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[PC] Multimission Explorers Stats!

ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,679 Community Manager
Get all the details on the shiny new multimission explorer ships, coming soon to PC:

http://www.arcgames.com/en/games/star-trek-online/news/detail/10378863-t6-multimission-explorers-stats!
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Comments

  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    So... T-6 Vesta, Varanus, and D'Kyr(sort of)? I like it!
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    My character Tsin'xing
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  • risian4risian4 Member Posts: 3,711 Arc User
    So... a max of nine Sci boff abilities for the Science variant? That looks interesting.

    A bit disappointed that it doesn't have some other benefits over the T5 Vesta though. Same shield modifier, same amount of weapon slots, same amount of console slots.

    Looks like this will mostly be interesting for Klingons, Romulans, and anyone who doesn't own a T5U Vesta yet as the T6 is not that much of an improvement tbh.
  • risian4risian4 Member Posts: 3,711 Arc User
    True.. not sure if I'll use them though. I quite like the looks of the T5 ones... I'll probably buy the Sci variant and see if I like the costume.

    Good thing to see more sci ships for the other factions though, and that it's not much of an improvement for Fed's who own a T5u also says something about that ship of course :)
  • risian4risian4 Member Posts: 3,711 Arc User
    edited February 2017
    eh, nevermind.
  • r5e4w3q2r5e4w3q2 Member Posts: 341 Arc User
    I do like the Gorn Heavy Fighter, would love to see a player shuttle version!
  • antonine3258antonine3258 Member Posts: 2,391 Arc User
    I like that stubby fighter.

    Looks like fleet level shield upgrade over the modern science, expect that on the three-part - but, are the Romulan ships really as slow to maneuver as the Gorn?
    Fate - protects fools, small children, and ships named Enterprise Will Riker

    Member Access Denied Armada!

    My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    *salivates* neeeeeeeeeeeeed...
    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
  • potasssiumpotasssium Member Posts: 1,226 Arc User
    Ok, Gorn Engineering one and Romulan Tactical ones are ones with Sci Cmdr, and 2 ltc spots. Thats what I am looking at, at a minimum, unless I misread.

    New Gorn fighters, very nice.

    Would have liked Aux beams, but not a huge deal. Planning to put a Plasma flavor on the Gorn ship, you know so it can spit fire.
    Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
    New Content Wishlist
    T6 updates for the Kamarag & Vor'Cha
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  • nebfabnebfab Member Posts: 672 Arc User
    edited February 2017
    Hmm... Are hull/shields/turn/inertia for warbirds correct? Because they get the low hull of the Fed Vestas and low shields/turn/inertia of Gorn...

    Anyway, I'm definitely buying at least some of those... Either a Gorn tac or the Fed 3-pack right away and the other one later (don't have the funds/patience for the full 9-pack atm, and I'm really not excited in OMG, NEED IT NOW way about these sci warbirds as I was about Laeosa (still love it, BTW. Great job, devs :) ))
  • griceneilgriceneil Member Posts: 26 Arc User
    edited February 2017
    Does anyone know if you would be able to put the old consoles from the original vestas, onto the tier 6 versions? Including the Aux Phaser?
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    Really? No Kestral Runabouts for the Romulan variants?

    I mean, the Kestral's model already exists in-game. Why not give it a hangar pet variant already?
  • rickpaaarickpaaa Member Posts: 637 Arc User
    edited February 2017
    Why doesn't the science version get a Lieutenant Commander Science station, and only one Lieutenant Commander station... which is the universal/temporal? That certainly makes the science version suboptimal when compared to the others.
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  • gaevsmangaevsman Member Posts: 3,190 Arc User
    edited February 2017
    I was thinking about the Kestral too, love the ships, and im going to have them, thou i'll have them in packs, cannot afford the 9 pack for now
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  • majorcharvenakmajorcharvenak Member Posts: 231 Arc User
    THIS...Is most pleasing! Let me go and find my purse. :)
    ~Shia~

    Member - Houseclan t'Charvon (STO)
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    Ta'el, Lvl 63, Rom Tac
    Sukima, Lvl 65, Fed Vul Sci

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    Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
  • tunebreakertunebreaker Member Posts: 1,222 Arc User
    edited February 2017
    rickpaaa wrote: »
    Why doesn't the science version get a Lieutenant Commander Science station, and only one Lieutenant Commander station... which is the universal/temporal? That certainly makes the science version suboptimal when compared to the others.

