Resolved an issue where Q would sometimes appear in his seat during the Winter Event.
You see... one should really double check ones work before making claims like these...
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just in case you're thinking on saying its an old picture:
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Good job PWE, living up to that infectious routine of Reloaded Productions, whats next? a proposed DX12 remodel of STO to be released in Feb next year only to be drawn out five more years with no sign of a release?
Hope this helps fix the bugs, wouldn't mind being un-nerfed while you're at it. I've spent long enough time with a damage reduction debuff that doesn't go away, and i know its there cuz for a week after Dyson sphere release it wasn't on me and i was epic! then the patch came and nerfed me again... $1000+ and i'm treated like a pest.
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Just imagine the view the poor guys in the deck below must have.....
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
For those of you that are uneducated, software have bugs, get over yourselves.
I was counting on you to bring up the completely useless thread title.
but having Q sitting like that will encourage the youth of today to sit really oddly and thus create a generation of odd sitting people. think of the children.
Obviously not.
But it is funny to point out nonetheless.
You mean they don't already?
too easy, too logical, will never work
After the 'fix' he's under his chair more now than he was than before the 'fix'!
Actually quite a bit of extra work. Not saying that I wouldn't start considering it since this bug is so permanent.
Somebody should though
There.
True there are always bugs with software, but it isn't something that happens immediately, bugs usually take time to discover, and with any real competence are fixed, really fixed... that being said...
I understand that the dev team has had several hands changed in the years since beta, and that a large majority of the game has elements hand made to accommodate the needs of the game, leaving other elements unstable at best... that too being said...
With such high instability and extensive custom code, making it priority 1 on everyone's list to re work the entire engine shouldn't be a long discussion, the game is there, you know what it all is, the conversion shouldn't take years like with APB using UE3, STO uses DX from Macrosuck, upgrading elements to the better version, or using elements actually available instead of the outdated customized element shouldn't be difficult at all... especially if you use editing tools that offer the ability to batch edit code, redirect resource handling, etc.
The new HD upgrade is nice, it adds much more detail to the game, though the base engine is limping along, and the audio has been in dire need of an upgrade (is it still 8 bit?) ...the new FXAA is beautiful! Though i honestly think it could utilize more resources than it is now...
Simple fix indeed, especially since everyone is so acquainted with the dated modeling software, they could easily just import the chair, import Q, static mesh them together, and poof, new decoration for ESD.
I do agree on the critique though, it would be far too logical, far too easy, to just fix it with a non complex fix.
This does not mean sack the devs you got working and hire new ones, that would be a step backwards, no, that means hire more, train them, and have them all work together... the point was made, there is enough revenue to pay for salaries, to pay for these much needed fixes.
On a side note:
Kodachikuno, i noticed in your avatar, that Romulan ship pitches up as it stops... lol, that makes no sense, why would they do that if they were just stopping... it was already lined up with Enterprise, they just decided to "look down at them" ??
To everyone:
Love the input, working together, constructive criticism, keep it up!