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Klingon leaves Q's Wonderland ends up at Sol system... Glitch or Working as intended?

fihillfihill Member Posts: 40 Arc User
Why as a Klingon PC, when I leave Q's Winter Time sink, do I end up orbiting Sol? It's not like I can go back in and get to the Winter Wonderland... is this an oversight or just another thing someone forgot to check?

Comments

  • alcyoneserenealcyoneserene Member Posts: 2,414 Arc User
    This is the same bug as last year, and probably the year before that. A temporary workaround would be to not beam out if you're KDF from Q's WW but to speak to him and ask him to return home, which will return you to the telepad on Qonos.

    Of course this wouldn't work if you spawn inside objects and are left with no option but to enter some STF, relog your character, or beam up, since /stuck doesn't work in that instance.
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  • where2r1where2r1 Member Posts: 6,054 Arc User
    You can, also, use the "Transwarp" button for Winter Wonderland from the missions page on the left side of the Mini Map. That will take you to First City transporter pad.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • inferiorityinferiority Member Posts: 4,399 Arc User
    My Klingon character hasn't left QWW yet, but to discover that I'll be in prime marauding territory is just too good to be true! :wink:
    - - - - I n f e r i o r i t y - C o m p l e x - - - - - - - - - - - - - - - - - - - - - - - - - -
    Everyone has a better name and Youtube Channel than me...  :/
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