    You want what? Commander science downgraded to Lt. Commander?
    To my eyes, science version looks the best out of 3, boff-wise.
  • shpoksshpoks Member Posts: 6,967 Arc User
    Well, someone has to say it......so it might as well be me for what it's worth....

    Tying a console set bonus from a ship pack that costs 60$ with a console from a limited event ship such as the Lukari one is stupid. I'm sorry, I have no ill will towards anyone, but this is just stupid IMHO. It was stupid the first time you've pulled it off with the Command Cruisers and it hasn't gotten any smarter with the passage of time. If a new player joins STO after the 7-th anniversary and buys a pack of these, they'll have one quite expensive ship set without a complete console set. This should not happen. With free ships or event ships....maaaybe it would work. But paying 60$ for ships and still not being able to complete the set? That's just stupid. Especially given the limited possibility of acquiring the last "alien" console from the set.

    Other than that, looks pretty good. The Romulan ships look really nice. I'm a bit disappointed that there's no auxiliary energy based weapons for the KDF and RR, but that's not that of a big deal for me.
    Extremely happy about the Gorn Heavy Fighters! I welcome more diverse hangar options for our faction and following the introduction of the Nausicaan fighters, this is just awesome!
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  • antonine3258antonine3258 Member Posts: 2,391 Arc User
    rickpaaa wrote: »
    Why doesn't the science version get a Lieutenant Commander Science station, and only one Lieutenant Commander station... which is the universal/temporal? That certainly makes the science version suboptimal when compared to the others.

    There's some precedent for this - the flagships were a little more engineering, so the engineering one got the universal ensign seat kicked up to lieutenant.
    Fate - protects fools, small children, and ships named Enterprise Will Riker

    Member Access Denied Armada!

    My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
  • kelshandokelshando Member Posts: 887 Arc User
    Hmm.. kind of surprised these ships don't come with Aux cannons for each faction.....
  • coffeemikecoffeemike Member Posts: 942 Arc User
    I was promised by a certain community manager that there will be starship pornz for these ships... I am now waiting.
  • angrybobhangrybobh Member Posts: 420 Arc User
    I'll buy the whole set eventually. Probably when I decide to do more than just log in for doff/admiralty.
  • crypticspartan#0627 crypticspartan Member Posts: 847 Cryptic Developer
    kelshando wrote: »
    Hmm.. kind of surprised these ships don't come with Aux cannons for each faction.....

    But! They do!

    These ships come equipped with Aux Disruptor Dual Heavy Cannons, Aux Plasma Dual Heavy Cannons, or Aux Phaser Dual Heavy Cannons, based on your faction.
  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    kelshando wrote: »
    Hmm.. kind of surprised these ships don't come with Aux cannons for each faction.....

    But! They do!

    These ships come equipped with Aux Disruptor Dual Heavy Cannons, Aux Plasma Dual Heavy Cannons, or Aux Phaser Dual Heavy Cannons, based on your faction.

    The linked news articles says nothing about that. That's why people are assuming it doesn't.
    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
  • toivatoiva Member Posts: 3,276 Arc User
    Curious, not that I'm whining or anything, but... Vestas get the highest shield mod (1.40 vs. 1.35) and turning rate/inertia (12 vs. 11.5/50 vs. 45). Gorn have highest hull (40k vs. 38k). And Roms obviously get the Battle Cloak over everybody else. Now, on paper, FEDs are sorta above the Roms and both are above the Gorn.
    risian4 wrote: »
    So... a max of nine Sci boff abilities for the Science variant? That looks interesting.

