With the great 26th Century Dreadnought promo in full swing, I think its important that people take a moment to think about *why* things like this have to come from RNG packs. It isn't venality on the part of the developers, there is a logical reason for why it is best for players and the community that it works this way.
To not run afoul of the no-necro rule, I post a new thread rather than bump an old one. It is what it is!
There are three good outcomes to look for with prize ships in STO.
1) The prize ships are rare and desirable. -If nothing is rare and desirable, the game is tepid and boring.
2) Everyone has a chance to get one. -If not everyone has a chance to get one, it is unfair, and pay2win.
3) The company earns revenue and profit. -This is absolutely necessary for the game to continue being run. Business has to earn profit.
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If we make them available to anyone who wants one at a fixed price in the c-store, but that price is low, then they are no longer rare and desirable, and we sacrifice outcome 1.
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The only way to make the promo ships very rare and desirable, if they are offered to anyone who wants one at a fixed price in the c-store, is to make that price very high.
The market prices them at about 15k zen, which takes into account the consolation prizes in the promo boxes as well as the odds of winning a ship. In terms of zen expenditure to get one, its closer to 25k zen.
However, if they were offered at that high price, almost no one would have a chance to get them, and also, the owners would not get much revenue.
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Since having the ships rare and desirable is a good outcome, and the game earning profit is a good outcome as well, and everyone having a chance to get the prize ship is a good outcome as well, we should not give up any one outcome in order to secure two of the others, when instead we can get all three outcomes at the same time.
1) It is good that the ship is rare and desirable
2) It is good that everyone has a chance to get one
3) It is good if the company earns revenue and profit.
The good in these outcomes is cumulative. Having two outcomes is better than having one, and having all three is better than having either two or one.
We can only have all three of these good outcomes if the ships are awarded from RNG boxes.
Since all three outcomes is better than just two, or just one, we should unequivocally support the ships being released in RNG boxes, since it leads to the best possible outcome for the game.
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Have you missed any RnG promo box event with this speech?
Edit: Not trying to be snippy, but it doesn't matter how many times (or how loudly you broadcast it) people will still complain about losing a gamble. Why bother?
Graduated from Stalking Horse to Straight Man. A man on the rise. Sooner or later the other guy will show up and it will be Old Home Week.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
That, and any time Druk speaks to this topic, it's to say the same thing. I'm not sure why there needs to be a whole new thread to cover, again, this stance on his profiteering.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
via Imgflip Meme Generator
"Everyone has a chance to get one", to me, that is a lie, not everyone got it, many had tried and still not getting it, only few lucky ones get its and very few may got 2-3 times again.
RNG still work as gambling. i dont support that. i can always decline. STO is a role play, and they made it as casino, we know casino is not a roleplay, it just another cash sink and very bad one for those who has gambling problems.
STO was meant to play for fun doing the missions and the quest. it was easier when those first series of lockboxes and nearly everyone wins something, and 2 yrs later, they made it harder to win, RNG isnt popular in Neverwinter too, nearly everyone hate it so much that many feel robbed and some left for other games.
roleplay is suppose to be a fanasty to get away from harsh reality, or doing something they enjoy.
seem that RNG only favor those few lucky ones over and over, what the trick they have? some secret handshakes? while many and so many others feel unlucky or maybe company are cheating us?
i remember that first lockboxes, we had chances almost like 1 in 10 boxes to pull a new shiny ship, now it takes 1 in 200 boxes or more to get one.
"Everyone has a chance" does not mean everyone gets one.
there is multi-quote functionality built into the quote button for precisely that reason
and if you don't know how to use that feature, i can always tell you, since i've used it a few times
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Its akin to the rich saying tax rises on working/middle class families are a good thing as they'll be fine regardless
Get the Forums Enhancement Extension!
He starts this exact same thread every other month because he enjoys the reaction.
People just can't resist feeding the fire.
This is 100% legally correct. Take this from someone who studied Law (Business and Finance). The lockboxes and R&D boxes do not fall under the legal definition of gambling in the UK and EU legislation either. The best term for the boxes is a 'Guaranteed Prize Raffle' and that's irrespective of the value of the item. I understand that I don't have an legal claim to anything I purchase except for the 'license' to play, and it's in my interests to keep the game afloat.
I once again must point out to the poster to says it's much easier to buy a ton of keys ($250) to sell on the exchange, which in itself is a fallacy. The odds are 1% (not 0.5, 0.1 or 0.01% as some claim). This was let slip by a Dev. Observed odds are not and never will be a true indicator of the established odds. Just because something is 1% (otherwise stated as 1 in 100) it does not mean you are guaranteed 1 ship in 100 boxes. It could be a million before you hit one, or you could buy 10 boxes and get 10 ships. Regardless, if everyone followed that poster's advice, there would never be any of these ships on the Exchange in the first place, and the poster's suggestion would only benefit the 'rich' who could afford to buy hundreds of the boxes and they then control the market! The more people that open the boxes, the better it is for not just the game, but it's own economy.
A player commented that one person bought up all the Konnies on the exchange so he could dictate the price of these, and this is the reason why every player should at some point buy keys and open boxes. I bought 90 R&D packs and got no ships. Am I bitter, no! Why? Because at the end of the day, my purchasing items keeps the game running and I won't be deterred by irrational reasoning of 1 person attempting to financially sabotage the game.
At the end of the day, the vast majority of players never even approach the forums, so they will do as they please. I'm proud to be apart of the F2P Star Trek game, and if me spending money on a low chance to get ship increases the life of the game, then so be it.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Or just allow us to buy one with real money only. That would also lead to increased revenue for the game and, at the same time, it would make the ship even more of a status symbol like the Liberated Borg.
You nailed it.
[Spam image removed]
And as Seaofsorrows said, Druk enjoys trolling like this ( fitting since Q calls Ferengi disgusting little trolls ), since he seems to enjoy applying salt onto the wounds, as it were.