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If it weren't for the carrot on the end of the stick, would you still play the queues over and over?

I am curious if people play the queues over and over primarily for the rewards, or if the rewards are just a bonus and people actually enjoy running the same missions over and over. I realize it's not always a black or white answer so I'd like to hear some thoughts on the matter.
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  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    edited March 2017
    Sadly kind of stuck running same ones over and over as some of the real good fun ones are ghost towns. Sadly people are fixated on the easy smash and grabs that require little effort other then pressing the spacebar.
  • theanothernametheanothername Member Posts: 1,511 Arc User
    dtrekkie wrote: »
    I am curious if people play the queues over and over primarily for the rewards, or if the rewards are just a bonus and people actually enjoy running the same missions over and over. I realize it's not always a black or white answer so I'd like to hear some thoughts on the matter.

    You mean the new breach? I did it like 2 times; once for curiosity and once when I got asked to accompany a mate. So... no; even with carrot I don't.

    I do think that because of the carrot I do it even less. Its not interesting enough to live by Cryptics clock but interesting enough to get slightly annoyed to look at 2-5 marks to delete at the end of the... event.
  • wylonuswylonus Member Posts: 471 Arc User
    edited March 2017
    i jump for opportunity to get much needed rep marks, but only do when they have schedule events, they took out hourly/weekly when we need the most, they could revive que zones from being ghosttowns just enough to motivate them to get any marks with all new weekly que mode, and maybe solo versions.

    Neverwinter does have weekly version for reps currencies and some are soloables.
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  • tempus64tempus64 Member Posts: 806 Arc User
    The only time I run any queues is when I need some particular marks and don't want to wait for the summer or winter events.
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  • nimbullnimbull Member Posts: 1,564 Arc User
    Truthfully if they made the ships I wanted to fly from the TV shows more available at end game instead of supidly rare and expensive I'd play more and fly more STFs then the few I do run. Since that isn't the case there's only so much Star Trek in "generic" faction/alien ships I'll play.

    Also when your sitting on a pile of purple ore and trying to shove it through an 8K a day + 1k doff refinement hole you do get tired of adding to the ore pile after a while when you are flying "generic".
    Green people don't have to be.... little.
  • redvengeredvenge Member Posts: 1,425 Arc User
    dtrekkie wrote: »
    I am curious if people play the queues over and over primarily for the rewards, or if the rewards are just a bonus and people actually enjoy running the same missions over and over. I realize it's not always a black or white answer so I'd like to hear some thoughts on the matter.
    I avoid ques like the plague. I prefer the Battlezones. It's pretty amazing how many instances of the Dyson ground zone are active considering how old that content is.
  • tribbulatertribbulater Member Posts: 294 Arc User
    I play some things over and over to acquire the marks, mostly. The Breach isn't 'fun' to run over and over again (at least for me), due to the various 'annoyance' mechanics in it, but it is a decent time/marks/dil tradeoff.

    Some STFs and Red Alerts are a decent fight, but after the 10th time through you are basically just looking at completing it efficiently for the currencies. There isn't enough variety in the AI responses or map elements to make any of the 'set piece' content consistently interesting.

    For fun, I do the episodes, or Foundries, or put a new ship build together and test it in a Starbase 24 run, that sort of thing. (To a certain extent, the battlezones also, they're sort of a blend of do it for fun/for rewards.)
  • theanothernametheanothername Member Posts: 1,511 Arc User
    edited March 2017
    nimbull wrote: »
    Truthfully if they made the ships I wanted to fly from the TV shows more available at end game instead of supidly rare and expensive I'd play more and fly more STFs then the few I do run. Since that isn't the case there's only so much Star Trek in "generic" faction/alien ships I'll play.

    Also when your sitting on a pile of purple ore and trying to shove it through an 8K a day + 1k doff refinement hole you do get tired of adding to the ore pile after a while when you are flying "generic".

    oO

    The only rare ones are those from the wrong era; Constitution (T6) & Universe; the NX kind of, but far easier then the other as a lobi ship. All other major canon ships are easily available in c-store and fleet yards at T6.

    If you have multiple chars sitting on multiple piles; meaning 8k+ * x chars with any other effort but to click (or not even that if sub/lifer) should net you enough weekly zen to get any hot potato when it gets released (unless you are not selective and classify every ship released as hot potato).
  • davefenestratordavefenestrator Member Posts: 10,661 Arc User
    I wanted the rep marks for a couple of captains, so I'm doing it on those two. I'm ignoring it for the rest of my alts.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    I actually enjoy collecting rewards.

    Too bad non-event queues don't drop anything but boring numerics.
  • nimbullnimbull Member Posts: 1,564 Arc User
    nimbull wrote: »
    Truthfully if they made the ships I wanted to fly from the TV shows more available at end game instead of supidly rare and expensive I'd play more and fly more STFs then the few I do run. Since that isn't the case there's only so much Star Trek in "generic" faction/alien ships I'll play.

