I'm getting a very strange graphical glitch in which I have "soft particles" turned on, but it apparently isn't removing the artifacts from smoke effects (as it claims to do).
Below is one of my worse examples, near K-7. The part of the gas-cloud that "soft particles" is supposed to fix, isn't being fixed, and is causing weird blocky who-knows-what to appear around asteroids (and my ship, by extension) and in front of the planet.
It does this on things that shouldn't have this problem, too. Floating icons above NPCs, for example (I used the tailor in Drozana Station as an example.)
I have everything in my graphics on the lowest settings except for VFX detail and lens flare quality (both of those are on high) and of course soft particles. I run Windows 7, DirectX 11, with an ATI Radeon HD 4200 card (probably not the best card for gaming but at least it works).