Hi All,
My fed engineer currently flies a polaron-based Razreth, but I love the look and philospohy of DS9's Defiant. There are debates about which escort is most effective in STO, but I want to command a Defiant-class. I think the fed bundle with the Sao Paulo, T6 Valiant et al. seems like good value and will purchase it soon.
I'll be ramping the diffculty on my remaining single-player missions up to max and engaging in Elite-level PvE events. I don't want to go down the Anti-proton route because...I don't know, I just don't. Any other dam type (including torp-boat) is considerable.
Keeping that in mind, what weapon, set and skill combos have people found to be an effective layout for their tough little ships?
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3 DHCs and one Quantum Torpeo Launcher (Recommendation: Quantum Phase) in the Front
3 Turrets in the Back. (If Quantum Phase Torpedo is used, I recommend also the Quantum Phase Beam Array in the Back for the set bonuses)
Bridge Officer skills:
T
- actical: Tactical Team, Torpedo Spread II, Cannon Scatter Volley II, Attack Pattern Omega or Beta
- Pilot/Tactical: Deploy Countermeasures I, Hold it Together I, Fly Her Apart II;
- Engineering: Emergency Power to Shields I, Emergency Power to Weapons II
- Science: Science Team I, Hazard Emitters II
- Universal (Healing): Engineering Team I, Auxiliary to Structural Integrity Field
- Universal (Alternative for Offensive Science): Subspace Vortex, Tachyon Beam
- Pilot/Tactical (Alternative if you have it): Kemocite Laced Weaponry, Hold it Together, Fly Her Apart
You might wish to experiment with some different powers for the Pilot and Universal seating. The Defiant's BO layout is not ideal and it's difficult to actually fit abliities in that always matter. The basic setup is relatively defensively oriented, and might be too defensive for normal and advanced difficulty.Console Wise, I don't particularly recommend the Tactical Escort set, but if you have access to it, it might be fun trying it out for the battle cloak.
Thinking you'd try to take out a target and move rather than keep tickling multiple targets and take lots of fire.
While it is still somewhat dependent on your build (critical ratio, critical damage, armor penetration etc) DMG is currently one of the most sought after mods and the quad cannon is certainly worth adding to a cannon build.
I've got almost full rep on all reputation...things, whatever the proper term is. I have, I think, all of the reward space sets, haven't got any of the rep sets (yet) but can easily. I wasn't planning on going for DPS records because I don't want to have to grind endlessly to aquire tech and upgrade resources and such-like; I want effective and fun and high DPS, but I'm not keen to dedicate time to get the very most bleeding edge stuff because too much grinding spoils the fun of the game!
My Razreth is geared toward a polaron build and I'm leaning towards a Pol build for the Valiant (Just makes swapping beween ships and choosing upgrades easier and has some interoperability of part), or Phaser (Keep it canon, baby and use those tasty quad cannons for lols) or disruptor (They just seem brutal and I have that nausican set from the event a while back)
What may help me make my mind up is the low-down on those phaser quad cannons. They look and sound cool. I know phaser is considered to have a somewhat innefective proc, but is it possible to squeeze enough raw damage out of a phaser build including those quads to abregate the naff 'special ability' of the high vit-C phaser brand of damage?
Joining another fleet to buy a ship is the sort of thing that can be arranged on the forums.
Agony DHC, Quad cannon, Quantum DHC, Quantum torp.
3 Agony phaser turrets.
With some of the modules I can do some wicked spike damage.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
I'll go with the counter command space set too for the 7.5 dam boost.
It's too bad that the Battle Cloak is not a device so it wouldn't take up a precious console slot!