    Also when your sitting on a pile of purple ore and trying to shove it through an 8K a day + 1k doff refinement hole you do get tired of adding to the ore pile after a while when you are flying "generic".

    oO

    The only rare ones are those from the wrong era; Constitution (T6) & Universe; the NX kind of, but far easier then the other as a lobi ship. All other major canon ships are easily available in c-store and fleet yards at T6.

    If you have multiple chars sitting on multiple piles; meaning 8k+ * x chars with any other effort but to click (or not even that if sub/lifer) should net you enough weekly zen to get any hot potato when it gets released (unless you are not selective and classify every ship released as hot potato).

    * Constitution
    * D-7
    * T'liss

    I'm quite old school when it comes to Star Trek. Also it's not a matter of "the click" it's a matter of how much that click does which hasn't changed since this game launched from what I understand.
    Green people don't have to be.... little.
  • theanothernametheanothername Member Posts: 1,511 Arc User
    nimbull wrote: »
    nimbull wrote: »
    Truthfully if they made the ships I wanted to fly from the TV shows more available at end game instead of supidly rare and expensive I'd play more and fly more STFs then the few I do run. Since that isn't the case there's only so much Star Trek in "generic" faction/alien ships I'll play.

    Also when your sitting on a pile of purple ore and trying to shove it through an 8K a day + 1k doff refinement hole you do get tired of adding to the ore pile after a while when you are flying "generic".

    oO

    The only rare ones are those from the wrong era; Constitution (T6) & Universe; the NX kind of, but far easier then the other as a lobi ship. All other major canon ships are easily available in c-store and fleet yards at T6.

    If you have multiple chars sitting on multiple piles; meaning 8k+ * x chars with any other effort but to click (or not even that if sub/lifer) should net you enough weekly zen to get any hot potato when it gets released (unless you are not selective and classify every ship released as hot potato).

    * Constitution
    * D-7
    * T'liss

    I'm quite old school when it comes to Star Trek. Also it's not a matter of "the click" it's a matter of how much that click does which hasn't changed since this game launched from what I understand.

    Ouchy. Yeah, need deep pockets for these oldies. Have you tried Paladin with Ranger Skin? While not a Show ship it looks really nice and can deliver some mean weapon damage.

    Kind of; game had completely different systems and no dil; that came about 2-3y after release IIRC. But then it was 8k. The +1k for vet came a tad later I think.
  • baudlbaudl Member Posts: 4,060 Arc User
    I for one play because the game is free and I like Star Trek...can't be the only one though. Ones in a while something new I want comes along and I get it with the resources I collected inbetween.
    Go pro or go home
  • leemwatsonleemwatson Member Posts: 5,469 Arc User
    dtrekkie wrote: »
    I am curious if people play the queues over and over primarily for the rewards, or if the rewards are just a bonus and people actually enjoy running the same missions over and over. I realize it's not always a black or white answer so I'd like to hear some thoughts on the matter.

    I enjoy replaying the STF's regardless of the rewards. Unfortunately rather than emphasising a great experience, Cryptic keep making things easier, so in essence, they made STO 'Farmville'. I live by the creedo 'you get what you're given', whilst alot of people demand 'more free stuff'.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    I enjoy instances, but would enjoy them a hell of a lot more if there were decent loot rewards instead of the terrible rep system this game has. Reputations as they exist in STO are not content, they are the kind of mindless click fest you would normally only find in a cell phone game, drawn out by absurd timegates that make the entire thing as worthwhile an experience as watching paint dry.

    More often than not, because of work and family, I am only able to play on the weekends. You know how long it would take to complete a rep for the first time playing only 2 days a week? 20 weeks, or 140 days, or 4.66 months depending on how you want to look at it. I've got better things to do, and games with FAR better gearing systems to play, so I'll stick to only playing STO when a new mission drops.
    Lifetime Subscriber since Beta
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  • tiberious#6095 tiberious Member Posts: 183 Arc User
    Since I'm on the PS4, queues for now are done to get specific weapon or ship sets or traits. Once my TOS captain obtains rank 5 in all reps, I doubt't I will continue to play queues. I prefer battle and adventure zones, both space and ground. You don't have to wait on them and I found players in all of them.
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  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    No, I don't do the "Run this mission until I get blisters on my Spacebar" stuff. Well past the stage where I obligingly jump through every hoop Cryptic holds up. If I miss stuff, so what? It's not like they're gonna stop making more stuff. If my Fleetmates ask, I will gladly do a mission/STF as many times as they need and not mind a bit. Because they're my Fleetmates. I've gone back and cherrypicked some storyine missions with my chars recently. Replay after Lighting 2.0 can be entertaining. Most of my time ingame lately has been taken up with running the Fleet and all the activities required for this. Surprising how satisfying this can be.