    A bit disappointed that it doesn't have some other benefits over the T5 Vesta though. Same shield modifier, same amount of weapon slots, same amount of console slots.

    Looks like this will mostly be interesting for Klingons, Romulans, and anyone who doesn't own a T5U Vesta yet as the T6 is not that much of an improvement tbh.

    Weirdly, the T6 Vestas actually get a benefit over the T5-U ones (over the usual specs and a Boff ability): more hull. Maybe even a better inertia, though I'm not entirely sure about that.

    The thing is though, the additional Boff ability slot is exactly what matters most on the Vestas. I've always felt like I needed more eng or inversely more sci and tac if I used the universal Lt.Comm. for eng.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

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  • shpoksshpoks Member Posts: 6,967 Arc User
    kelshando wrote: »
    Hmm.. kind of surprised these ships don't come with Aux cannons for each faction.....

    But! They do!

    These ships come equipped with Aux Disruptor Dual Heavy Cannons, Aux Plasma Dual Heavy Cannons, or Aux Phaser Dual Heavy Cannons, based on your faction.

    Awesome! Thanks Spartan, it didn't say that in the blog, so we assumed that they don't have the Aux DHCs of the original Multi Mission Explorers. This is very good news!
    HQroeLu.jpg
  • kelshandokelshando Member Posts: 887 Arc User
    edited February 2017
    kelshando wrote: »
    Hmm.. kind of surprised these ships don't come with Aux cannons for each faction.....

    But! They do!

    These ships come equipped with Aux Disruptor Dual Heavy Cannons, Aux Plasma Dual Heavy Cannons, or Aux Phaser Dual Heavy Cannons, based on your faction.

    The linked news articles says nothing about that. That's why people are assuming it doesn't.

    Was about to ask the same thing.. but then again.. when a devs says they do.. well I'm not going to argue with it.. lol
  • toivatoiva Member Posts: 3,276 Arc User
    kelshando wrote: »
    Hmm.. kind of surprised these ships don't come with Aux cannons for each faction.....

    But! They do!

    These ships come equipped with Aux Disruptor Dual Heavy Cannons, Aux Plasma Dual Heavy Cannons, or Aux Phaser Dual Heavy Cannons, based on your faction.

    Oh, that's nice. That could otherwise be a whining point for KDF and Roms.

    I also assume the obvious that T6 Vestas can use T5 Vestas visuals if owned. But probably unrealistic to expect the Varanus visual to be available on Gorn vessels, right?
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • tousseautousseau Member Posts: 1,484 Arc User
    Which will get here first... the ship sale or my tax refund?
  • officerbatman81officerbatman81 Member Posts: 2,761 Arc User
    More science vessels? Too bad. :/
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited February 2017
    kelshando wrote: »
    Hmm.. kind of surprised these ships don't come with Aux cannons for each faction.....

    But! They do!

    These ships come equipped with Aux Disruptor Dual Heavy Cannons, Aux Plasma Dual Heavy Cannons, or Aux Phaser Dual Heavy Cannons, based on your faction.

    The linked news articles says nothing about that. That's why people are assuming it doesn't.

    Seems traditional to not list individual weapons in with the stats. Same thing happened with the Archon and Vizier. Not many people know that both variants come with the Regent's Wide-Angle Quantum Torpedo Launcher either, as it wasn't mentioned in their blog, but they both do.
  • lnbladelnblade Member Posts: 410 Arc User
    orangeitis wrote: »
    Really? No Kestral Runabouts for the Romulan variants?

    I mean, the Kestral's model already exists in-game. Why not give it a hangar pet variant already?
    Yes, I was thinking the same thing. It's great that the KDF is finally getting something to fill the space between fighters and frigates, but Romulans could use something there too. I suppose Fed aligned Romulans can fall back on Runabouts and Fliers, but I doubt that the Gorn fighters will be available to KDF Romulans.
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