Currently, The Dragon's Deceit is a broken. Galik does not appear after Eldex spots you & calls him. Evidence points to the mission objectives not advancing although the map components of it might be skipping the fight with Galik. There's a green marker circle where the chandelier falls & you have your first conversation with Eldex. There's also a possibility that Galik's spawn instance may have fallen through the map or he's just underneath the floor as I go to Red Alert periodically when I'm in the area.
The zip line bug is back. The zip line effect triggers again after the initial zip line action, going beneath floors to connect to two points somewhere on the map space. Traversing & rappelling will erase this bug, but zip lining a second time will usually cause it to happen again. This bug will happen intermittently, often not triggering if you beam out of the mission & go back in. Whether it happens a third time or if the mission is dropped & picked up again, is up to chance.
I was playing a male Federation Human tactical officer at level 60 at the time. My GPU is a Sapphire Radeon R9 295x2 & my CPU is an AMD FX 8350 Black Edition. Currently running the game on DirectX 11.
Please Fix. This mission is too fun to leave broken! :-)
Galaranth@Galaranth
0
Comments
As for Galik... He appears during the cutscene, however once it ends and combat begins Galik disappears. Fortunately for me the character I am using to play the mission is an engineer. Just prior to the cutscene, I deployed quantum mortars which apparently are able to target Galik and kill him. Therefore, I am able to continue the mission. Not sure what would have happened if I had not deployed the mortars.
I played the mission as Klingon, force-verified, and attempted multiple times.
Since I'm playing as an engineer I'll try jaguarskx work-around.
Thanks for the heads up. I appreciate the research. :-)