Why as a Klingon PC, when I leave Q's Winter Time sink, do I end up orbiting Sol? It's not like I can go back in and get to the Winter Wonderland... is this an oversight or just another thing someone forgot to check?
This is the same bug as last year, and probably the year before that. A temporary workaround would be to not beam out if you're KDF from Q's WW but to speak to him and ask him to return home, which will return you to the telepad on Qonos.
Of course this wouldn't work if you spawn inside objects and are left with no option but to enter some STF, relog your character, or beam up, since /stuck doesn't work in that instance.
You can, also, use the "Transwarp" button for Winter Wonderland from the missions page on the left side of the Mini Map. That will take you to First City transporter pad.
"Spend your life doing strange things with weird people." -- UNK
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Of course this wouldn't work if you spawn inside objects and are left with no option but to enter some STF, relog your character, or beam up, since /stuck doesn't work in that instance.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin