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Friendly NPC's stop attacking during space combat for the remainder of combat if you die.

ash352ash352 Member Posts: 235 Arc User
This has been happening with the newer missions. I first noticed it running an alt through Ragnarok a few weeks ago. All the NPC ships will stop attacking the moment you die and then refuse to resume attacking when you respawn. (Especially fun when the enemy NPC's all spam GW and you can only sit there and accept it because Evasive Maneuvers doesn't work if there's more than one GW acting on you causing you to just rubber band back and forth till you're dead) This has now also occurred in the latest featured episode, Of Signs and Portents. The AI for the friendly NPC's stops attacking while you're dead, an anti "cheese" mechanic I guess so you can't just rambo in and then let the NPC's deal with things, but then does not recognize that you're alive to resume attacking. Can a check of NPC AI be made to fix this?
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