    But Cryptic has ridden this Reputation thing to death. The Dev Team has become one trick ponies whose creativity has either atrophied or is being stifled. The Tzenkethi storyline mission is well done and very enjoyable. It is fun to play and obviously hints at more to come. The "New! Improved!" Tzenkethi STFs are boring copy/paste jobs of content previously released. I am being generous by calling them content. Stopped playing the Reps at all after the Iconian one came out. Didn't finish it either. Rewards not worth it. Same old same old.
    A six year old boy and his starship. Living the dream.
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited March 2017
    I run them so I can buy the rep stuff on my main toon and sponsor my alts. Then get the alts 600 marks so they can get the rep. After that, I just do 'em if I'm bored. CCA is nice and fast for easy FMs. I'll run that on all my toons once each day if I have the time.

    For the Tzenkethi queues, I found them to be fairly equal in terms of time/reward; but from Gravity having a queue time of -- obviously not many others did! I kinda prefer Gravity over Front. Just run and fetch! Have a EP2Engines and you're golden! Seen too many morons in Front making the STF last 30mins and netting minimum marks.
    Sometimes I think I play STO just to have something to complain about on the forums.
  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    I'm currently cycling through all of the T6 ships I have acquired masteries so I can get all the traits in case I need them someday that's why I do the ques.
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  • storeddit#6999 storeddit Member Posts: 3 New User
    I think a lot of people have lost the concept of playing the game itself for fun, independent of rewards. I think back to games like the original Mario when there was no "reward" for playing, other than the experience itself. Now I don't think I would play the same content over and over again without a specific reward for doing it, but on the larger topic I would happily still play this game even if there were no specific "reward" for doing missions other than just the fun of playing them.
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  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited March 2017
    @dtrekkie

    For me PvE queued maps are the perfect mix of entertaining activity and accumulation of rewards for my character’s progression. Both are interdependent.

    So if your question is “do you still keep on playing Iconian maps even though you have the Iconian set complete” I’d answer “sure I do as I can use the dil and the ec that I get because of it”.

    If the question however is “would you still play those map even if they would not pay out anything” then my answer would be “no thanks”.
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  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    The carrot mainly, but not the Dilithium and Marks, as I have plenty of them already.

    The unique reward is why I do the special events, but only if the queue is fun..
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  • discojerdiscojer Member Posts: 533 Arc User
    Nope. And frankly, the breach event is so awful I would be tempted not to do it. But 50,000 x 8 = new T6 ship, plus the marks means I can actually get rep gear on my characters that missed past events like this.

    With that said, I seem to be the few that liked the Mirror Invasion because I thought it was fun. You fly and just shoot stuff - regular ships. Nothing fancy, no things to avoid, no tricks. Just shoot 'em up, like a slightly longer Deep Space Encounter.

    I wish there was more stuff like that in the game. Or there were higher level DSEs. The only ones that ever show up in the Delta Quadrant are the borg ones, which I dislike
  • nimbullnimbull Member Posts: 1,564 Arc User
    nimbull wrote: »
    nimbull wrote: »
    Truthfully if they made the ships I wanted to fly from the TV shows more available at end game instead of supidly rare and expensive I'd play more and fly more STFs then the few I do run. Since that isn't the case there's only so much Star Trek in "generic" faction/alien ships I'll play.

    Also when your sitting on a pile of purple ore and trying to shove it through an 8K a day + 1k doff refinement hole you do get tired of adding to the ore pile after a while when you are flying "generic".

    oO

    The only rare ones are those from the wrong era; Constitution (T6) & Universe; the NX kind of, but far easier then the other as a lobi ship. All other major canon ships are easily available in c-store and fleet yards at T6.

    If you have multiple chars sitting on multiple piles; meaning 8k+ * x chars with any other effort but to click (or not even that if sub/lifer) should net you enough weekly zen to get any hot potato when it gets released (unless you are not selective and classify every ship released as hot potato).

    * Constitution
    * D-7
    * T'liss

    I'm quite old school when it comes to Star Trek. Also it's not a matter of "the click" it's a matter of how much that click does which hasn't changed since this game launched from what I understand.

    Ouchy. Yeah, need deep pockets for these oldies. Have you tried Paladin with Ranger Skin? While not a Show ship it looks really nice and can deliver some mean weapon damage.

    Kind of; game had completely different systems and no dil; that came about 2-3y after release IIRC. But then it was 8k. The +1k for vet came a tad later I think.

    Yeah I've been using those ships but that doesn't help my KDF or Romulan characters. Doesn't matter much, I spend more time and money over in SWTOR since STO isn't giving me a better game compared to other generations of the show which have ships all over the three factions.
    Green people don't have to be.... little.
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    edited March 2017
    reyan01 wrote: »
    Well, I rarely bother with ISA personally. I'm not going to go off on one of my rants about how pointlessly easy it has become, but I will say that is only 50% of the reason I don't bother with it. The other 50% is that I have something like 189k omega reputation marks and several thousand Neural Processors. I convert them to dil when I remember/can be bothered - but my enthusiasm for undertaking that tedious task is not high and the fact that it was removed from qualifying for any bonus during the Dil events didn't help matters either.

    on the bright side - you can now do it in chunks whenever you need a bit of extra purple rock, instead of having to wait for a specific weekend...and then turning it ALL in during that weekend

    and close to 200K would take literal HOURS, even after they added those higher denomination projects, so that = early carpal tunnel​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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