I made a few foundry missions a long time ago (THAT WORKED!), they have stopped working since I've come back, I can't fix them, I can make new missions, I am beyond frustrated, I want to use profanity as punctuation! I'm trying to be cool, and see if I can get any real feedback on what is going one!
I even paid 10k refined dilithium to make missions on my alt. some ---- different account!
Why can't the foundry transition from map to map? why does it go back to the map your leaving?
Sorry for any typos, I replaced the profanity I found before the video, I just don't wanna go back proofreading if this is ----ed up
https://youtu.be/8D2x1O_1jZQ
Simple right?
click console -> go to next map... NOPE
kill mobs -> go to marker -> beam down... NOPE
I've tried searching youtube for tutorials for the version we have now and all I find is blabbering TRIBBLE from 5-7 years ago when the foundry worked. Beta 0.5 YEARS AGO... Beta 0.8 7 YEARS LATER!!!!
I feel PWE wants this game to go away... while it's here I'd like to try getting something out of it, but this isn't fun, destroys the ember of creation I muster, my wife snuffed out my flame of creation, now when I try, GARBAGE!
Can anyone please help by letting me know what needs to be don't for the foundry to preform the extraordinary, super complicated, resource incentive task of going to the next map? thanks!!!
EDIT: And why doesn't the planet textures show? it's the Risa planet in the foundry!
Comments
None of these bugs pass onto missions once published, but they're really annoying when building/trying to test
Map transitions.
Dialog objective requirements
Objects spawning / despawning
NPCS / Contacts spawning / despawning
As for the planets, they bugged with the launch of season 13 ( I think )
OK, so it's not me. going nuts. can I publish an incomplete mission, run it, then remove it to work on it more?
Thankfully that only applies to a few planets. Bug report thread here:
https://www.arcgames.com/en/forums/startrekonline#/discussion/1227915/some-planets-are-missing-their-textures-listed
We've also got open threads for the map transition bug and (if you encounter it) an issue affecting objective triggers (sometimes they don't work but there's work arounds.) As Sutherland said, these only affect the editor. Published missions work just fine ATM.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!