tester
    Original Cryptic Forum Name: Spartan (member #124)
    The Glorious, Kirk’s Protegè
  • jslynjslyn Member Posts: 1,788 Arc User
    I have had the game respawn me inside of a lightning strike a few times. Appear and instantly die.
  • ashstorm1ashstorm1 Member Posts: 679 Arc User
    I've been myself in several instances of Sompek where the match ended even though there were still some players alive/just respawned after being taken down... I don't know if this is a real glitch, or if there's some kind of hidden timer somewhere.
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    edited August 2017
    The respawn with no iframes can make it a huge gamble during the lightning round. Same way the aoe resses will imobilize you for 3 secs but only give 2 of protection against getting hammered.

    Tholians do an aoe radiation "bottom-burp" that ignores line of sight and that can be a game over moment. Same way skippy the bush kethi can spam the leap attack and effectively stun lock even if you happen to break LoS to them.

    Vaadwaar overseers have always had a stupidly large range for the melee punchy things they do.

    Most annoying thing with the leapy enemies though is some ability combos can and will punt them airborne or lodge them in walls where they can only be hit from very specific angles or upclose (summer seisimic thing and temporal bubble being one)
  • aspartan1aspartan1 Member Posts: 1,054 Arc User
    edited August 2017
    jslyn wrote: »
    I have had the game respawn me inside of a lightning strike a few times. Appear and instantly die.
    ashstorm1 wrote: »
    I've been myself in several instances of Sompek where the match ended even though there were still some players alive/just respawned after being taken down... I don't know if this is a real glitch, or if there's some kind of hidden timer somewhere.

    No doubt.. It happened to me a couple times on my last run... I cant understand it... Our being alive does not instantly count for the win but it counts for damage - seems really unfair..
    If you are looking for an excellent PvE fleet consider: Omega Combat Division today.
    Former member of the Cryptic Family & Friends Testing Team. Sadly, one day, it simply vanished - without a word or trace...
    Obscurea Chaotica Fleet (KDF), Commander
    ingame: @.Spartan
    Romulan_Republic_logo.png
    Former Alpha & Beta Tester
    Original Cryptic Forum Name: Spartan (member #124)
    The Glorious, Kirk’s Protegè
  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    Because so many people don't even know how to play this game, especially on ground. And especially on a map that requires teamwork.

    I've been on some Sompek pugs where I was killing probably at least 90% of the enemies because no one else on the team could do any damage. I've seen players more useless than security team. And then there's the people who show up with no heals, no hypos, no nothing, and spend most of the time face down on the ground. Git gud.

    I know people will say you should go with a premade but with the current state of the game, it's very hard to get 5 people together. Almost no one is online. Fleets and armadas are dead.
  • anodynesanodynes Member Posts: 1,999 Arc User
    edited August 2017
    aspartan1 wrote: »
    anodynes wrote: »
    [...]

    Edit: Odd that we don't get Hirogen, or at least I've never seen them. I can understand not using the relative pushovers like most beasts and the Kentari, but Hirogen are at least as capable in a fight as most of the others in there.

    I have got the Hirogen on nearly every run.... The Alphas are pretty great!

    Truly odd, but then I've gone several runs in a row of untimed with no Heralds into the 20s, too, so I guess it can be really streaky about which enemies it throws at you.
    jslyn wrote: »
    I have had the game respawn me inside of a lightning strike a few times. Appear and instantly die.

    I've dropped from my holding pen right onto overlapping red circles of death from a Harbinger Herald. Sometimes you just get dropped in a really bad place. Oh, and I've died in the energy beam in the hazard round, then hit the respawn button just as it went off again only to end up instantly dead on the ground below the nearest holding pen with a respawn button that doesn't work.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • ashstorm1ashstorm1 Member Posts: 679 Arc User
    Because so many people don't even know how to play this game, especially on ground. And especially on a map that requires teamwork.

    I've been on some Sompek pugs where I was killing probably at least 90% of the enemies because no one else on the team could do any damage. I've seen players more useless than security team. And then there's the people who show up with no heals, no hypos, no nothing, and spend most of the time face down on the ground. Git gud.

    I know people will say you should go with a premade but with the current state of the game, it's very hard to get 5 people together. Almost no one is online. Fleets and armadas are dead.

    I know what you mean when you say that many people who show up for it in PUGs are quite obviously under-geared, and have little understanding of the ground buff mechanics ; i'm pretty much experiencing the same thing myself : while i have only minor difficulties staying alive and taking down tougher foes, some players in the team practically spend 50% of the running time flat on their face...

