Teaming? Sure
Ships? Faction ships should remain as they are.
Armadas? Undecided.
Social Zone Access? My take is a bit different...
Instead of unlocking ESD for the KDF, for example, why not create a social zone that is accessible by all players either past a certain level (50-60) or have the new social zone as a mission unlock.
One option is to have a "mostly-completed" New Romulus as the "Alliance" social zone instead of making a new zone for it.
Alternatively, update and release the Captain's Table for access by everyone. I seriously doubt many LTSers would see a problem with that... I definitely won't. The asset is already in the game and would probably make more sense as far as time needed to update it and to add a few things to bring it up to par with other social zones. There are already representatives from the major factions already there, and it makes more sense "theme-wise".
Keep ESD as it is... for the lower levels and attention-****.
The Captain's Table would be a great idea. I barely see any one in there anymore. With your idea it would bring the place back to life.
Fleet Admiral of the U.S.S. ATTILA KHAN-CDA (NX-921911).
This might work if there was a character flag for "has completed the alliance episode" and players with that flag were placed into separate instances.
Low-level players would see only their own faction. Once they were part of the alliance then the KDF or feds would show up.
I wondered about this approach myself. With AoY, player's at ESD see only AoY player's of those levels. Completely immersed in that specific time setting. A touch that I happen to like.
For the end game, Earth orbit/ESD and Qo'noS/First City instances exclusively for Level 50 (post Delta Alliance?) player's might make more sense.
However, the plot-hole in my approach are the starship designs. Which, supposedly, are commissioned during the Iconian War arc and going forward. Which, technically, wouldn't yet be seen in the 1-49 space instances. Since some are often designed to improve from Level 40, would that be something worth hand-waving in this example?
* Edited for incomplete thoughts.
Post edited by psiameese on
(/\) Exploring Star Trek Online Since July 2008 (/\)
Comments
I like this idea very much.
The Captain's Table would be a great idea. I barely see any one in there anymore. With your idea it would bring the place back to life.
For the end game, Earth orbit/ESD and Qo'noS/First City instances exclusively for Level 50 (post Delta Alliance?) player's might make more sense.
However, the plot-hole in my approach are the starship designs. Which, supposedly, are commissioned during the Iconian War arc and going forward. Which, technically, wouldn't yet be seen in the 1-49 space instances. Since some are often designed to improve from Level 40, would that be something worth hand-waving in this example?
* Edited for incomplete thoughts.