    The problem is, Sompek is a temporary event, many new players want the new shiny that goes along, and they don't necessarily all have a 3-pieces mk XIV Ultra Rare Iconian set yet <.<
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    The only bug I have been encountering somewhere between round 5 and 7 other players inexplicably die and are unable to resurrect themselves....

    I think there is a problem with the Universal Translator as well. Sometimes I get a message that states "Please do not rez me", rather than "Thanks for rez'ing me". Seems like a very odd translation bug...
  • shadowfirefly00shadowfirefly00 Member Posts: 1,026 Arc User
    jslyn wrote: »
    I have had the game respawn me inside of a lightning strike a few times. Appear and instantly die.
    Which makes one wonder how come they didn't take a page from many older games and have respawning come with an invulnerability buff that lasts, say, 5 seconds or until you use an attack or ability precisely to cut situations like that off at the pass.
    ashstorm1 wrote: »
    The problem is, Sompek is a temporary event, many new players want the new shiny that goes along, and they don't necessarily all have a 3-pieces mk XIV Ultra Rare Iconian set yet <.<
    Which is nice, even if the weapon model is one of the several which makes me wish weapon skinning actually existed as a mechanic. Other worthies include:
    • Na'kuhl (decoy; toxin mine);
    • Jem'Hadar (personal triage; reactive shroud);
    • TFO/MACO/KHG (instant remodulator, freeing up a device slot);
    • Romulan Imperial Navy (emergency team-wide shield heal - keep in mind this is an armor/shield/kit package);
    • Romulan covert-ops (reactive shroud + free Ambush)
  • ltminnsltminns Member Posts: 12,572 Arc User
    I have seen some Instances where it appears that everyone is not dead at once, yet it ends. And, yes, I am not speaking of the Timed timing out.

    If this is happening at around Round 6, are you sure your Teammates are not trying to deliberately die? Catching Tholians or Vaadwaur then would make it easier to take a dive.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • aspartan1aspartan1 Member Posts: 1,054 Arc User
    jslyn wrote: »
    I have had the game respawn me inside of a lightning strike a few times. Appear and instantly die.
    Which makes one wonder how come they didn't take a page from many older games and have respawning come with an invulnerability buff that lasts, say, 5 seconds or until you use an attack or ability precisely to cut situations like that off at the pass.
    ashstorm1 wrote: »
    The problem is, Sompek is a temporary event, many new players want the new shiny that goes along, and they don't necessarily all have a 3-pieces mk XIV Ultra Rare Iconian set yet <.<
    Which is nice, even if the weapon model is one of the several which makes me wish weapon skinning actually existed as a mechanic. Other worthies include:
    • Na'kuhl (decoy; toxin mine);
    • Jem'Hadar (personal triage; reactive shroud);
    • TFO/MACO/KHG (instant remodulator, freeing up a device slot);
    • Romulan Imperial Navy (emergency team-wide shield heal - keep in mind this is an armor/shield/kit package);
    • Romulan covert-ops (reactive shroud + free Ambush)

    No doubt... My primary toon is [fire] team support focused so I use the RIN set for the great team shield heal along with using all the team buff traits in addition to inventory consumables and of course the IDIC tribble for that extra special somethin' somethin'...
    If you are looking for an excellent PvE fleet consider: Omega Combat Division today.
    Former member of the Cryptic Family & Friends Testing Team. Sadly, one day, it simply vanished - without a word or trace...
    Obscurea Chaotica Fleet (KDF), Commander
    ingame: @.Spartan
    Romulan_Republic_logo.png
    Former Alpha & Beta Tester
    Original Cryptic Forum Name: Spartan (member #124)
    The Glorious, Kirk’s Protegè
  • redvengeredvenge Member Posts: 1,425 Arc User
    Other worthies include:
    • Romulan covert-ops (reactive shroud + free Ambush)
    That set is garbage. EV suits have higher damage resistance than the armor. The personal shield has the lowest capacity of any unique personal shield in the game. The pistol is seriously underwhelming, even with the set bonus.

    Sure, you can make it work. But it is not a first choice or recommended pick.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    jaguarskx wrote: »
    The only bug I have been encountering somewhere between round 5 and 7 other players inexplicably die and are unable to resurrect themselves....
    you mean 5-and-die people or just getting team-wiped and not being able to respawn due to the timer?
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  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    jaguarskx wrote: »
    The only bug I have been encountering somewhere between round 5 and 7 other players inexplicably die and are unable to resurrect themselves....
    you mean 5-and-die people or just getting team-wiped and not being able to respawn due to the timer?

    5 and die.

    It was merely a sarcastic post.
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